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Your indie game didn't fail because of bad code. It failed because of bad design.
Hiroshi TK
Hiroshi TK
Hiroshi TK
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Apr 16
Your indie game didn't fail because of bad code. It failed because of bad design.
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gamedev
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gamedesign
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indiedev
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career
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4 min read
From Cardboard to Code
Sebastian SchĂĽrmann
Sebastian SchĂĽrmann
Sebastian SchĂĽrmann
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Apr 10
From Cardboard to Code
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ai
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gamedev
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gamedesign
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5 min read
Game Balance
Sam Novak
Sam Novak
Sam Novak
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Apr 7
Game Balance
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programming
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balance
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11 min read
7 Game Design Tools
Hiroshi TK
Hiroshi TK
Hiroshi TK
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Apr 14
7 Game Design Tools
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gamedesign
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gametool
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tooling
2
 reactions
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4 min read
Design for player motivations, not demographic labels
Hiroshi TK
Hiroshi TK
Hiroshi TK
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Apr 6
Design for player motivations, not demographic labels
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gamedesign
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gamedev
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design
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softwareengineering
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2 min read
Beyond the Script: A Masterclass in Video Game Subtitling
Sivakumar Prasanth
Sivakumar Prasanth
Sivakumar Prasanth
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Feb 22
Beyond the Script: A Masterclass in Video Game Subtitling
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subtitles
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captions
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gamedesign
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uiuxcasestudy
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3 min read
50 Lines of Code. 15 Build Names. One Accidental Challenge Mode.
Yurukusa
Yurukusa
Yurukusa
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Mar 15
50 Lines of Code. 15 Build Names. One Accidental Challenge Mode.
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claudecode
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ai
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gamedesign
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indiedev
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4 min read
A Framework for Consequence-Driven Worldbuilding in Games
Tomás Almeida Garrett
Tomás Almeida Garrett
Tomás Almeida Garrett
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Feb 25
A Framework for Consequence-Driven Worldbuilding in Games
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narrativedesign
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5 min read
My AI Agent Designed a Game Synergy. Here's the Design Reasoning It Used.
Yurukusa
Yurukusa
Yurukusa
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Feb 27
My AI Agent Designed a Game Synergy. Here's the Design Reasoning It Used.
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claudecode
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ai
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gamedesign
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indiedev
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3 min read
The BIG History of Game Design Documentation (1/2)
Nicolaos Tsitsonis
Nicolaos Tsitsonis
Nicolaos Tsitsonis
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Jan 17
The BIG History of Game Design Documentation (1/2)
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ux
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62 min read
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