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🎮 *brkrs*: A Brand New Take on Classic Brick-Breaking – Play It, Tweak It, Own It!
Cover image for 🎮 *brkrs*: A Brand New Take on Classic Brick-Breaking – Play It, Tweak It, Own It!

🎮 *brkrs*: A Brand New Take on Classic Brick-Breaking – Play It, Tweak It, Own It!

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Comments 5
4 min read
Dice Battle Simulator: When Board Games Meet Monte Carlo

Dice Battle Simulator: When Board Games Meet Monte Carlo

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Comments 2
4 min read
Impossible Is Nothing: Lessons Building Great Games

Impossible Is Nothing: Lessons Building Great Games

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5 min read
I built a language-guessing game
Cover image for I built a language-guessing game

I built a language-guessing game

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Comments 1
1 min read
What is Time.deltaTime and how does it work?
Cover image for What is Time.deltaTime and how does it work?

What is Time.deltaTime and how does it work?

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Comments 1
3 min read
Game Dev Digest — Issue #307 - Unite 2025, Old Games, Black Friday, and more

Game Dev Digest — Issue #307 - Unite 2025, Old Games, Black Friday, and more

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10 min read
From GDScript to C#: A Practical Guide to Converting Your Godot Scripts
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From GDScript to C#: A Practical Guide to Converting Your Godot Scripts

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3 min read
🎮 ChipTuneLang — A Language Built Around Retro 8-Bit Sound Logic and Sequencing
Cover image for 🎮 ChipTuneLang — A Language Built Around Retro 8-Bit Sound Logic and Sequencing

🎮 ChipTuneLang — A Language Built Around Retro 8-Bit Sound Logic and Sequencing

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2 min read
Weekly Update #16

Weekly Update #16

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1 min read
How I Built a Music Game in One Sunday (Powered by Tea, Chaos and AI 🤣🎧🔥)

How I Built a Music Game in One Sunday (Powered by Tea, Chaos and AI 🤣🎧🔥)

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Comments 1
4 min read
3 Ways to Create A Floor in Godot

3 Ways to Create A Floor in Godot

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1 min read
Flutter on Your Phone: Building Games in Termux While Your Laptop Judges You

Flutter on Your Phone: Building Games in Termux While Your Laptop Judges You

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2 min read
Neovim x Unreal Engine: Visualizing Config Inheritance & Jumping to Super Classes [Weekly Update]

Neovim x Unreal Engine: Visualizing Config Inheritance & Jumping to Super Classes [Weekly Update]

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4 min read
🎮 GDScript (Legacy Mode) — The Old Scripting Language Behind Early Godot Engines
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🎮 GDScript (Legacy Mode) — The Old Scripting Language Behind Early Godot Engines

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2 min read
My First “AI-Generated Game” Looked Great on Paper and Boring on Screen

My First “AI-Generated Game” Looked Great on Paper and Boring on Screen

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3 min read
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