In this episode, I discussed with Sean Austin. Sean is the VP of Engineering of Super Evil Megacorp, a AAA mobile-first indie game studio based in San Mateo, California.
Sean was not destined to be in computer science at first. He originally wanted to pursue a career in physics, and willing to be a funny physics high-school teacher. But in our discussion, he explained what made him change his mind. Spoiler: it includes video gamesπ.
We also go through his role and responsibilities at Super Evil Megacorp. "Being the VP of Engineering is about creating the best home for engineering talent," explained Sean. A role that is not tech-oriented, but people-oriented.
Super Evil Megacorp is using a custom game engine named E.V.I.L. engine. I was also curious to ask him questions about the origin and reasons for such a choice.
In short, we also talked about several others subjects like transition through COVID-19, managing remote teams, parenting and video games, etc.
But enough said, listen to the episode now!
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