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# devlog

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Torus , Replit, and GDevelop

Torus , Replit, and GDevelop

5
Comments
1 min read
Link's House

Link's House

34
Comments 5
1 min read
tsearch first public version
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tsearch first public version

13
Comments
4 min read
A crazy idea and a proof of concept
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A crazy idea and a proof of concept

45
Comments 2
3 min read
TIGL3D DevLog 13+14: Dialogue system and more scope creep
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TIGL3D DevLog 13+14: Dialogue system and more scope creep

15
Comments
1 min read
TIGL3D DevLog 17+18: FOUR final game areas
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TIGL3D DevLog 17+18: FOUR final game areas

9
Comments
1 min read
The Indie Game Legend 3D now in early access!
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The Indie Game Legend 3D now in early access!

10
Comments
1 min read
TIGL3D DevLog 15+16: Containers, energy balls, releasing alpha
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TIGL3D DevLog 15+16: Containers, energy balls, releasing alpha

5
Comments
1 min read
TIGL3D DevLog 11+12: Two new areas, teaser trailer, the announcement
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TIGL3D DevLog 11+12: Two new areas, teaser trailer, the announcement

4
Comments
1 min read
TIGL3D DevLog 5+6: Two whole new areas
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TIGL3D DevLog 5+6: Two whole new areas

9
Comments
1 min read
TIGL3D DevLog 1+2: Humble beginnings
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TIGL3D DevLog 1+2: Humble beginnings

18
Comments 2
1 min read
TIGL3D DevLog 9+10: GDC party, new boss, lots more
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TIGL3D DevLog 9+10: GDC party, new boss, lots more

7
Comments
1 min read
TIGL3D DevLog 7+8: Polish and iteration for GDC party
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TIGL3D DevLog 7+8: Polish and iteration for GDC party

6
Comments
1 min read
TIGL3D DevLog 3+4: Game save outrage and playtesting
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TIGL3D DevLog 3+4: Game save outrage and playtesting

4
Comments
1 min read
First commercial game reaching early access in a week!

First commercial game reaching early access in a week!

16
Comments 8
1 min read
Working references with drag and drop

Working references with drag and drop

16
Comments
3 min read
Working Inspector component

Working Inspector component

7
Comments
2 min read
Hitting a wall with bridgesupport, using Upwork for help

Hitting a wall with bridgesupport, using Upwork for help

6
Comments 2
2 min read
Mostly working dynamic panels in Go

Mostly working dynamic panels in Go

9
Comments 4
2 min read
Porting a React component kit to Go

Porting a React component kit to Go

8
Comments 1
3 min read
Parsing bridgesupport schema files

Parsing bridgesupport schema files

9
Comments 2
2 min read
Component hierarchy data model and inspector UI

Component hierarchy data model and inspector UI

7
Comments
2 min read
Go to Objective-C bridge works!

Go to Objective-C bridge works!

13
Comments 2
1 min read
Start of an Objective-C bridge in Go

Start of an Objective-C bridge in Go

10
Comments
3 min read
Keeping TreeView state with component in Go

Keeping TreeView state with component in Go

7
Comments
1 min read
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