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C++

Official tag for the C++ programming language.

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Implementation of Linked Lists in C++ and Python

Implementation of Linked Lists in C++ and Python

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4 min read
Why it is bad idea to check result of malloc call with assert

Why it is bad idea to check result of malloc call with assert

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4 min read
I built a garage for my roomba with a ESP32.

I built a garage for my roomba with a ESP32.

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2 min read
Virtual function templates with stateful metaprogramming in C++ 20

Virtual function templates with stateful metaprogramming in C++ 20

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15 min read
Who calls main function and how is it actually called in C++?

Who calls main function and how is it actually called in C++?

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2 min read
CMake on SMT32 | Episode 7: unit tests

CMake on SMT32 | Episode 7: unit tests

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8 min read
SObjectizer Tales – 14. Triggering agent shutdown

SObjectizer Tales – 14. Triggering agent shutdown

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6 min read
[04/52] MOAR CMAKEZ!

[04/52] MOAR CMAKEZ!

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9 min read
SObjectizer Tales – 15. Monitoring disconnections

SObjectizer Tales – 15. Monitoring disconnections

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3 min read
Shall we check pointer for NULL before calling free function?

Shall we check pointer for NULL before calling free function?

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9 min read
SObjectizer Tales – 13. Routing images across the network

SObjectizer Tales – 13. Routing images across the network

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12 min read
Introducción a C++: parte 3 Estructuras de control [repetitivas]

Introducción a C++: parte 3 Estructuras de control [repetitivas]

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2 min read
Unions & std::variant in C++

Unions & std::variant in C++

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9 min read
AlgoPlus, a C++ library that includes ready-to-use complex data structures and algorithms in modern C++

AlgoPlus, a C++ library that includes ready-to-use complex data structures and algorithms in modern C++

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1 min read
What’s polymorphism ? How it’s implemented by the complier?

What’s polymorphism ? How it’s implemented by the complier?

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2 min read
How to use Flatbuffers in a C++ project with Conan?

How to use Flatbuffers in a C++ project with Conan?

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3 min read
Unreal Engine with Neovim: Config for Game Development

Unreal Engine with Neovim: Config for Game Development

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7 min read
CMake Coverage Example: with GitHub Actions and codecov.io

CMake Coverage Example: with GitHub Actions and codecov.io

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7 min read
Off we go! Digging into the game engine of War Thunder and interviewing its devs

Off we go! Digging into the game engine of War Thunder and interviewing its devs

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14 min read
Using assert() for Less Buggy Code

Using assert() for Less Buggy Code

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7 min read
SObjectizer Tales – 12. Receiving commands from the network

SObjectizer Tales – 12. Receiving commands from the network

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8 min read
Decoding Cryptocurrency and Navigating the Developer's Realm

Decoding Cryptocurrency and Navigating the Developer's Realm

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8 min read
vtable under the surface | Episode 3 - How virtual functions are actually called

vtable under the surface | Episode 3 - How virtual functions are actually called

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7 min read
Building oneAPI from Source

Building oneAPI from Source

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5 min read
SObjectizer Tales – 11. Interlude: testing

SObjectizer Tales – 11. Interlude: testing

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12 min read
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