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Unity

A tag for the Unity game engine

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Making Your Unity UI Come Alive with Videos
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Making Your Unity UI Come Alive with Videos

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2 min read
Game Dev Digest — Issue #297 - Rendering Breakdowns, Lighting, and more

Game Dev Digest — Issue #297 - Rendering Breakdowns, Lighting, and more

1
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8 min read
Touch Effects in Mobile Games. Implementation via Unity Shaders + AI
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Touch Effects in Mobile Games. Implementation via Unity Shaders + AI

1
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7 min read
Saving Game Data in Unity — Part 1: PlayerPrefs
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Saving Game Data in Unity — Part 1: PlayerPrefs

2
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3 min read
When You Have a Golden Hammer, Everything Looks Like a Nail
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When You Have a Golden Hammer, Everything Looks Like a Nail

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2 min read
Dev Log 29 - Unity Security Update

Dev Log 29 - Unity Security Update

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2 min read
The Hidden Pitfalls of the Outsourcing Industry

The Hidden Pitfalls of the Outsourcing Industry

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6 min read
The Math Behind Bounding Box Collision Detection - AABB vs OBB(Separate Axis Theorem)

The Math Behind Bounding Box Collision Detection - AABB vs OBB(Separate Axis Theorem)

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4 min read
Dev Log 28 - Inventory Loot System

Dev Log 28 - Inventory Loot System

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4 min read
Dev Log 27 - Gear Registry Refactor

Dev Log 27 - Gear Registry Refactor

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3 min read
Digging into open-source Unity VR Games. Part 2: NorthStar

Digging into open-source Unity VR Games. Part 2: NorthStar

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9 min read
Dev Log 25 - The First 50 Days

Dev Log 25 - The First 50 Days

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8 min read
Dev Log 24 - Resurrection Protocol

Dev Log 24 - Resurrection Protocol

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4 min read
Dev Log 23 - Fruitful Imports

Dev Log 23 - Fruitful Imports

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8 min read
Dev Log 21 - Drag And Drop

Dev Log 21 - Drag And Drop

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4 min read
🎮 Make Games with JAVA!
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🎮 Make Games with JAVA!

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3 min read
Dev Log 19 - Chaos To Clarity

Dev Log 19 - Chaos To Clarity

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4 min read
Game Dev Digest — Issue #296 - Graphics, Rendering and more

Game Dev Digest — Issue #296 - Graphics, Rendering and more

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9 min read
How a Bi-Dictionary Simplified My Unity Inventory System
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How a Bi-Dictionary Simplified My Unity Inventory System

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2 min read
How to Use Outsourcing Correctly in an Indie Project
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How to Use Outsourcing Correctly in an Indie Project

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9 min read
Dev Log 18 - Burnout

Dev Log 18 - Burnout

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2 min read
Announcing The Singularity Workshop: A New FSM API for Unity
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Announcing The Singularity Workshop: A New FSM API for Unity

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1 min read
Boosting Unity Game Performance: Exploring Asset Management and Loading

Boosting Unity Game Performance: Exploring Asset Management and Loading

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9 min read
Game Dev Digest — Issue #292 - How-Tos, Indie Game Tips, and more

Game Dev Digest — Issue #292 - How-Tos, Indie Game Tips, and more

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11 min read
Dev Log 16 - Runtime Editor

Dev Log 16 - Runtime Editor

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8 min read
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