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Unity

A tag for the Unity game engine

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Saving Game Data in Unity — Part 4: SQLite
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Saving Game Data in Unity — Part 4: SQLite

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3 min read
Completed: 'Unity Essentials Pathway'
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Completed: 'Unity Essentials Pathway'

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1 min read
The Ultimate Guide to Choosing a Game Engine in 2025

The Ultimate Guide to Choosing a Game Engine in 2025

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5 min read
Game Dev Digest — Issue #306 - Steam Pages, Profiling, and more

Game Dev Digest — Issue #306 - Steam Pages, Profiling, and more

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8 min read
How to Choose the Right Game Engine for Your Project

How to Choose the Right Game Engine for Your Project

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6 min read
Dev Log 37 - Consolidated Update

Dev Log 37 - Consolidated Update

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13 min read
I’m starting with Unity and want to create 2D games — What advice would you give me to stay motivated and learn properly?
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I’m starting with Unity and want to create 2D games — What advice would you give me to stay motivated and learn properly?

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1 min read
Game Dev Digest — Issue #307 - Unite 2025, Old Games, Black Friday, and more

Game Dev Digest — Issue #307 - Unite 2025, Old Games, Black Friday, and more

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10 min read
Slicing Through Code: How I Built Fruit Ninja
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Slicing Through Code: How I Built Fruit Ninja

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1 min read
Game Dev Digest — Issue #304 - Optimization, and more

Game Dev Digest — Issue #304 - Optimization, and more

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9 min read
Game Dev Digest — Issue #305 - Game Design and more

Game Dev Digest — Issue #305 - Game Design and more

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7 min read
💾 Serialization in Unity — The Invisible System Saving Your Data

💾 Serialization in Unity — The Invisible System Saving Your Data

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1 min read
How Game Dev Assets Supercharged My Workflow — and Why Low-Poly 3D Packs Are a Game Changer
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How Game Dev Assets Supercharged My Workflow — and Why Low-Poly 3D Packs Are a Game Changer

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3 min read
Deep dive Tainted Grail [3] - Medusa - blazing fast cliffs rendering
Cover image for Deep dive Tainted Grail [3] - Medusa - blazing fast cliffs rendering

Deep dive Tainted Grail [3] - Medusa - blazing fast cliffs rendering

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3 min read
Dev Log 36 - Mythic Pause

Dev Log 36 - Mythic Pause

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3 min read
Game Dev Digest — Issue #302 - Learning Resources, Online, Physics, and more

Game Dev Digest — Issue #302 - Learning Resources, Online, Physics, and more

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9 min read
I Built Glasses-Free 3D for Web Browsers Using Webcam Head Tracking

I Built Glasses-Free 3D for Web Browsers Using Webcam Head Tracking

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1 min read
The Carrot not Stick design approach in Game Design
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The Carrot not Stick design approach in Game Design

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3 min read
Game Dev Digest — Issue #303 - Profiling, Level Design,, Terrain, and more

Game Dev Digest — Issue #303 - Profiling, Level Design,, Terrain, and more

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9 min read
Game Dev Digest — Issue #301- UI, C#, Graphics Programming, and more

Game Dev Digest — Issue #301- UI, C#, Graphics Programming, and more

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11 min read
Saving Game Data in Unity — Part 3: ScriptableObjects
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Saving Game Data in Unity — Part 3: ScriptableObjects

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2 min read
Unreal or Unity?

Unreal or Unity?

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5 min read
Game Dev Digest — Issue #300 - PSA, VFX, Analysis, and more

Game Dev Digest — Issue #300 - PSA, VFX, Analysis, and more

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11 min read
Why Game Preservation Is the Next Big Tech Responsibility
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Why Game Preservation Is the Next Big Tech Responsibility

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4 min read
Saving Game Data in Unity — Part 2: JSON/XML files
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Saving Game Data in Unity — Part 2: JSON/XML files

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4 min read
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