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Game Dev

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Your game HUD is just React: overlay UI over a CarverJS game canvas

Your game HUD is just React: overlay UI over a CarverJS game canvas

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3 min read
I built a typing game with the feature r/typing asked for — here's what I learned

I built a typing game with the feature r/typing asked for — here's what I learned

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3 min read
Enclave Games Monthly Report: April 2026

Enclave Games Monthly Report: April 2026

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1 min read
Built a site after exams… got 50 visits/day

Built a site after exams… got 50 visits/day

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1 min read
Direct AI game screens vs controlled game screens: what changed?

Direct AI game screens vs controlled game screens: what changed?

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2 min read
Fifty Ways to Fail at Attaching One Ped to Another

Fifty Ways to Fail at Attaching One Ped to Another

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6 min read
How No Man's Sky Creates 18 Quintillion Planets With Just Math

How No Man's Sky Creates 18 Quintillion Planets With Just Math

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2 min read
Building a Game Boy to Teach an AI Tetris

Building a Game Boy to Teach an AI Tetris

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5 min read
From Zero to Mastery: A Complete Pixel Art Guide for Modern Game Developers

From Zero to Mastery: A Complete Pixel Art Guide for Modern Game Developers

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3 min read
Steam Game Pricing Analysis: 109 Games Tracked Across 30 Data Fields

Steam Game Pricing Analysis: 109 Games Tracked Across 30 Data Fields

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2 min read
How Tall Tales Almost Ended Up in Starbucks

How Tall Tales Almost Ended Up in Starbucks

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6 min read
VirtualJoystick in Godot 4.7: Endlich ein nativer Touchscreen-Stick
Cover image for VirtualJoystick in Godot 4.7: Endlich ein nativer Touchscreen-Stick

VirtualJoystick in Godot 4.7: Endlich ein nativer Touchscreen-Stick

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5 min read
Game Dev Digest — Issue #329 - Game Design, Tools, AI, Programming and more

Game Dev Digest — Issue #329 - Game Design, Tools, AI, Programming and more

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9 min read
GOKI2 Gameplay: ModBookmark & KAG3 Variable System for Data Persistence

GOKI2 Gameplay: ModBookmark & KAG3 Variable System for Data Persistence

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4 min read
Big Move: Switching our Horror Project to Unreal Engine 5

Big Move: Switching our Horror Project to Unreal Engine 5

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1 min read
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