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Flappy Bird, in a new, super easy game framework 🐦

Flappy Bird, in a new, super easy game framework 🐦

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Comments 2
4 min read
Adding a UI to your Decentraland Scene - The steps to a basic yet dynamic in-scene interface

Adding a UI to your Decentraland Scene - The steps to a basic yet dynamic in-scene interface

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Comments 1
10 min read
Entity-Systems for typescript based games

Entity-Systems for typescript based games

6
Comments
2 min read
Ads make your games trashy, so here are some alternatives:

Ads make your games trashy, so here are some alternatives:

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Comments 6
6 min read
Battle Engine Devlog #3 - Turn Based Combat

Battle Engine Devlog #3 - Turn Based Combat

4
Comments
2 min read
MAD: Game DevLog #4, Main Menu, Camera Shake and Enemies

MAD: Game DevLog #4, Main Menu, Camera Shake and Enemies

4
Comments
2 min read
Stop Telling New Game Designers to “Climb The Ladder”

Stop Telling New Game Designers to “Climb The Ladder”

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Comments 1
3 min read
[GameDev] Crystal Blast - The Recent Update

[GameDev] Crystal Blast - The Recent Update

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Comments
2 min read
A Game Design Document (GDD) Tutorial That Will Save You Time And Energy

A Game Design Document (GDD) Tutorial That Will Save You Time And Energy

37
Comments
5 min read
Godot Engine: Extendable Editor

Godot Engine: Extendable Editor

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Comments 1
3 min read
5 Important Steps To Designing An Attention-Grabbing Game

5 Important Steps To Designing An Attention-Grabbing Game

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Comments
6 min read
My First Game Project: Storyline for my Game: The Jinn: Chapter 1: The Fire Starts

My First Game Project: Storyline for my Game: The Jinn: Chapter 1: The Fire Starts

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Comments
8 min read
Game Development Postmortem: TallerTower

Game Development Postmortem: TallerTower

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Comments
1 min read
Availability of game's contents over the years

Availability of game's contents over the years

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Comments 5
24 min read
Hello! From: HaxePunk and me 😄

Hello! From: HaxePunk and me 😄

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Comments 2
6 min read
GameDev News - August 2, 2019

GameDev News - August 2, 2019

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Comments
4 min read
Pitfalls in Working with a Game Publisher

Pitfalls in Working with a Game Publisher

9
Comments
5 min read
Godot Engine: TSCN

Godot Engine: TSCN

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Comments 3
2 min read
Godot Engine: GDScript

Godot Engine: GDScript

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3 min read
How to Build a Fortnite Object Detection Model - Updated

How to Build a Fortnite Object Detection Model - Updated

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Comments 2
5 min read
A developer is a developer(It doesn't matter which technology you choose)

A developer is a developer(It doesn't matter which technology you choose)

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Comments 1
1 min read
Turret Shooting Game

Turret Shooting Game

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Comments
1 min read
Building a Better Library Loader in C# - Part 3

Building a Better Library Loader in C# - Part 3

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Comments 2
5 min read
What is Haxe and should I care about it?

What is Haxe and should I care about it?

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Comments 3
4 min read
Dev-Log #4: Lander-game. Putting it on hiatus.

Dev-Log #4: Lander-game. Putting it on hiatus.

10
Comments
2 min read
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