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# graphics

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Understanding Vectors: Foundations, Applications, and Transformations in Computer Graphics
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Understanding Vectors: Foundations, Applications, and Transformations in Computer Graphics

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5 min read
Double Buffering: Ensuring Smooth Animation and Responsiveness in Graphics
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Double Buffering: Ensuring Smooth Animation and Responsiveness in Graphics

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3 min read
Homogeneous and Cartesian coordinates

Homogeneous and Cartesian coordinates

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1 min read
Dragon Curve
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Dragon Curve

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2 min read
A Beginner's Journey into Graphics Programming
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A Beginner's Journey into Graphics Programming

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3 min read
Simple "Infinite" Grid Shader
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Simple "Infinite" Grid Shader

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8 min read
Wang 2-Corner Tiles
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Wang 2-Corner Tiles

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6 min read
Unity Shader Variants Optimisation and Troubleshooting

Unity Shader Variants Optimisation and Troubleshooting

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12 min read
Compression Is About Knowing Your Data

Compression Is About Knowing Your Data

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5 min read
Demo Highlight: cardFlip
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Demo Highlight: cardFlip

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3 min read
30,000x Performance Increase, You Don't Need Accuracy

30,000x Performance Increase, You Don't Need Accuracy

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3 min read
Lag Is Never Where You Want It... Or Don't Want It

Lag Is Never Where You Want It... Or Don't Want It

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8 min read
Implementing a 2d-tree in Clojure
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Implementing a 2d-tree in Clojure

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9 min read
Off-screen displays in Mini Micro
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Off-screen displays in Mini Micro

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3 min read
<Part 1> Make spinning 3D shapes in SDL2 and OpenGL

<Part 1> Make spinning 3D shapes in SDL2 and OpenGL

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7 min read
#LearnedToday: Ambigrams
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#LearnedToday: Ambigrams

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1 min read
Building and Linking Google's ANGLE with Raylib on MacOS

Building and Linking Google's ANGLE with Raylib on MacOS

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8 min read
I made 3D Snake

I made 3D Snake

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1 min read
Rendering Shadows in Real-Time Applications 2: Shadow Maps
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Rendering Shadows in Real-Time Applications 2: Shadow Maps

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6 min read
SVG Part 1 - Open standard for vector graphics
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SVG Part 1 - Open standard for vector graphics

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9 min read
Qualidade, testes e desenvolvimento

Qualidade, testes e desenvolvimento

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2 min read
Image rendering 101. Ultimate raster-vector battle: PNG vs SVG
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Image rendering 101. Ultimate raster-vector battle: PNG vs SVG

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6 min read
How To Create A Watermark Image Using PHP GD Library (Part 2)
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How To Create A Watermark Image Using PHP GD Library (Part 2)

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13 min read
Sierpiński triangle

Sierpiński triangle

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2 min read
Learn OpenGL with Rust: textures

Learn OpenGL with Rust: textures

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7 min read
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