Forem

Game Dev

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I Built a Game Site with an iframe — Someone Hit a 210-Second World Record on It

I Built a Game Site with an iframe — Someone Hit a 210-Second World Record on It

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4 min read
I Turned Flashcards Into a Zombie FPS, a Runner Game, and Tetris — Here's How

I Turned Flashcards Into a Zombie FPS, a Runner Game, and Tetris — Here's How

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13 min read
Progression Curves in Game Design: Why Good Systems Feel Invisible (and Bad Ones Feel Like Grind)
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Progression Curves in Game Design: Why Good Systems Feel Invisible (and Bad Ones Feel Like Grind)

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3 min read
PIRBGEN
Cover image for PIRBGEN

PIRBGEN

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3 min read
The Tiny AI Emotion Engine That Makes Your Companion Feel Alive (Meet DiEmo for LivinGrimoire)
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The Tiny AI Emotion Engine That Makes Your Companion Feel Alive (Meet DiEmo for LivinGrimoire)

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3 min read
Vibe Coding Works for Web Apps. It Breaks on Game Engines. Here's Why.
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Vibe Coding Works for Web Apps. It Breaks on Game Engines. Here's Why.

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4 min read
How I Reimplemented LĂ–VE2D in Rust to Play Balatro in a Terminal
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How I Reimplemented LĂ–VE2D in Rust to Play Balatro in a Terminal

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3 min read
Self-Taught Game Development: Essential Tools, Learning Path, and Realistic Expectations for Beginners

Self-Taught Game Development: Essential Tools, Learning Path, and Realistic Expectations for Beginners

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11 min read
I shipped a polished hanafuda card game in 2 days with Claude and Godot

I shipped a polished hanafuda card game in 2 days with Claude and Godot

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5 min read
Designing a Physics-Based Game Around Limited Actions (libGDX + Box2D)

Designing a Physics-Based Game Around Limited Actions (libGDX + Box2D)

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3 min read
How to Build a Ping Pong Game in HTML

How to Build a Ping Pong Game in HTML

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5 min read
How I Recreated Unity's TextMeshPro Font Asset Creator in Scratch

How I Recreated Unity's TextMeshPro Font Asset Creator in Scratch

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3 min read
I broke my leg… so I built a free browser games website
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I broke my leg… so I built a free browser games website

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1 min read
Inside Sony's PlayStation Strategy: Hardware Cycles, Network Failures, and the Future of Gaming

Inside Sony's PlayStation Strategy: Hardware Cycles, Network Failures, and the Future of Gaming

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14 min read
How I Built a Prison Escape Game in One Week with Unity NavMesh

How I Built a Prison Escape Game in One Week with Unity NavMesh

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2 min read
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