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Why Mahjong AI is 10x Harder Than Go AI (And What We Learned Building One)
NanMing
NanMing
NanMing
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Apr 15
Why Mahjong AI is 10x Harder Than Go AI (And What We Learned Building One)
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ai
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algorithms
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computerscience
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gamedev
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4 min read
Building AI for a 2v2 Card Game: How We Solved Cooperative Imperfect Information
NanMing
NanMing
NanMing
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Apr 15
Building AI for a 2v2 Card Game: How We Solved Cooperative Imperfect Information
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ai
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algorithms
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gamedev
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machinelearning
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4 min read
Game Dev Digest — Issue #330 - Unity AI, Game Art, and more
Game Dev Digest - The Newsletter On Unity Game Dev
Game Dev Digest - The Newsletter On Unity Game Dev
Game Dev Digest - The Newsletter On Unity Game Dev
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May 8
Game Dev Digest — Issue #330 - Unity AI, Game Art, and more
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9 min read
Kimi K2.6 vs. Claude Opus 4.7 in a Weird Game Coding Test âś…
Shrijal Acharya
Shrijal Acharya
Shrijal Acharya
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Composio
May 5
Kimi K2.6 vs. Claude Opus 4.7 in a Weird Game Coding Test âś…
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ai
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programming
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typescript
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12 min read
Part 0: Ground Zero
Woodsy
Woodsy
Woodsy
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Apr 20
Part 0: Ground Zero
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devjournal
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3 min read
Devlog: How I Generate Levels for The Last Ball
Igor Stepanov
Igor Stepanov
Igor Stepanov
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Apr 14
Devlog: How I Generate Levels for The Last Ball
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playdate
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5 min read
A Memory Card Matching Game With CSS 3D Flip and Immutable State
SEN LLC
SEN LLC
SEN LLC
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Apr 15
A Memory Card Matching Game With CSS 3D Flip and Immutable State
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3 min read
Same Game in Vanilla JS — Flood Fill, Gravity, and Column Compression
SEN LLC
SEN LLC
SEN LLC
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Apr 15
Same Game in Vanilla JS — Flood Fill, Gravity, and Column Compression
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javascript
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puzzle
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algorithms
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4 min read
A Mahjong Tile Sorting Practice Game — 34 Tiles, Strict Ordering, Timer-Based
SEN LLC
SEN LLC
SEN LLC
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Apr 14
A Mahjong Tile Sorting Practice Game — 34 Tiles, Strict Ordering, Timer-Based
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javascript
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mahjong
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japanese
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3 min read
Japanese Wordle — Why Duplicate-Character Handling Is Trickier Than It Looks
SEN LLC
SEN LLC
SEN LLC
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Apr 14
Japanese Wordle — Why Duplicate-Character Handling Is Trickier Than It Looks
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javascript
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2 min read
A Pixel Art Editor With Bresenham Lines, Flood Fill, and Immutable Grid State
SEN LLC
SEN LLC
SEN LLC
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Apr 14
A Pixel Art Editor With Bresenham Lines, Flood Fill, and Immutable Grid State
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javascript
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canvas
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3 min read
Snake With a Greedy Auto-Play AI and Immutable Game State
SEN LLC
SEN LLC
SEN LLC
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Apr 14
Snake With a Greedy Auto-Play AI and Immutable Game State
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3 min read
Building Minesweeper With a Pure-Function Game Engine and BFS Flood Fill
SEN LLC
SEN LLC
SEN LLC
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Apr 14
Building Minesweeper With a Pure-Function Game Engine and BFS Flood Fill
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javascript
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3 min read
Building a Japanese Typing Game That Accepts Every Valid Romaji Variant
SEN LLC
SEN LLC
SEN LLC
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Apr 14
Building a Japanese Typing Game That Accepts Every Valid Romaji Variant
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javascript
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3 min read
Working on Azirah: Don’t Let Her See You: Lessons from My Game Development Journey
Mohamed Riham
Mohamed Riham
Mohamed Riham
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May 5
Working on Azirah: Don’t Let Her See You: Lessons from My Game Development Journey
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1 min read
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