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From Babylon.js to Native WebGPU: How OVGrid Migrated to a Framework-Free Engine
Esteban Fuster Pozzi
Esteban Fuster Pozzi
Esteban Fuster Pozzi
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Feb 17
From Babylon.js to Native WebGPU: How OVGrid Migrated to a Framework-Free Engine
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webgpu
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javascript
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gamedev
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webdev
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3 min read
Your indie game doesn't need a leaderboard server. Here's what I built instead.
Yurukusa
Yurukusa
Yurukusa
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Mar 10
Your indie game doesn't need a leaderboard server. Here's what I built instead.
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claudecode
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indiedev
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gamedev
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javascript
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4 min read
Your indie game doesn't need a leaderboard server. Here's what I built instead.
Yurukusa
Yurukusa
Yurukusa
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Mar 10
Your indie game doesn't need a leaderboard server. Here's what I built instead.
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claudecode
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indiedev
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gamedev
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javascript
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4 min read
Procedural Gradients, Hotfixes, and the Power of QA
JesĂşs Pineda
JesĂşs Pineda
JesĂşs Pineda
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Mar 7
Procedural Gradients, Hotfixes, and the Power of QA
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gamedev
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unity3d
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terraingeneration
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algorithms
2
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3 min read
How to Add a Leaderboard to Your Unity Game for Free (No Monthly Fees)
Nenad Nikolić
Nenad Nikolić
Nenad Nikolić
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Mar 9
How to Add a Leaderboard to Your Unity Game for Free (No Monthly Fees)
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gamedev
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unity3d
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opensource
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java
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5 min read
Retention in a Low Attention Economy
Ishan Manjrekar
Ishan Manjrekar
Ishan Manjrekar
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Apr 26
Retention in a Low Attention Economy
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design
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gamedev
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mobile
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product
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8 min read
I Built a Pixel Art Village Where AI Characters Have Real Emotions
devjiro
devjiro
devjiro
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Mar 5
I Built a Pixel Art Village Where AI Characters Have Real Emotions
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showdev
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ai
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gamedev
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sideprojects
31
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3 min read
Unreal Engine vs Blender: Why Floating Objects Work So Differently
Dinesh
Dinesh
Dinesh
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Mar 9
Unreal Engine vs Blender: Why Floating Objects Work So Differently
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unrealengine
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blender
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gamedev
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mixedreality
4
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2 min read
Why we moved off AWS FSx: A technical comparison for Game Devs
Tiger
Tiger
Tiger
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Feb 3
Why we moved off AWS FSx: A technical comparison for Game Devs
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devops
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gamedev
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cloud
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infrastructure
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2 min read
Dustwalker - The beginning
Dustin Runnells
Dustin Runnells
Dustin Runnells
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Mar 8
Dustwalker - The beginning
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gamedev
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buildinpublic
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vibecoding
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3 min read
d3d9-webgl — Run Legacy D3D9 Code in the Browser Without Rewriting It
not a pro
not a pro
not a pro
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Mar 5
d3d9-webgl — Run Legacy D3D9 Code in the Browser Without Rewriting It
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webassembly
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webdev
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webgl
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gamedev
4
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3 min read
Why Ecosystem Integration Doesn’t Automatically Drive Product Adoption
Tanya Đš. Hezzl Games
Tanya Đš. Hezzl Games
Tanya Đš. Hezzl Games
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Feb 24
Why Ecosystem Integration Doesn’t Automatically Drive Product Adoption
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gamedev
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product
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growth
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strategy
3
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2 min read
MVP architecture adapted for Unity
Ged Bashiri
Ged Bashiri
Ged Bashiri
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Jan 31
MVP architecture adapted for Unity
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architecture
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gamedev
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softwareengineering
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tutorial
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5 min read
I Kept Enjoying Game Programming—and Ended Up with 500 Homemade Games
ABA Games
ABA Games
ABA Games
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Feb 21
I Kept Enjoying Game Programming—and Ended Up with 500 Homemade Games
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gamedev
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programming
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4 min read
I reverse-engineered manhwa power systems into a real habit RPG — the game design archaeology of SYD
Sprime
Sprime
Sprime
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Mar 6
I reverse-engineered manhwa power systems into a real habit RPG — the game design archaeology of SYD
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buildinpublic
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javascript
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gamedev
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pwa
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3 min read
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