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Architecture

The fundamental structures of a software system.

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🌿 SaijinOS Part 8 — Interface as Breath: Designing Calm Interaction
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🌿 SaijinOS Part 8 — Interface as Breath: Designing Calm Interaction

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5 min read
Inside the Edge: How Real-Time Data Pipelines Power Connected Devices

Inside the Edge: How Real-Time Data Pipelines Power Connected Devices

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3 min read
In-Depth Comparison of LoRaWAN Network Servers: ThinkLink, TTS, ChirpStack, Loriot, and Actility

In-Depth Comparison of LoRaWAN Network Servers: ThinkLink, TTS, ChirpStack, Loriot, and Actility

Comments 1
5 min read
🚀 Blue/Green Deployment, Ensuring Zero Downtime Deployments
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🚀 Blue/Green Deployment, Ensuring Zero Downtime Deployments

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2 min read
Kimi K2 Thinking vs. Claude 4.5 Sonnet vs. GPT-5.1 Codex: Tested the best models for agentic coding
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Kimi K2 Thinking vs. Claude 4.5 Sonnet vs. GPT-5.1 Codex: Tested the best models for agentic coding

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9 min read
Managing Infrastructure and Environments in SDLC

Managing Infrastructure and Environments in SDLC

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1 min read
🏗️ 4 Estrategias para Procesar Mensajes SQS en Batch con AWS Lambda
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🏗️ 4 Estrategias para Procesar Mensajes SQS en Batch con AWS Lambda

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5 min read
React Hooks Mastery in 2025 — useState, useEffect, useRef, and Real‑World Custom Hooks

React Hooks Mastery in 2025 — useState, useEffect, useRef, and Real‑World Custom Hooks

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5 min read
The Silent Skill Every Developer Should Master: Thinking in Systems

The Silent Skill Every Developer Should Master: Thinking in Systems

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2 min read
Mastering the ‘O’ in SOLID: Applying the Open/Closed Principle in Real-World Code
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Mastering the ‘O’ in SOLID: Applying the Open/Closed Principle in Real-World Code

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4 min read
MCP Streaming HTTP Deep Dive

MCP Streaming HTTP Deep Dive

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4 min read
Architectural vs Transport Asynchrony: What Most Engineers Get Wrong About Async Systems
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Architectural vs Transport Asynchrony: What Most Engineers Get Wrong About Async Systems

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5 min read
Dia 3: 🧩 Principio Abierto/Cerrado (Open/Closed Principle) en C#

Dia 3: 🧩 Principio Abierto/Cerrado (Open/Closed Principle) en C#

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2 min read
SaijinOS Part 7 — BloomPulse: Emotion as Runtime
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SaijinOS Part 7 — BloomPulse: Emotion as Runtime

3
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3 min read
# How I Fixed Our Auth Bottleneck: From Some Seconds to Instant

# How I Fixed Our Auth Bottleneck: From Some Seconds to Instant

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4 min read
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