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# webgpu

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Building a Shader Compiler in Pure Go: naga Reaches v0.4.0
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Building a Shader Compiler in Pure Go: naga Reaches v0.4.0

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5 min read
Learning shader effect with Three.js TSL
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Learning shader effect with Three.js TSL

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3 min read
Building Hy-CAD: A WebGPU-Powered CAD Viewer with Rust and Kiro

Building Hy-CAD: A WebGPU-Powered CAD Viewer with Rust and Kiro

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2 min read
Deno X WebGPU X Threejs
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Deno X WebGPU X Threejs

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2 min read
How to Render an MMD Anime Character with WebGPU from Scratch
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How to Render an MMD Anime Character with WebGPU from Scratch

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10 min read
Rendering 15 Million Moving Nodes in the Browser with WebGPU
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Rendering 15 Million Moving Nodes in the Browser with WebGPU

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1 min read
Why I Rebuilt My WebGPU Triangle Demo From Scratch
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Why I Rebuilt My WebGPU Triangle Demo From Scratch

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2 min read
Making My Triangle WebGPU Demo Match What It Actually Is
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Making My Triangle WebGPU Demo Match What It Actually Is

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3 min read
FFmpeg video Playback in Native WGPU
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FFmpeg video Playback in Native WGPU

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15 min read
WebGPU Engine from Scratch Part 11 - 1: Visual Testing

WebGPU Engine from Scratch Part 11 - 1: Visual Testing

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9 min read
[Tutorial] Procedural Voronoi Texture generation in WGPU
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[Tutorial] Procedural Voronoi Texture generation in WGPU

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17 min read
WebGPU Engine from Scratch Part 10: Markup Language and Scene Graph
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WebGPU Engine from Scratch Part 10: Markup Language and Scene Graph

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18 min read
WebGPU Engine from Scratch Part 7: Specular Lighting
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WebGPU Engine from Scratch Part 7: Specular Lighting

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6 min read
WebGPU Engine from Scratch Part 8: Physically Based Lighting (PBR)
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WebGPU Engine from Scratch Part 8: Physically Based Lighting (PBR)

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14 min read
WebGPU Engine from Scratch Part 6: Diffuse Lighting
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WebGPU Engine from Scratch Part 6: Diffuse Lighting

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8 min read
WebGPU Engine from Scratch Part 5: More Pipeline Improvements

WebGPU Engine from Scratch Part 5: More Pipeline Improvements

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7 min read
WebGPU Engine from Scratch Part 4: Updating the Pipeline

WebGPU Engine from Scratch Part 4: Updating the Pipeline

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13 min read
WebGPU Engine from Scratch Part 9: Shadow Maps
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WebGPU Engine from Scratch Part 9: Shadow Maps

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17 min read
WebGPU Engine from Scratch Part 3: Textures
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WebGPU Engine from Scratch Part 3: Textures

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10 min read
WebGPU Engine from Scratch 1: Basic Rendering

WebGPU Engine from Scratch 1: Basic Rendering

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8 min read
WebGPU Engine from Scratch Part 2: Geometry

WebGPU Engine from Scratch Part 2: Geometry

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9 min read
TerrainView7: Full scale planet rendering in WebGPU + Emscripten, now with Precomputed Atmospheric Scattering support
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TerrainView7: Full scale planet rendering in WebGPU + Emscripten, now with Precomputed Atmospheric Scattering support

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2 min read
How to Render Large 3D Models in the Browser Using WebGPU
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How to Render Large 3D Models in the Browser Using WebGPU

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3 min read
Inside the Tech That Powers Neuro Swarm: A Closer Look Before Launch
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Inside the Tech That Powers Neuro Swarm: A Closer Look Before Launch

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1 min read
Creating debug text in WGSL

Creating debug text in WGSL

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9 min read
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