Forem

C

Official tag for the C programming language.

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Porting Test Drive II from SNES to PC, Part 12: Closing the 1030..1037 ownership block

Porting Test Drive II from SNES to PC, Part 12: Closing the 1030..1037 ownership block

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3 min read
Porting Test Drive II from SNES to PC, Part 7: Making frame 998 a real ownership anchor

Porting Test Drive II from SNES to PC, Part 7: Making frame 998 a real ownership anchor

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4 min read
Porting Test Drive II from SNES to PC, Part 6: Extending late-window ownership through frame 994

Porting Test Drive II from SNES to PC, Part 6: Extending late-window ownership through frame 994

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5 min read
Porting Test Drive II from SNES to PC, Part 10: Closing the 1014..1021 ownership block

Porting Test Drive II from SNES to PC, Part 10: Closing the 1014..1021 ownership block

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4 min read
Building a High-Density "OS Terminal" for Windows Forensics in Pure C

Building a High-Density "OS Terminal" for Windows Forensics in Pure C

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2 min read
Hakozuna v3.2 Released: Bringing Optimized Memory Allocation to M1 Mac

Hakozuna v3.2 Released: Bringing Optimized Memory Allocation to M1 Mac

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2 min read
Porting Test Drive II from SNES to PC, Part 4: Validation, cleanup, and current blockers

Porting Test Drive II from SNES to PC, Part 4: Validation, cleanup, and current blockers

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4 min read
Porting Test Drive II from SNES to PC, Part 1: Day 0 to a measurable ROM

Porting Test Drive II from SNES to PC, Part 1: Day 0 to a measurable ROM

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4 min read
Como logre crear un SO desde 0 sin Linux en C y Asm.
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Solo assembly project by a 13-year-old

Como logre crear un SO desde 0 sin Linux en C y Asm.

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4 min read
Porting Test Drive II from SNES to PC, Part 7: Repo-owned validation output instead of shared emulator state

Porting Test Drive II from SNES to PC, Part 7: Repo-owned validation output instead of shared emulator state

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4 min read
eBPF-DSA Security Monitoring Framework
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eBPF-DSA Security Monitoring Framework

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3 min read
Porting Test Drive II from SNES to PC, Part 5: A real producer trace at frame 986

Porting Test Drive II from SNES to PC, Part 5: A real producer trace at frame 986

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5 min read
Hardening a 1P/3C Broadcast Engine: Achieving 33.92M records/s with C11 Atomics
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Hardening a 1P/3C Broadcast Engine: Achieving 33.92M records/s with C11 Atomics

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1 min read
I wrote 1 byte to a 10GB file and used almost no disk space

I wrote 1 byte to a 10GB file and used almost no disk space

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3 min read
Why O(n^2) Algorithms Don’t Run the Same: A Practical Sorting Benchmark in C

Why O(n^2) Algorithms Don’t Run the Same: A Practical Sorting Benchmark in C

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5 min read
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