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# 100daysofrust

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Day 25 of #100DaysOfRust: Customizing Builds and Publishing to Crates.io

Day 25 of #100DaysOfRust: Customizing Builds and Publishing to Crates.io

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3 min read
Day 24 of #100DaysOfRust: Loops vs Iterators & Zero-Cost Abstractions

Day 24 of #100DaysOfRust: Loops vs Iterators & Zero-Cost Abstractions

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2 min read
Day 22 of #100DaysOfRust: Closures in Rust

Day 22 of #100DaysOfRust: Closures in Rust

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Day 23 of #100DaysOfRust: Understanding Iterators in Rust

Day 23 of #100DaysOfRust: Understanding Iterators in Rust

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Day 21 of #100DaysOfRust: Organizing and Running Tests in Rust

Day 21 of #100DaysOfRust: Organizing and Running Tests in Rust

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🧪 Day 20 of #100DaysOfRust: Writing Tests in Rust 🦀

🧪 Day 20 of #100DaysOfRust: Writing Tests in Rust 🦀

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🌱 Day 19 of #100DaysOfRust: Understanding Lifetimes in Rust

🌱 Day 19 of #100DaysOfRust: Understanding Lifetimes in Rust

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🦀 Day 18 of #100DaysOfRust: Deep Dive into Traits in Rust

🦀 Day 18 of #100DaysOfRust: Deep Dive into Traits in Rust

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🛠️ Day 15 of #100DaysOfRust – Handling Unrecoverable Errors with panic!

🛠️ Day 15 of #100DaysOfRust – Handling Unrecoverable Errors with panic!

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3 min read
🚀 Day 14 of #100DaysOfRust: Deep Dive into HashMaps + Intro to Error Handling

🚀 Day 14 of #100DaysOfRust: Deep Dive into HashMaps + Intro to Error Handling

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2 min read
🧠 Day 12 of #100DaysOfRust — Deep Dive into Vectors in Rust

🧠 Day 12 of #100DaysOfRust — Deep Dive into Vectors in Rust

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🚀 Day 11 of #100DaysOfRust: Organizing Modules Across Files & Intro to Common Collections

🚀 Day 11 of #100DaysOfRust: Organizing Modules Across Files & Intro to Common Collections

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🦀 Day 9 of #100DaysOfRust — Managing Growing Projects in Rust 🧱

🦀 Day 9 of #100DaysOfRust — Managing Growing Projects in Rust 🧱

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2 min read
🦀 Day 7 of #100DaysOfRust: Exploring Enums, Variants, and Option<T> in Rust

🦀 Day 7 of #100DaysOfRust: Exploring Enums, Variants, and Option<T> in Rust

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🦀 Day 6 of #100DaysOfRust: Evolving a Program with Structs & Method Syntax in Rust

🦀 Day 6 of #100DaysOfRust: Evolving a Program with Structs & Method Syntax in Rust

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🦀 Day 5 of #100DaysOfRust: Ownership Recap & Structs in Rust

🦀 Day 5 of #100DaysOfRust: Ownership Recap & Structs in Rust

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4 min read
🦀 Day 4 of #100DaysOfRust – Fixing Ownership Errors and Understanding Slices

🦀 Day 4 of #100DaysOfRust – Fixing Ownership Errors and Understanding Slices

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🦀 Day 3 of #100DaysOfRust – Ownership, Borrowing & the Borrow Checker

🦀 Day 3 of #100DaysOfRust – Ownership, Borrowing & the Borrow Checker

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From TypeScript to Rust – My Journey Begins 🦀

From TypeScript to Rust – My Journey Begins 🦀

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2 min read
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