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Game Dev

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Block-Reign: A Player vs AI Grid Game That Learns From You
Cover image for Block-Reign: A Player vs AI Grid Game That Learns From You

Block-Reign: A Player vs AI Grid Game That Learns From You

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2 min read
How I Built a 3D Endless Runner Game in a Weekend Using AI as My Engineering Partner

How I Built a 3D Endless Runner Game in a Weekend Using AI as My Engineering Partner

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5 min read
AI Layer Split: Extract 5+ Game-Ready Assets Fast

AI Layer Split: Extract 5+ Game-Ready Assets Fast

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7 min read
Weekly update #19

Weekly update #19

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1 min read
🎮 Learning Game Development – Day 5 Basics of Color Theory

🎮 Learning Game Development – Day 5 Basics of Color Theory

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2 min read
Raymarching Mountains for Godot - addon that solves the problem of open worlds

Raymarching Mountains for Godot - addon that solves the problem of open worlds

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1 min read
Engineering Adaptive Soundscapes: A Technical Guide to Generative Audio in Development

Engineering Adaptive Soundscapes: A Technical Guide to Generative Audio in Development

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3 min read
🎮 Build Your Next Game Faster: Mastering Phaser, Three.js, and Babylon.js
Cover image for 🎮 Build Your Next Game Faster: Mastering Phaser, Three.js, and Babylon.js

🎮 Build Your Next Game Faster: Mastering Phaser, Three.js, and Babylon.js

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3 min read
Reducing Assets Import times in Unity

Reducing Assets Import times in Unity

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8 min read
Будуємо надійні інтеграції з ігровими провайдерами
Cover image for Будуємо надійні інтеграції з ігровими провайдерами

Будуємо надійні інтеграції з ігровими провайдерами

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9 min read
MiniScript Road Map for 2026

MiniScript Road Map for 2026

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7 min read
🎮 Learning Game Development – Day 4

🎮 Learning Game Development – Day 4

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2 min read
UnrealDev.nvim Update: Switching to SQLite for Blazing Fast Performance

UnrealDev.nvim Update: Switching to SQLite for Blazing Fast Performance

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2 min read
Regression testing in game QA: a risk-based workflow that keeps releases stable
Cover image for Regression testing in game QA: a risk-based workflow that keeps releases stable

Regression testing in game QA: a risk-based workflow that keeps releases stable

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3 min read
Zombie Go Home - My Post-Halloween Game Jam Adventure
Cover image for Zombie Go Home - My Post-Halloween Game Jam Adventure

Zombie Go Home - My Post-Halloween Game Jam Adventure

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6 min read
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