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Audio Chunking for Long-Form Transcription: Splitting and Stitching with ffmpeg + TypeScript
nareshipme
nareshipme
nareshipme
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Mar 21
Audio Chunking for Long-Form Transcription: Splitting and Stitching with ffmpeg + TypeScript
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audio
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ffmpeg
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typescript
#
ai
1
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1 min read
I Built a Free, Open-Source Guitar Amp Simulator in C++17 — Here's How
SUDIP MONDAL
SUDIP MONDAL
SUDIP MONDAL
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Mar 24
I Built a Free, Open-Source Guitar Amp Simulator in C++17 — Here's How
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cpp
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opensource
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audio
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music
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1
 comment
3 min read
Ask the community: building real-time audio in C++ — what would you add?
SUDIP MONDAL
SUDIP MONDAL
SUDIP MONDAL
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Mar 25
Ask the community: building real-time audio in C++ — what would you add?
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discuss
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audio
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music
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1
 comment
1 min read
Why I built a 4-hour industrial 'mechanical pulse' for deep coding sessions
Marcus Thorne
Marcus Thorne
Marcus Thorne
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Mar 17
Why I built a 4-hour industrial 'mechanical pulse' for deep coding sessions
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showdev
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productivity
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audio
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deepwork
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1 min read
How to Get Accurate Recording Duration from Unity's Microphone
Shoichi Okaniwa
Shoichi Okaniwa
Shoichi Okaniwa
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Mar 25
How to Get Accurate Recording Duration from Unity's Microphone
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unity3d
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csharp
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gamedev
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audio
1
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3 min read
How to Screen Record on Mac with Audio (3 Methods)
Ryan Sadowski
Ryan Sadowski
Ryan Sadowski
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Mar 11
How to Screen Record on Mac with Audio (3 Methods)
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screenrecording
#
macos
#
audio
#
guide
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5 min read
Audio Chunking for Long-Form Transcription: Splitting and Stitching with ffmpeg + TypeScript
nareshipme
nareshipme
nareshipme
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Mar 21
Audio Chunking for Long-Form Transcription: Splitting and Stitching with ffmpeg + TypeScript
#
audio
#
ffmpeg
#
typescript
#
ai
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4 min read
Does Audio Cable Affect Sound? I Built a Physics Simulator to Find Out.
CharmPic
CharmPic
CharmPic
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Mar 7
Does Audio Cable Affect Sound? I Built a Physics Simulator to Find Out.
#
audio
#
python
#
simulation
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3 min read
Optimizing a Qwen3-TTS Engine in Pure C: Lessons from 1990s Game Programming
Gabriele Mastrapasqua
Gabriele Mastrapasqua
Gabriele Mastrapasqua
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Mar 16
Optimizing a Qwen3-TTS Engine in Pure C: Lessons from 1990s Game Programming
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ai
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tts
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audio
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c
3
 reactions
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17 min read
How I Built a Cochlear Spiral Spectrogram That Visualizes Music Like the Inner Ear
Niv Dvir
Niv Dvir
Niv Dvir
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Mar 22
How I Built a Cochlear Spiral Spectrogram That Visualizes Music Like the Inner Ear
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audio
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1
 comment
3 min read
How Indie Devs Are Using AI Voice to Ship Games Faster (Without Hiring Voice Actors)
Leanvox
Leanvox
Leanvox
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Mar 11
How Indie Devs Are Using AI Voice to Ship Games Faster (Without Hiring Voice Actors)
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gamedev
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ai
#
python
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audio
1
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3 min read
I Built an Open Source Audio Processing Ecosystem — From a Pure Go FLAC Encoder to AI Noise Removal
Gordienko Roman
Gordienko Roman
Gordienko Roman
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Feb 13
I Built an Open Source Audio Processing Ecosystem — From a Pure Go FLAC Encoder to AI Noise Removal
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go
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python
#
opensource
#
audio
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5 min read
I built a per-app audio mixer for macOS as a solo dev
Ian
Ian
Ian
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Mar 1
I built a per-app audio mixer for macOS as a solo dev
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showdev
#
swift
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macos
#
audio
1
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1 min read
Building an Audio Analyzer Through Conversation with GitHub Copilot CLI
Capa
Capa
Capa
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Feb 2
Building an Audio Analyzer Through Conversation with GitHub Copilot CLI
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githubcopilot
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audio
#
python
#
cli
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4 min read
How AI Is Really Changing Real-Time Audio Systems
suneeth maraboina
suneeth maraboina
suneeth maraboina
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Jan 26
How AI Is Really Changing Real-Time Audio Systems
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ai
#
machinelearning
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systemdesign
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audio
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4 min read
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