Forem

Game Dev

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Why I Chose to Build a Browser-First MMO in 2026

Why I Chose to Build a Browser-First MMO in 2026

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2 min read
Static Typing in GDScript: The 30 Minutes That Saved Me 30 Hours
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Static Typing in GDScript: The 30 Minutes That Saved Me 30 Hours

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5 min read
Multijugador en Godot 4: Guía práctica con MultiplayerSpawner
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Multijugador en Godot 4: Guía práctica con MultiplayerSpawner

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5 min read
Godot 4 fĂĽr Web-Spiele: Export, WASM und Browser-Performance
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Godot 4 fĂĽr Web-Spiele: Export, WASM und Browser-Performance

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5 min read
Your AI Agent Evaluation Is Lying to You: Why 10 Test Runs Prove Nothing

Your AI Agent Evaluation Is Lying to You: Why 10 Test Runs Prove Nothing

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5 min read
UnrealDev.nvim Update (Apr 21 – May 6, 2026) + New Plugin: vscode-workspace.nvim

UnrealDev.nvim Update (Apr 21 – May 6, 2026) + New Plugin: vscode-workspace.nvim

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4 min read
🤖 While Everyone Was Talking About AI, I Was Building an Autonomous Game Engine Agent

🤖 While Everyone Was Talking About AI, I Was Building an Autonomous Game Engine Agent

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3 min read
How to Profile GDScript Performance in Godot 4: A 2026 Guide
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How to Profile GDScript Performance in Godot 4: A 2026 Guide

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6 min read
Keeping AI Characters Consistent Across Poses, Outfits, and Scenes

Keeping AI Characters Consistent Across Poses, Outfits, and Scenes

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2 min read
Building a 100+ Script FiveM Server Package: Architecture Decisions That Mattered

Building a 100+ Script FiveM Server Package: Architecture Decisions That Mattered

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5 min read
60 FPS with 600 Snakes: How I Got the Browser Client to Survive a Room Full of Snakes

60 FPS with 600 Snakes: How I Got the Browser Client to Survive a Room Full of Snakes

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9 min read
Why Open World Games Are Getting Bigger — And What That Means for Game Design

Why Open World Games Are Getting Bigger — And What That Means for Game Design

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2 min read
How I, knowing only IF, vibecoded CivicSurvival: a 158K-line mod for Cities: Skylines II, a RAG server, and 300 analyzers in 3 months

How I, knowing only IF, vibecoded CivicSurvival: a 158K-line mod for Cities: Skylines II, a RAG server, and 300 analyzers in 3 months

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22 min read
Introducing a OWASP Game for threat modeling Agentic AI, Cloud, Devops, Frontend, LLM, Automation, and Web
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Introducing a OWASP Game for threat modeling Agentic AI, Cloud, Devops, Frontend, LLM, Automation, and Web

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10 min read
De la Idea al Píxel: Cómo Implementar el Acotamiento de Cámara Usando Min y Max en Python
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De la Idea al Píxel: Cómo Implementar el Acotamiento de Cámara Usando Min y Max en Python

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2 min read
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