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Random Learnings from Entering JS13K Games 2019

Random Learnings from Entering JS13K Games 2019

12
Comments
6 min read
Being a Programmer vs a Game Developer. How Much Money is Passion Worth?

Being a Programmer vs a Game Developer. How Much Money is Passion Worth?

16
Comments 3
5 min read
Building Text-Based Games with Compromise NLP

Building Text-Based Games with Compromise NLP

20
Comments
8 min read
The Utility of Delegates and Events in Unity

The Utility of Delegates and Events in Unity

15
Comments 1
7 min read
Games Don't Lie

Games Don't Lie

5
Comments 3
1 min read
Lumberyard and Waf

Lumberyard and Waf

6
Comments
3 min read
Creating a 13KB JS Game using SVG

Creating a 13KB JS Game using SVG

81
Comments 2
8 min read
Book Review: The Gamer's Guide To Coding

Book Review: The Gamer's Guide To Coding

7
Comments
2 min read
AIE's Minor Production Process

AIE's Minor Production Process

5
Comments
5 min read
Unity Immediate and the Art of Automating Playthroughs

Unity Immediate and the Art of Automating Playthroughs

9
Comments
3 min read
Decentraland SDK Tutorial room 5: 1/2 Display a UI

Decentraland SDK Tutorial room 5: 1/2 Display a UI

5
Comments
1 min read
MVC in Unity with Scriptable Objects Part 1

MVC in Unity with Scriptable Objects Part 1

33
Comments 2
4 min read
RTS game development - Week #1

RTS game development - Week #1

16
Comments 1
4 min read
Thinking of moving from Web dev to Game dev? Try HaxeFlixel.

Thinking of moving from Web dev to Game dev? Try HaxeFlixel.

19
Comments
3 min read
Lumberyard Builds

Lumberyard Builds

7
Comments
5 min read
Amazon Lumberyard Intro

Amazon Lumberyard Intro

12
Comments 2
5 min read
Decentraland SDK Tutorial room 2: 1/4 Add a button

Decentraland SDK Tutorial room 2: 1/4 Add a button

9
Comments 3
1 min read
Creating a Sprite Fire - Using a classic technique for the newest wave in gaming

Creating a Sprite Fire - Using a classic technique for the newest wave in gaming

7
Comments
7 min read
Game dev for beginners like me

Game dev for beginners like me

17
Comments
2 min read
MAD: Game DevLog #5: Game Over

MAD: Game DevLog #5: Game Over

5
Comments
2 min read
Project Serenity: Dev Blog 0; Picking an Engine

Project Serenity: Dev Blog 0; Picking an Engine

5
Comments
3 min read
All Game Development Mistakes

All Game Development Mistakes

8
Comments
6 min read
Creating Spelunky-style level transitions in Phaser

Creating Spelunky-style level transitions in Phaser

18
Comments 4
6 min read
Gamedev, Where should I start?

Gamedev, Where should I start?

27
Comments 14
1 min read
What I’ve learned from my first game | R0d3nt

What I’ve learned from my first game | R0d3nt

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Comments 2
5 min read
An Overview of the Javascript GameDev Ecosystem

An Overview of the Javascript GameDev Ecosystem

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Comments 21
7 min read
Publishing my first Game

Publishing my first Game

12
Comments 2
3 min read
Which MOOC has the best game development courses?

Which MOOC has the best game development courses?

11
Comments 1
4 min read
Kartitude racing game. Who will beat my lap record of 17.88?

Kartitude racing game. Who will beat my lap record of 17.88?

5
Comments 3
1 min read
Flappy Bird, in a new, super easy game framework 🐦

Flappy Bird, in a new, super easy game framework 🐦

48
Comments 2
4 min read
Adding a UI to your Decentraland Scene - The steps to a basic yet dynamic in-scene interface

Adding a UI to your Decentraland Scene - The steps to a basic yet dynamic in-scene interface

6
Comments 1
10 min read
Entity-Systems for typescript based games

Entity-Systems for typescript based games

6
Comments
2 min read
Battle Engine Devlog #3 - Turn Based Combat

Battle Engine Devlog #3 - Turn Based Combat

4
Comments
2 min read
Ads make your games trashy, so here are some alternatives:

Ads make your games trashy, so here are some alternatives:

78
Comments 6
6 min read
MAD: Game DevLog #4, Main Menu, Camera Shake and Enemies

MAD: Game DevLog #4, Main Menu, Camera Shake and Enemies

4
Comments
2 min read
Stop Telling New Game Designers to “Climb The Ladder”

Stop Telling New Game Designers to “Climb The Ladder”

17
Comments 1
3 min read
[GameDev] Crystal Blast - The Recent Update

[GameDev] Crystal Blast - The Recent Update

10
Comments
2 min read
A Game Design Document (GDD) Tutorial That Will Save You Time And Energy

A Game Design Document (GDD) Tutorial That Will Save You Time And Energy

33
Comments
5 min read
Godot Engine: Extendable Editor

Godot Engine: Extendable Editor

15
Comments 1
3 min read
5 Important Steps To Designing An Attention-Grabbing Game

5 Important Steps To Designing An Attention-Grabbing Game

17
Comments
6 min read
My First Game Project: Storyline for my Game: The Jinn: Chapter 1: The Fire Starts

My First Game Project: Storyline for my Game: The Jinn: Chapter 1: The Fire Starts

5
Comments
8 min read
Game Development Postmortem: TallerTower

Game Development Postmortem: TallerTower

4
Comments
1 min read
Availability of game's contents over the years

Availability of game's contents over the years

10
Comments 5
24 min read
Hello! From: HaxePunk and me 😄

Hello! From: HaxePunk and me 😄

16
Comments 2
6 min read
GameDev News - August 2, 2019

GameDev News - August 2, 2019

10
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4 min read
Pitfalls in Working with a Game Publisher

Pitfalls in Working with a Game Publisher

9
Comments
5 min read
Godot Engine: TSCN

Godot Engine: TSCN

8
Comments 3
2 min read
Godot Engine: GDScript

Godot Engine: GDScript

22
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3 min read
How to Build a Fortnite Object Detection Model - Updated

How to Build a Fortnite Object Detection Model - Updated

17
Comments 2
5 min read
A developer is a developer(It doesn't matter which technology you choose)

A developer is a developer(It doesn't matter which technology you choose)

7
Comments 1
1 min read
Turret Shooting Game

Turret Shooting Game

6
Comments
1 min read
Building a Better Library Loader in C# - Part 3

Building a Better Library Loader in C# - Part 3

7
Comments 2
5 min read
What is Haxe and should I care about it?

What is Haxe and should I care about it?

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Comments 3
4 min read
Dev-Log #4: Lander-game. Putting it on hiatus.

Dev-Log #4: Lander-game. Putting it on hiatus.

10
Comments
2 min read
Building a Better Library Loader in C# - Part 2

Building a Better Library Loader in C# - Part 2

8
Comments
4 min read
Devlog: STIM (Simple Tiny Interactive fiction Maker)

Devlog: STIM (Simple Tiny Interactive fiction Maker)

5
Comments 1
1 min read
Building a Better Library Loader in C# - Part 1

Building a Better Library Loader in C# - Part 1

15
Comments 4
5 min read
Components of a Top Down Game 🎮 ~ A Legend of Zelda Case Study

Components of a Top Down Game 🎮 ~ A Legend of Zelda Case Study

22
Comments 1
31 min read
Why I Am Writing A Custom Engine

Why I Am Writing A Custom Engine

10
Comments 5
4 min read
Hello, World!

Hello, World!

7
Comments
1 min read
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