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Load Testing Solium Infernum with Docker, Kubernetes and Enemy AI

Load Testing Solium Infernum with Docker, Kubernetes and Enemy AI

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10 min read
[Game of Purpose] Day 15 - End of tutorial

[Game of Purpose] Day 15 - End of tutorial

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1 min read
Babylon.js Browser MMO - DevLog - Update #3 - Displaying other players

Babylon.js Browser MMO - DevLog - Update #3 - Displaying other players

2
Comments
1 min read
I am work on a research paper about use of Adaptive Ai in games that tailors itself to the player’s unique playing style

I am work on a research paper about use of Adaptive Ai in games that tailors itself to the player’s unique playing style

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1 min read
Babylon.js Browser MMO - DevLog - Update #2 - 8 way WASD movement

Babylon.js Browser MMO - DevLog - Update #2 - 8 way WASD movement

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1 min read
Obtaining the Cubic Hermite Spline Derivative on an Arbitrary Interval

Obtaining the Cubic Hermite Spline Derivative on an Arbitrary Interval

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7 min read
Making a Multiplayer WEB RPG - Part 9: Creating the world

Making a Multiplayer WEB RPG - Part 9: Creating the world

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3 min read
[Game of Purpose] Day 13

[Game of Purpose] Day 13

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1 min read
Babylon.js Browser MMO - DevLog - Update #1 - Rewriting to ECS framework

Babylon.js Browser MMO - DevLog - Update #1 - Rewriting to ECS framework

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1 min read
Create PalWorld server on Linux with docker

Create PalWorld server on Linux with docker

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2 min read
AR Game ~Research of AR Foundation~

AR Game ~Research of AR Foundation~

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3 min read
Building My First iOS Application

Building My First iOS Application

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5 min read
Game Dev Digest — Issue #232 - Graphics Tricks and more

Game Dev Digest — Issue #232 - Graphics Tricks and more

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7 min read
Issues with Modern Games, or, How to Engage a Game's Community

Issues with Modern Games, or, How to Engage a Game's Community

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Comments 15
5 min read
What joining a game jam can teach you about development

What joining a game jam can teach you about development

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6 min read
Shadow Mapping Techniques: Implementing Shadows in 3D Scenes Using Shadow Mapping

Shadow Mapping Techniques: Implementing Shadows in 3D Scenes Using Shadow Mapping

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6 min read
Macroquad Rapier ECS: Using Bevy ECS in Macroquad Game

Macroquad Rapier ECS: Using Bevy ECS in Macroquad Game

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8 min read
Game Development Diary #9 : Second Course Complete

Game Development Diary #9 : Second Course Complete

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1 min read
[Game of Purpose] Day 10

[Game of Purpose] Day 10

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1 min read
Post-Processing Effects with Shaders: Enhancing Rendered Scenes with Post-Processing Effects

Post-Processing Effects with Shaders: Enhancing Rendered Scenes with Post-Processing Effects

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3 min read
C++: freeing resources in destructors using helper functions

C++: freeing resources in destructors using helper functions

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7 min read
Game Development Diary #8 : Still Second Course

Game Development Diary #8 : Still Second Course

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1 min read
[Game of Purpose] Day 9

[Game of Purpose] Day 9

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1 min read
Game Development Diary #7 : Second Course

Game Development Diary #7 : Second Course

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1 min read
Pathfinding Algorithms Part 2 with A*

Pathfinding Algorithms Part 2 with A*

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9 min read
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