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Unity

A tag for the Unity game engine

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Game Dev Digest — Issue #310 - Level Design, Indie Marketing, Keeping It Simple, and more

Game Dev Digest — Issue #310 - Level Design, Indie Marketing, Keeping It Simple, and more

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10 min read
Automating Unity Builds to iOS, macOS, and visionOS
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Automating Unity Builds to iOS, macOS, and visionOS

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7 min read
Game Dev Digest — Issue #309 - Unity 6.3 LTS, Plus More

Game Dev Digest — Issue #309 - Unity 6.3 LTS, Plus More

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8 min read
Game Dev Digest — Issue #308 - Unity Roadmap, Tips, and more

Game Dev Digest — Issue #308 - Unity Roadmap, Tips, and more

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10 min read
Reducing Assets Import times in Unity

Reducing Assets Import times in Unity

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8 min read
Dev Log 38 - The Christmas Resurrection (Kind - Of )
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Dev Log 38 - The Christmas Resurrection (Kind - Of )

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5 min read
The Ultimate Guide to Choosing a Game Engine in 2025

The Ultimate Guide to Choosing a Game Engine in 2025

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5 min read
Game Dev Digest — Issue #306 - Steam Pages, Profiling, and more

Game Dev Digest — Issue #306 - Steam Pages, Profiling, and more

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8 min read
How to Choose the Right Game Engine for Your Project

How to Choose the Right Game Engine for Your Project

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6 min read
Building a Web-Unity WebGL Bridge: A Practical Guide

Building a Web-Unity WebGL Bridge: A Practical Guide

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8 min read
Game Dev is tedious — and I like it.
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Game Dev is tedious — and I like it.

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6 min read
What is Time.deltaTime and how does it work?
Cover image for What is Time.deltaTime and how does it work?

What is Time.deltaTime and how does it work?

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3 min read
Slicing Through Code: How I Built Fruit Ninja
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Slicing Through Code: How I Built Fruit Ninja

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1 min read
C# Performance Optimization: Using Span<T> and stackalloc to Eliminate Allocations

C# Performance Optimization: Using Span<T> and stackalloc to Eliminate Allocations

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15 min read
Game Dev Digest — Issue #304 - Optimization, and more

Game Dev Digest — Issue #304 - Optimization, and more

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9 min read
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