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# webgl

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Giving an AI a Body: Building a Desktop Companion Avatar for macOS

Giving an AI a Body: Building a Desktop Companion Avatar for macOS

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5 min read
How to Build Organic Liquid Wave Morphing using React Three Fiber & GLSL
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How to Build Organic Liquid Wave Morphing using React Three Fiber & GLSL

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1 min read
Confused by Mouse Coordinates in Three.js? Here’s the 2-Minute Explanation
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Confused by Mouse Coordinates in Three.js? Here’s the 2-Minute Explanation

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2 min read
Engineering "Interfaces That Feel Alive" - My Design Philosophy
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Engineering "Interfaces That Feel Alive" - My Design Philosophy

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2 min read
WebGL Mandelbrot Explorer: Efficient Deep Zooming (10^14) in Browser with Optimized Rendering

WebGL Mandelbrot Explorer: Efficient Deep Zooming (10^14) in Browser with Optimized Rendering

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7 min read
8 GLSL Shader Systems in 6 Months: Building Elemental Effects for a Character Animation Engine
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8 GLSL Shader Systems in 6 Months: Building Elemental Effects for a Character Animation Engine

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7 min read
Three.js + TypeScript: Keeping It Functional (No Classes Needed)
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Three.js + TypeScript: Keeping It Functional (No Classes Needed)

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4 min read
Three.js + TypeScript: Keeping It Functional (No Classes Needed)
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Three.js + TypeScript: Keeping It Functional (No Classes Needed)

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4 min read
How We Animated GraphCast’s Global Weather Predictions in Real-Time on an iPhone Using Cesium & WebGL Shaders
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How We Animated GraphCast’s Global Weather Predictions in Real-Time on an iPhone Using Cesium & WebGL Shaders

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7 min read
Zero-config Cesium.js in Vite — introducing vite-plugin-cesium-engine
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Zero-config Cesium.js in Vite — introducing vite-plugin-cesium-engine

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4 min read
Real-Time Dynamic Environment Maps in Three.js: The Holy Donut Technique Explained
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Real-Time Dynamic Environment Maps in Three.js: The Holy Donut Technique Explained

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3 min read
Three.js Architecture: MVC
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Three.js Architecture: MVC

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20 min read
I built a mipmap version of r/place — WebGL pixel art on a real world map

I built a mipmap version of r/place — WebGL pixel art on a real world map

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2 min read
Embedding a Lightweight 3D Viewer for Websites Using WebGL (No Heavy Plugins)
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Embedding a Lightweight 3D Viewer for Websites Using WebGL (No Heavy Plugins)

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2 min read
How I Fully Ported a Heavily Windows-Dependent Online Game to the Browser with WebAssembly
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How I Fully Ported a Heavily Windows-Dependent Online Game to the Browser with WebAssembly

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6 min read
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