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15/04/25

15/04/25

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1 min read
Ever Wondered What Happens When You Miss a Deadline?

Ever Wondered What Happens When You Miss a Deadline?

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1 min read
The one thing a P5.js gamedev has to avoid doing.
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The one thing a P5.js gamedev has to avoid doing.

2
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4 min read
PiGEF: How work performance, material, and free

PiGEF: How work performance, material, and free

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2 min read
Os 12 Melhores Entity Component System para C++
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Os 12 Melhores Entity Component System para C++

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4 min read
TerrainView7: Full scale planet rendering in WebGPU + Emscripten, now with Precomputed Atmospheric Scattering support
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TerrainView7: Full scale planet rendering in WebGPU + Emscripten, now with Precomputed Atmospheric Scattering support

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2 min read
How to Build a High-Performance Hypercasual Game Aggregator Like RiseQuest

How to Build a High-Performance Hypercasual Game Aggregator Like RiseQuest

Comments 3
4 min read
How I built interactive game using Cursor and Claude sonnet 4

How I built interactive game using Cursor and Claude sonnet 4

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3 min read
Level 1 Unreal Engine
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Level 1 Unreal Engine

Comments 2
5 min read
Enclave Games Monthly Report: May 2025
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Enclave Games Monthly Report: May 2025

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Comments 2
3 min read
A pivot back to Flutter

A pivot back to Flutter

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1 min read
Lockin Company and AFI Sign MOU for Cooperation in the Game Industry

Lockin Company and AFI Sign MOU for Cooperation in the Game Industry

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2 min read
The Design of Trust, or How a Game Designer Manipulates .
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The Design of Trust, or How a Game Designer Manipulates .

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61 min read
🐦 VibeCoding - AmazonQ CLI Building Flappy Bird with Phaser 3 + TypeScript: A Journey from Bugs to Victory
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🐦 VibeCoding - AmazonQ CLI Building Flappy Bird with Phaser 3 + TypeScript: A Journey from Bugs to Victory

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5 min read
Gamification Meets Crypto: How Sports Are Powering the Next Wave of Fintech UX
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Gamification Meets Crypto: How Sports Are Powering the Next Wave of Fintech UX

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2 min read
Real-time State Sync with Socket.IO: Beyond CRDTs
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Real-time State Sync with Socket.IO: Beyond CRDTs

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4 min read
Gamers are leveraging their backlogs to skip the Nintendo Switch 2

Gamers are leveraging their backlogs to skip the Nintendo Switch 2

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3 min read
Adding pickup msgs

Adding pickup msgs

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1 min read
Sandboxels: Experiment with 500+ Materials
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Sandboxels: Experiment with 500+ Materials

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1 min read
Prototype Map
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Prototype Map

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1 min read
Getting Started with Unreal Engine Game Development: My Journey and Insights

Getting Started with Unreal Engine Game Development: My Journey and Insights

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2 min read
Building Bomberman with Amazon Q CLI: AI-Powered Game Dev in Python

Building Bomberman with Amazon Q CLI: AI-Powered Game Dev in Python

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4 min read
SOLID design principles in Game Development

SOLID design principles in Game Development

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3 min read
All the entries from Gamedev.js Jam 2025
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All the entries from Gamedev.js Jam 2025

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2 min read
How to Create Open-World Games Like GTA VI: A Developer’s Guide
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How to Create Open-World Games Like GTA VI: A Developer’s Guide

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2 min read
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