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    <title>Forem: pixent interactive</title>
    <description>The latest articles on Forem by pixent interactive (@pixent_interactive_7999b9).</description>
    <link>https://forem.com/pixent_interactive_7999b9</link>
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      <title>Forem: pixent interactive</title>
      <link>https://forem.com/pixent_interactive_7999b9</link>
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    <item>
      <title>How I reclaimed 47GB on my MacBook by cleaning developer project junk</title>
      <dc:creator>pixent interactive</dc:creator>
      <pubDate>Sat, 23 May 2026 10:05:39 +0000</pubDate>
      <link>https://forem.com/pixent_interactive_7999b9/how-i-reclaimed-47gb-on-my-macbook-by-cleaning-developer-project-junk-2932</link>
      <guid>https://forem.com/pixent_interactive_7999b9/how-i-reclaimed-47gb-on-my-macbook-by-cleaning-developer-project-junk-2932</guid>
      <description>&lt;p&gt;Last week I ran out of disk space mid-deploy. That annoying "Your startup disk is almost full" notification. I had a 512GB MacBook and somehow had less than 8GB free.&lt;/p&gt;

&lt;p&gt;So I started digging. What I found surprised me.&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;The culprits&lt;/strong&gt;&lt;/p&gt;

&lt;p&gt;Here's the breakdown of what was eating my storage:&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;node_modules — 18GB&lt;/strong&gt;&lt;/p&gt;

&lt;p&gt;Every JavaScript project has one. They're never small. A typical React project pulls in 300–500MB of dependencies. I had projects from 2021 I'd completely forgotten about — each one with an intact node_modules folder taking up space.&lt;/p&gt;

&lt;p&gt;The good news: they're completely safe to delete. &lt;code&gt;npm install&lt;/code&gt; (or &lt;code&gt;yarn&lt;/code&gt;, or &lt;code&gt;pnpm&lt;/code&gt;) regenerates them instantly.&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;Unity Library folders — 14GB&lt;/strong&gt;&lt;/p&gt;

&lt;p&gt;If you've ever used Unity — even just for a game jam or a tutorial — your project has a Library folder. Unity uses it as a local cache for imported assets. It regenerates automatically when you open the project.&lt;/p&gt;

&lt;p&gt;I found four old game jam projects I'd abandoned. Combined Library size: 14GB.&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;Xcode DerivedData — 9GB&lt;/strong&gt;&lt;/p&gt;

&lt;p&gt;Xcode stores build artifacts, indexes, and intermediate files in ~/Library/Developer/Xcode/DerivedData. It grows silently over time. Mine had build caches from apps I no longer maintain.&lt;/p&gt;

&lt;p&gt;Safe to delete via Xcode → Preferences → Locations → DerivedData → arrow button. Or just nuke the folder directly.&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;Python virtualenvs — 6GB&lt;/strong&gt;&lt;/p&gt;

&lt;p&gt;Every &lt;code&gt;python -m venv&lt;/code&gt; or &lt;code&gt;conda create&lt;/code&gt; leaves behind an isolated environment with its own Python installation and packages. I had virtualenvs from tutorial projects dating back to 2020.&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;The fix&lt;/strong&gt;&lt;/p&gt;

&lt;p&gt;I went through each category manually this time. It took about 40 minutes and recovered 47GB.&lt;/p&gt;

&lt;p&gt;After doing this, I built a tool to make it automatic: &lt;a href="https://pixentinteractive.gumroad.com/l/nuppjv" rel="noopener noreferrer"&gt;PolySweeper&lt;/a&gt;. It scans your Mac, finds all of these by category, shows the size, and lets you delete with a confirmation step. Runs fully offline — nothing leaves your machine.&lt;/p&gt;

&lt;p&gt;If you want to do it manually, here's the quick version:&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight shell"&gt;&lt;code&gt;&lt;span class="c"&gt;# Find largest node_modules folders&lt;/span&gt;
find ~ &lt;span class="nt"&gt;-name&lt;/span&gt; &lt;span class="s2"&gt;"node_modules"&lt;/span&gt; &lt;span class="nt"&gt;-type&lt;/span&gt; d &lt;span class="nt"&gt;-prune&lt;/span&gt; | xargs &lt;span class="nb"&gt;du&lt;/span&gt; &lt;span class="nt"&gt;-sh&lt;/span&gt; | &lt;span class="nb"&gt;sort&lt;/span&gt; &lt;span class="nt"&gt;-hr&lt;/span&gt; | &lt;span class="nb"&gt;head&lt;/span&gt; &lt;span class="nt"&gt;-20&lt;/span&gt;

&lt;span class="c"&gt;# Find Unity Library folders&lt;/span&gt;
find ~ &lt;span class="nt"&gt;-name&lt;/span&gt; &lt;span class="s2"&gt;"Library"&lt;/span&gt; &lt;span class="nt"&gt;-type&lt;/span&gt; d &lt;span class="nt"&gt;-path&lt;/span&gt; &lt;span class="s2"&gt;"*/Assets/../Library"&lt;/span&gt; | xargs &lt;span class="nb"&gt;du&lt;/span&gt; &lt;span class="nt"&gt;-sh&lt;/span&gt; 2&amp;gt;/dev/null

&lt;span class="c"&gt;# Clear Xcode DerivedData&lt;/span&gt;
&lt;span class="nb"&gt;rm&lt;/span&gt; &lt;span class="nt"&gt;-rf&lt;/span&gt; ~/Library/Developer/Xcode/DerivedData
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;Worth running even if you think your disk is fine. Most developers I know have 10–40GB hiding in these folders.&lt;/p&gt;




&lt;p&gt;&lt;em&gt;If you want the automated version: &lt;a href="https://pixentinteractive.gumroad.com/l/nuppjv" rel="noopener noreferrer"&gt;PolySweeper&lt;/a&gt; — macOS disk cleaner built specifically for developers. One-time $14.99.&lt;/em&gt;&lt;/p&gt;

</description>
      <category>javascript</category>
      <category>node</category>
      <category>productivity</category>
      <category>tooling</category>
    </item>
    <item>
      <title>I built a macOS disk cleaner for developers and just launched it would love feedback</title>
      <dc:creator>pixent interactive</dc:creator>
      <pubDate>Sat, 23 May 2026 07:49:24 +0000</pubDate>
      <link>https://forem.com/pixent_interactive_7999b9/i-built-a-macos-disk-cleaner-for-developers-and-just-launched-it-would-love-feedback-346k</link>
      <guid>https://forem.com/pixent_interactive_7999b9/i-built-a-macos-disk-cleaner-for-developers-and-just-launched-it-would-love-feedback-346k</guid>
      <description>&lt;p&gt;After constantly running out of disk space from node_modules,Unity caches, and Xcode artifacts across projects, I built PolySweeper to find and safely delete them. Chrome profile is blocklisted so you can't accidentally delete passwords. Launched today on Gumroad.&lt;/p&gt;

&lt;p&gt;&lt;a href="https://pixentinteractive.gumroad.com/l/nuppjv" rel="noopener noreferrer"&gt;https://pixentinteractive.gumroad.com/l/nuppjv&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;What would make you buy or not buy something like this?&lt;/p&gt;

</description>
      <category>unity3d</category>
      <category>swift</category>
      <category>python</category>
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