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# gamedesign

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Adding a 17-stage promotion exam system to my hanafuda game in one session

Adding a 17-stage promotion exam system to my hanafuda game in one session

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6 min read
This is how Gacha Games get ya. Game Design Deconstruction and Simulation
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This is how Gacha Games get ya. Game Design Deconstruction and Simulation

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5 min read
From Cardboard to Code
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From Cardboard to Code

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5 min read
Game Balance
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Game Balance

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11 min read
Your indie game didn't fail because of bad code. It failed because of bad design.
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Your indie game didn't fail because of bad code. It failed because of bad design.

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4 min read
7 Game Design Tools
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7 Game Design Tools

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4 min read
Design for player motivations, not demographic labels
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Design for player motivations, not demographic labels

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2 min read
Beyond the Script: A Masterclass in Video Game Subtitling
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Beyond the Script: A Masterclass in Video Game Subtitling

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3 min read
The Modern Game Designer’s Toolkit
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The Modern Game Designer’s Toolkit

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2 min read
50 Lines of Code. 15 Build Names. One Accidental Challenge Mode.
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50 Lines of Code. 15 Build Names. One Accidental Challenge Mode.

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4 min read
A Framework for Consequence-Driven Worldbuilding in Games
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A Framework for Consequence-Driven Worldbuilding in Games

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5 min read
My AI Agent Designed a Game Synergy. Here's the Design Reasoning It Used.
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My AI Agent Designed a Game Synergy. Here's the Design Reasoning It Used.

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3 min read
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