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Porting Test Drive II from SNES to PC, Part 35: closing the Select Opponent handoff split

Porting Test Drive II from SNES to PC, Part 35: closing the Select Opponent handoff split

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1 min read
Porting Test Drive II from SNES to PC, Part 31: Closing the SNES top-menu signboard labels

Porting Test Drive II from SNES to PC, Part 31: Closing the SNES top-menu signboard labels

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2 min read
Porting Test Drive II from SNES to PC, Part 30: Closing the SNES BG2 CHR-region delta

Porting Test Drive II from SNES to PC, Part 30: Closing the SNES BG2 CHR-region delta

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2 min read
Arnis: OpenStreetMap + AWS 데이터로 실세계를 마인크래프트로 변환하는 Rust 오픈소스

Arnis: OpenStreetMap + AWS 데이터로 실세계를 마인크래프트로 변환하는 Rust 오픈소스

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1 min read
How gaming highlight detection actually works (and why it's harder than it looks)
Cover image for How gaming highlight detection actually works (and why it's harder than it looks)

How gaming highlight detection actually works (and why it's harder than it looks)

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3 min read
Number Guessing Game

Number Guessing Game

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2 min read
Porting Test Drive II from SNES to PC, Part 25: Recovering the SNES preview-helper extractor

Porting Test Drive II from SNES to PC, Part 25: Recovering the SNES preview-helper extractor

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3 min read
Porting Test Drive II from SNES to PC, Part 23: Mapping DOS menu contracts onto the SNES front end

Porting Test Drive II from SNES to PC, Part 23: Mapping DOS menu contracts onto the SNES front end

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4 min read
Porting Test Drive II from SNES to PC, Part 39: Closing the No-Opponent Handoff Into 02:9016

Porting Test Drive II from SNES to PC, Part 39: Closing the No-Opponent Handoff Into 02:9016

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2 min read
Porting Test Drive II from SNES to PC, Part 45: Fingerprinting the current track-start gameplay seed

Porting Test Drive II from SNES to PC, Part 45: Fingerprinting the current track-start gameplay seed

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2 min read
Porting Test Drive II from SNES to PC, Part 27: Closing the SNES front-end descriptor-table base

Porting Test Drive II from SNES to PC, Part 27: Closing the SNES front-end descriptor-table base

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2 min read
Porting Test Drive II from SNES to PC, Part 42: Fixing the post-02:9016 review-pack alignment

Porting Test Drive II from SNES to PC, Part 42: Fixing the post-02:9016 review-pack alignment

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3 min read
Porting Test Drive II from SNES to PC, Part 37: Narrowing the SNES clock-slot timing drift

Porting Test Drive II from SNES to PC, Part 37: Narrowing the SNES clock-slot timing drift

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2 min read
Porting Test Drive II from SNES to PC, Part 36: Closing the SNES organic default-rival handoff path

Porting Test Drive II from SNES to PC, Part 36: Closing the SNES organic default-rival handoff path

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2 min read
Porting Test Drive II from SNES to PC, Part 34: Closing the SNES Select Opponent clock slot

Porting Test Drive II from SNES to PC, Part 34: Closing the SNES Select Opponent clock slot

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2 min read
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