Forem

Unity

A tag for the Unity game engine

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On a Quest to Make my Own Party Game
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On a Quest to Make my Own Party Game

2
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1 min read
Why Simple Mechanics Win in Prototyping?

Why Simple Mechanics Win in Prototyping?

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3 min read
My first week at WWC!
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My first week at WWC!

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3 min read
Practical Workflow for AI Pixel Art: Gemini 2D Animation Experiment
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Practical Workflow for AI Pixel Art: Gemini 2D Animation Experiment

6
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3 min read
Game Dev Digest — Issue #317 - Game Design, Profiling, Tools, and more

Game Dev Digest — Issue #317 - Game Design, Profiling, Tools, and more

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8 min read
Procedural Gradients, Hotfixes, and the Power of QA

Procedural Gradients, Hotfixes, and the Power of QA

2
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3 min read
How to Add a Leaderboard to Your Unity Game for Free (No Monthly Fees)
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How to Add a Leaderboard to Your Unity Game for Free (No Monthly Fees)

1
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5 min read
Game Dev Digest — Issue #321 - Fundamentals, Design Choices, Rules, Tools and more

Game Dev Digest — Issue #321 - Fundamentals, Design Choices, Rules, Tools and more

2
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11 min read
Implementing a "Conjure-to-Climb" Mechanic in Unity & C#
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Implementing a "Conjure-to-Climb" Mechanic in Unity & C#

3
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1 min read
Solo Geliştirici Olarak "İnternetsiz" Mobil Kelime Oyunu Geliştirmek: Teknik Süreç
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Solo Geliştirici Olarak "İnternetsiz" Mobil Kelime Oyunu Geliştirmek: Teknik Süreç

1
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2 min read
Como consertei a câmera de um port de PC usando a API do Windows (Unity IL2CPP Modding)

Como consertei a câmera de um port de PC usando a API do Windows (Unity IL2CPP Modding)

1
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3 min read
There Is No Perfect Game Engine — And That’s Okay

There Is No Perfect Game Engine — And That’s Okay

1
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2 min read
Game Dev Digest — Issue #316 - VFX Grass, Portals, C# Coding, and more

Game Dev Digest — Issue #316 - VFX Grass, Portals, C# Coding, and more

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7 min read
Why mesh terrain is often a better choice than Unity terrain for stylized mobile projects

Why mesh terrain is often a better choice than Unity terrain for stylized mobile projects

1
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2 min read
Reaching the Demo

Reaching the Demo

3
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2 min read
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