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Expect to see announcements of new and updated products, services, and features for languages & frameworks. You also will find high-level news relevant to the tech and software development industry covered here.

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Real-Time Marketing Automation for Enterprises
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Real-Time Marketing Automation for Enterprises

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Comments 1
2 min read
I’m back again in 2020 with a retrospective of 2019
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I’m back again in 2020 with a retrospective of 2019

6
Comments
6 min read
Game Dev Digest — Issue #30 - Cheatsheets & Checklists, Perf & A11y, Sprites, 2D Shadergraph, Free Effects, Plus More

Game Dev Digest — Issue #30 - Cheatsheets & Checklists, Perf & A11y, Sprites, 2D Shadergraph, Free Effects, Plus More

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11 min read
Blogs are harmful and we are learning wrongly!
Cover image for Blogs are harmful and we are learning wrongly!

Blogs are harmful and we are learning wrongly!

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Comments 10
2 min read
Build .NET AOT for WebAssembly in Visual Studio with Uno Platform

Build .NET AOT for WebAssembly in Visual Studio with Uno Platform

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4 min read
I just joined the DEV team!

I just joined the DEV team!

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Comments 25
1 min read
TinyGo — is now officially a Google sponsored project 🎉
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TinyGo — is now officially a Google sponsored project 🎉

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Comments 7
2 min read
Web Developer Monthly 💻🚀January 2020

Web Developer Monthly 💻🚀January 2020

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3 min read
Surface Duo – WinUI TwoPaneView implementation via Uno Platform

Surface Duo – WinUI TwoPaneView implementation via Uno Platform

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3 min read
Game Dev Digest — Issue #29 - Unity 2019.3, Shaders, Types & Memory, How Tos, And Free Courses And Assets

Game Dev Digest — Issue #29 - Unity 2019.3, Shaders, Types & Memory, How Tos, And Free Courses And Assets

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10 min read
13 TECHNOLOGY TRENDS FOR 2020
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13 TECHNOLOGY TRENDS FOR 2020

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8 min read
January 2020: What we've learned so far

January 2020: What we've learned so far

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2 min read
The Macintosh was unveiled 36 years ago today
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The Macintosh was unveiled 36 years ago today

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1 min read
Game Dev Digest — Issue #28 - Geo/Vertex Shaders, Juice, Optimizing Addressables/Builds, Rendering Effects, Giveaways And Sales

Game Dev Digest — Issue #28 - Geo/Vertex Shaders, Juice, Optimizing Addressables/Builds, Rendering Effects, Giveaways And Sales

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9 min read
Applied Cloud Stories
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Applied Cloud Stories

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3 min read
🗞️Playwright, VS 8.4 Mac, Ionic Gestures, SpecFlow, DeliveryConf, Auth0 Assemble, backendlessConf

🗞️Playwright, VS 8.4 Mac, Ionic Gestures, SpecFlow, DeliveryConf, Auth0 Assemble, backendlessConf

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3 min read
Software developer trends of 2020 and beyond
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Software developer trends of 2020 and beyond

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5 min read
The V programming language
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The V programming language

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4 min read
Harvard's Computer Science Intro (CS50): Here's How to Earn a Free Certificate
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Harvard's Computer Science Intro (CS50): Here's How to Earn a Free Certificate

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2 min read
Remembering Scott Allen
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Remembering Scott Allen

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4 min read
Game Dev Digest — Issue #27 - OpenUPM, UVs, Reducing Memory, DOTS, Sounds, and ML

Game Dev Digest — Issue #27 - OpenUPM, UVs, Reducing Memory, DOTS, Sounds, and ML

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9 min read
Blazor Mobile, Uno Platform, and WebAssembly – piling up the tech

Blazor Mobile, Uno Platform, and WebAssembly – piling up the tech

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4 min read
New Year, New Opportunity, Same Me: I've Joined the DEV Team!
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New Year, New Opportunity, Same Me: I've Joined the DEV Team!

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2 min read
🗞️Edge Chromium, NOAA Datasets, Craft.js, Rete.js, Tiny-Helpers, Diary Email, The Odin Project

🗞️Edge Chromium, NOAA Datasets, Craft.js, Rete.js, Tiny-Helpers, Diary Email, The Odin Project

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2 min read
Issue #26 - CI, Cloud, Batching, Code Patterns, Shader How-Tos, Tweening, HDRP, Plenty Great Assets And Much More!
Cover image for Issue #26 - CI, Cloud, Batching, Code Patterns, Shader How-Tos, Tweening, HDRP, Plenty Great Assets And Much More!

Issue #26 - CI, Cloud, Batching, Code Patterns, Shader How-Tos, Tweening, HDRP, Plenty Great Assets And Much More!

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12 min read
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