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Giving an AI a Body: Building a Desktop Companion Avatar for macOS
Xaden
Xaden
Xaden
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Mar 27
Giving an AI a Body: Building a Desktop Companion Avatar for macOS
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ai
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macos
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tauri
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webgl
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5 min read
How to Build Organic Liquid Wave Morphing using React Three Fiber & GLSL
SUJIT KOJI
SUJIT KOJI
SUJIT KOJI
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Mar 21
How to Build Organic Liquid Wave Morphing using React Three Fiber & GLSL
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threejs
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javascript
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webgl
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webdev
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1 min read
Confused by Mouse Coordinates in Three.js? Here’s the 2-Minute Explanation
Peter Riding
Peter Riding
Peter Riding
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Mar 19
Confused by Mouse Coordinates in Three.js? Here’s the 2-Minute Explanation
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threejs
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2 min read
Engineering "Interfaces That Feel Alive" - My Design Philosophy
SUJIT KOJI
SUJIT KOJI
SUJIT KOJI
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Mar 17
Engineering "Interfaces That Feel Alive" - My Design Philosophy
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nextjs
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threejs
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javascript
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2 min read
WebGL Mandelbrot Explorer: Efficient Deep Zooming (10^14) in Browser with Optimized Rendering
Pavel Kostromin
Pavel Kostromin
Pavel Kostromin
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Mar 17
WebGL Mandelbrot Explorer: Efficient Deep Zooming (10^14) in Browser with Optimized Rendering
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webgl
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fractals
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caching
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precision
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7 min read
8 GLSL Shader Systems in 6 Months: Building Elemental Effects for a Character Animation Engine
Joshua Tollette
Joshua Tollette
Joshua Tollette
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Mar 11
8 GLSL Shader Systems in 6 Months: Building Elemental Effects for a Character Animation Engine
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showdev
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threejs
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javascript
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7 min read
Three.js + TypeScript: Keeping It Functional (No Classes Needed)
Peter Riding
Peter Riding
Peter Riding
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Mar 5
Three.js + TypeScript: Keeping It Functional (No Classes Needed)
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threejs
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typescript
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tutorial
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4 min read
Three.js + TypeScript: Keeping It Functional (No Classes Needed)
Peter Riding
Peter Riding
Peter Riding
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Mar 5
Three.js + TypeScript: Keeping It Functional (No Classes Needed)
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threejs
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typescript
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tutorial
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4 min read
How We Animated GraphCast’s Global Weather Predictions in Real-Time on an iPhone Using Cesium & WebGL Shaders
Ryousuke Wayama
Ryousuke Wayama
Ryousuke Wayama
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Mar 3
How We Animated GraphCast’s Global Weather Predictions in Real-Time on an iPhone Using Cesium & WebGL Shaders
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cesium
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graphcast
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webgl
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glsl
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7 min read
Zero-config Cesium.js in Vite — introducing vite-plugin-cesium-engine
Jérôme
Jérôme
Jérôme
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Mar 24
Zero-config Cesium.js in Vite — introducing vite-plugin-cesium-engine
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cesium
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vite
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typescript
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4 min read
Real-Time Dynamic Environment Maps in Three.js: The Holy Donut Technique Explained
Peter Riding
Peter Riding
Peter Riding
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Feb 26
Real-Time Dynamic Environment Maps in Three.js: The Holy Donut Technique Explained
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threejs
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3d
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gamedev
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3 min read
Three.js Architecture: MVC
Ivan Babkov
Ivan Babkov
Ivan Babkov
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Mar 18
Three.js Architecture: MVC
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architecture
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webdev
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webgl
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threejs
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20 min read
I built a mipmap version of r/place — WebGL pixel art on a real world map
purpleship
purpleship
purpleship
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Feb 23
I built a mipmap version of r/place — WebGL pixel art on a real world map
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showdev
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opensource
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webgl
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javascript
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2 min read
Embedding a Lightweight 3D Viewer for Websites Using WebGL (No Heavy Plugins)
Some Devs
Some Devs
Some Devs
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Feb 21
Embedding a Lightweight 3D Viewer for Websites Using WebGL (No Heavy Plugins)
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webdev
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threejs
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webgl
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javascript
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2 min read
How I Fully Ported a Heavily Windows-Dependent Online Game to the Browser with WebAssembly
not a pro
not a pro
not a pro
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Mar 11
How I Fully Ported a Heavily Windows-Dependent Online Game to the Browser with WebAssembly
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webdev
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webassembly
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gamedev
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6 min read
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