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Open Source Adventures: Episode 55: Sliders for BATTLETECH Weapon Ranking App

Open Source Adventures: Episode 55: Sliders for BATTLETECH Weapon Ranking App

9
Comments
2 min read
Open Source Adventures: Episode 54: BATTLETECH Weapon Ranking App

Open Source Adventures: Episode 54: BATTLETECH Weapon Ranking App

10
Comments
2 min read
Open Source Adventures: Episode 53: Setting up JSON imports for a Svelte project

Open Source Adventures: Episode 53: Setting up JSON imports for a Svelte project

10
Comments
2 min read
Open Source Adventures: Episode 52: BATTLETECH weapons data exporter

Open Source Adventures: Episode 52: BATTLETECH weapons data exporter

9
Comments
3 min read
Building Tic Tac Toe Game in Cpp using Wasm
Cover image for Building Tic Tac Toe Game in Cpp using Wasm

Building Tic Tac Toe Game in Cpp using Wasm

8
Comments
3 min read
Godot Modules (C#) - A Set of Useful Modules / Scripts to Kickstart Your Game
Cover image for Godot Modules (C#) - A Set of Useful Modules / Scripts to Kickstart Your Game

Godot Modules (C#) - A Set of Useful Modules / Scripts to Kickstart Your Game

6
Comments
1 min read
I made a game in two days

I made a game in two days

12
Comments
1 min read
Music game

Music game

7
Comments 8
1 min read
How Video Gaming Evolved Over Time
Cover image for How Video Gaming Evolved Over Time

How Video Gaming Evolved Over Time

12
Comments 3
7 min read
DragonRuby: Rotating Rectangles

DragonRuby: Rotating Rectangles

7
Comments
3 min read
Open Source Adventures: Episode 49: BATTLETECH Full Damage Per Ton Weapon Ranking

Open Source Adventures: Episode 49: BATTLETECH Full Damage Per Ton Weapon Ranking

8
Comments
20 min read
Trail VFX with SpriteKit
Cover image for Trail VFX with SpriteKit

Trail VFX with SpriteKit

6
Comments
10 min read
Open Source Adventures: Episode 47: How BATTLETECH DLCs Store Data

Open Source Adventures: Episode 47: How BATTLETECH DLCs Store Data

7
Comments
3 min read
Game Dev Digest — Issue #139 - Design Patterns

Game Dev Digest — Issue #139 - Design Patterns

6
Comments
7 min read
Toggling state of a bool value

Toggling state of a bool value

5
Comments
1 min read
Open Source Adventures: Episode 46: BATTLETECH Damage Per Ton Weapon Ranking

Open Source Adventures: Episode 46: BATTLETECH Damage Per Ton Weapon Ranking

7
Comments 1
6 min read
Open Source Adventures: Episode 45: How BATTLETECH Game Stores Data

Open Source Adventures: Episode 45: How BATTLETECH Game Stores Data

7
Comments
4 min read
Não eram apenas copos rosas

Não eram apenas copos rosas

4
Comments
4 min read
Open Source Adventures: Episode 48: Extracting DLC data from BATTLETECH

Open Source Adventures: Episode 48: Extracting DLC data from BATTLETECH

7
Comments 1
8 min read
Unreal Engine 5 on Linux: compile source code + import assets from the Epic Games Launcher
Cover image for Unreal Engine 5 on Linux: compile source code + import assets from the Epic Games Launcher

Unreal Engine 5 on Linux: compile source code + import assets from the Epic Games Launcher

11
Comments
6 min read
How to get a variable value from another script, Godot's Visual Script
Cover image for How to get a variable value from another script, Godot's Visual Script

How to get a variable value from another script, Godot's Visual Script

3
Comments
1 min read
Calling all indie game developers, come show off your games! 👾

Calling all indie game developers, come show off your games! 👾

22
Comments 44
1 min read
portals in javascript games
Cover image for portals in javascript games

portals in javascript games

5
Comments
5 min read
How to call a function in another script, Godot's Visual Script Tutorial
Cover image for How to call a function in another script, Godot's Visual Script Tutorial

How to call a function in another script, Godot's Visual Script Tutorial

5
Comments
2 min read
Game Dev Digest — Issue #138 - Better UI

Game Dev Digest — Issue #138 - Better UI

8
Comments
8 min read
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