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    <title>Forem: Pratyush Mishra</title>
    <description>The latest articles on Forem by Pratyush Mishra (@devpratyush).</description>
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      <title>The problem with every watch-party app ever made</title>
      <dc:creator>Pratyush Mishra</dc:creator>
      <pubDate>Mon, 13 Apr 2026 16:27:39 +0000</pubDate>
      <link>https://forem.com/devpratyush/the-problem-with-every-watch-party-app-ever-made-ip9</link>
      <guid>https://forem.com/devpratyush/the-problem-with-every-watch-party-app-ever-made-ip9</guid>
      <description>&lt;p&gt;You open Teleparty. Your friend opens Teleparty. You both navigate to the same Netflix URL. You count to three. Someone's internet hiccups. Now you're 4 seconds ahead and the joke lands for only one of you.&lt;/p&gt;

&lt;p&gt;The fundamental issue isn't synchronization. It's architecture. Every mainstream watch-party tool works by syncing a &lt;em&gt;cursor position&lt;/em&gt; on top of a third-party stream. You're both still pulling separate streams from Netflix's CDN, hoping latency is kind, and papering over the cracks with a shared play/pause event.&lt;/p&gt;

&lt;p&gt;SameRow approaches this differently. Instead of syncing a cursor on someone else's platform, it syncs playback state between two self-hosted Jellyfin instances. Each user streams true 4K from their own server, to their own screen. The only thing traveling over the network is a lightweight state signal — play, pause, seek, timestamp. No screen capture. No transcoding penalty. No DRM fights.&lt;/p&gt;

&lt;p&gt;This is the technical breakdown of how it works.&lt;/p&gt;




&lt;h2&gt;
  
  
  The Architecture at a Glance
&lt;/h2&gt;

&lt;p&gt;Before diving into individual components, here's what the full system looks like:&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight plaintext"&gt;&lt;code&gt;User A                          Signaling Server              User B
┌─────────────────┐            ┌──────────────────┐          ┌─────────────────┐
│  Jellyfin       │            │  Room State      │          │  Jellyfin       │
│  Instance (4K)  │            │  WebSocket Hub   │          │  Instance (4K)  │
│                 │◄──sync─────│                  │─────sync►│                 │
│  SameRow Client │            │  Clock Sync      │          │  SameRow Client │
│  (WebRTC)       │◄──p2p─────────────────────────────p2p───►│  (WebRTC)       │
└─────────────────┘            └──────────────────┘          └─────────────────┘
        │                                                              │
        │                                                              │
Cloudflare Tunnel                                            Cloudflare Tunnel
(CGNAT bypass)                                               (CGNAT bypass)
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;Three layers working simultaneously:&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;
&lt;strong&gt;Signaling layer&lt;/strong&gt; — a lightweight server managing room state and clock synchronization&lt;/li&gt;
&lt;li&gt;
&lt;strong&gt;P2P layer&lt;/strong&gt; — WebRTC direct connection for video calling and screen sharing&lt;/li&gt;
&lt;li&gt;
&lt;strong&gt;Media layer&lt;/strong&gt; — each client's local Jellyfin instance, playing content independently but in sync&lt;/li&gt;
&lt;/ul&gt;




&lt;h2&gt;
  
  
  The CGNAT Problem and Why It Matters
&lt;/h2&gt;

&lt;p&gt;Most home internet connections in India — and increasingly everywhere — use Carrier-Grade NAT. Your ISP assigns you a private IP shared with hundreds of other subscribers. Port forwarding is impossible. Your Jellyfin server is invisible to the public internet.&lt;/p&gt;

&lt;p&gt;The standard advice is "just buy a VPS and reverse proxy it." That works but it routes all your 4K media traffic through a server you're paying for by the gigabyte. Expensive and unnecessarily slow.&lt;/p&gt;

&lt;p&gt;SameRow uses a split-tunneling approach instead:&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;Cloudflare Tunnels for Jellyfin access:&lt;/strong&gt;&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight shell"&gt;&lt;code&gt;&lt;span class="c"&gt;# Install cloudflared&lt;/span&gt;
curl &lt;span class="nt"&gt;-L&lt;/span&gt; https://github.com/cloudflare/cloudflared/releases/latest/download/cloudflared-linux-amd64 &lt;span class="nt"&gt;-o&lt;/span&gt; cloudflared
&lt;span class="nb"&gt;chmod&lt;/span&gt; +x cloudflared

&lt;span class="c"&gt;# Authenticate and create tunnel&lt;/span&gt;
./cloudflared tunnel login
./cloudflared tunnel create samerow-jellyfin

&lt;span class="c"&gt;# Configure the tunnel&lt;/span&gt;
&lt;span class="nb"&gt;cat&lt;/span&gt; &lt;span class="o"&gt;&amp;gt;&lt;/span&gt; ~/.cloudflared/config.yml &lt;span class="o"&gt;&amp;lt;&amp;lt;&lt;/span&gt; &lt;span class="no"&gt;EOF&lt;/span&gt;&lt;span class="sh"&gt;
tunnel: &amp;lt;YOUR_TUNNEL_ID&amp;gt;
credentials-file: /root/.cloudflared/&amp;lt;YOUR_TUNNEL_ID&amp;gt;.json

ingress:
  - hostname: jellyfin.yourdomain.com
    service: http://localhost:8096
  - service: http_status:404
&lt;/span&gt;&lt;span class="no"&gt;EOF

&lt;/span&gt;&lt;span class="c"&gt;# Run as service&lt;/span&gt;
./cloudflared tunnel run samerow-jellyfin
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;This gives each user a stable public HTTPS endpoint for their Jellyfin instance with zero open ports and zero VPS costs. The media streams directly from their machine to their own browser. Only the Jellyfin API calls — the lightweight state signals — travel through the tunnel.&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;Tailscale for the signaling server:&lt;/strong&gt;&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight shell"&gt;&lt;code&gt;&lt;span class="c"&gt;# Install Tailscale&lt;/span&gt;
curl &lt;span class="nt"&gt;-fsSL&lt;/span&gt; https://tailscale.com/install.sh | sh
&lt;span class="nb"&gt;sudo &lt;/span&gt;tailscale up

&lt;span class="c"&gt;# Signaling server is now accessible at the Tailscale IP&lt;/span&gt;
&lt;span class="c"&gt;# No public exposure needed for the coordination layer&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;






&lt;h2&gt;
  
  
  The Signaling Server
&lt;/h2&gt;

&lt;p&gt;The signaling server has one job: coordinate room state between clients. It does not touch media. It does not proxy streams. It is intentionally thin.&lt;/p&gt;

&lt;p&gt;Built with Node.js and Socket.io:&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight javascript"&gt;&lt;code&gt;&lt;span class="c1"&gt;// server/index.js&lt;/span&gt;
&lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="nx"&gt;express&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nf"&gt;require&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="s1"&gt;express&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
&lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt; &lt;span class="nx"&gt;createServer&lt;/span&gt; &lt;span class="p"&gt;}&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nf"&gt;require&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="s1"&gt;http&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
&lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt; &lt;span class="nx"&gt;Server&lt;/span&gt; &lt;span class="p"&gt;}&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nf"&gt;require&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="s1"&gt;socket.io&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;

&lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="nx"&gt;app&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nf"&gt;express&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt;
&lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="nx"&gt;httpServer&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nf"&gt;createServer&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;app&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
&lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="nx"&gt;io&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="k"&gt;new&lt;/span&gt; &lt;span class="nc"&gt;Server&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;httpServer&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
  &lt;span class="na"&gt;cors&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt; &lt;span class="na"&gt;origin&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="s1"&gt;*&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt; &lt;span class="p"&gt;}&lt;/span&gt;
&lt;span class="p"&gt;})&lt;/span&gt;

&lt;span class="c1"&gt;// Room state store&lt;/span&gt;
&lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="nx"&gt;rooms&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="k"&gt;new&lt;/span&gt; &lt;span class="nc"&gt;Map&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt;

&lt;span class="nx"&gt;io&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;on&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="s1"&gt;connection&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;socket&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="o"&gt;=&amp;gt;&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
  &lt;span class="nx"&gt;console&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;log&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="s2"&gt;`Client connected: &lt;/span&gt;&lt;span class="p"&gt;${&lt;/span&gt;&lt;span class="nx"&gt;socket&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;id&lt;/span&gt;&lt;span class="p"&gt;}&lt;/span&gt;&lt;span class="s2"&gt;`&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;

  &lt;span class="c1"&gt;// Room creation&lt;/span&gt;
  &lt;span class="nx"&gt;socket&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;on&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="s1"&gt;create-room&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="p"&gt;({&lt;/span&gt; &lt;span class="nx"&gt;roomId&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="nx"&gt;jellyfinUrl&lt;/span&gt; &lt;span class="p"&gt;})&lt;/span&gt; &lt;span class="o"&gt;=&amp;gt;&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="nx"&gt;rooms&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;set&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;roomId&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
      &lt;span class="na"&gt;host&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nx"&gt;socket&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;id&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;
      &lt;span class="nx"&gt;jellyfinUrl&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;
      &lt;span class="na"&gt;playbackState&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="na"&gt;isPlaying&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="kc"&gt;false&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;
        &lt;span class="na"&gt;currentTime&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="mi"&gt;0&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;
        &lt;span class="na"&gt;itemId&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="kc"&gt;null&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;
        &lt;span class="na"&gt;lastUpdated&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nb"&gt;Date&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;now&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt;
      &lt;span class="p"&gt;},&lt;/span&gt;
      &lt;span class="na"&gt;clients&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="k"&gt;new&lt;/span&gt; &lt;span class="nc"&gt;Set&lt;/span&gt;&lt;span class="p"&gt;([&lt;/span&gt;&lt;span class="nx"&gt;socket&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;id&lt;/span&gt;&lt;span class="p"&gt;])&lt;/span&gt;
    &lt;span class="p"&gt;})&lt;/span&gt;
    &lt;span class="nx"&gt;socket&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;join&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;roomId&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
    &lt;span class="nx"&gt;socket&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;emit&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="s1"&gt;room-created&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt; &lt;span class="nx"&gt;roomId&lt;/span&gt; &lt;span class="p"&gt;})&lt;/span&gt;
  &lt;span class="p"&gt;})&lt;/span&gt;

  &lt;span class="c1"&gt;// Room joining&lt;/span&gt;
  &lt;span class="nx"&gt;socket&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;on&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="s1"&gt;join-room&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="p"&gt;({&lt;/span&gt; &lt;span class="nx"&gt;roomId&lt;/span&gt; &lt;span class="p"&gt;})&lt;/span&gt; &lt;span class="o"&gt;=&amp;gt;&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="nx"&gt;room&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nx"&gt;rooms&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;get&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;roomId&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
    &lt;span class="k"&gt;if &lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="o"&gt;!&lt;/span&gt;&lt;span class="nx"&gt;room&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="k"&gt;return&lt;/span&gt; &lt;span class="nx"&gt;socket&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;emit&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="s1"&gt;error&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt; &lt;span class="na"&gt;message&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="s1"&gt;Room not found&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt; &lt;span class="p"&gt;})&lt;/span&gt;

    &lt;span class="nx"&gt;room&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;clients&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;add&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;socket&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;id&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
    &lt;span class="nx"&gt;socket&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;join&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;roomId&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;

    &lt;span class="c1"&gt;// Send current state to joining client&lt;/span&gt;
    &lt;span class="nx"&gt;socket&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;emit&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="s1"&gt;room-state&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="nx"&gt;room&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;playbackState&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
    &lt;span class="nx"&gt;socket&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;to&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;roomId&lt;/span&gt;&lt;span class="p"&gt;).&lt;/span&gt;&lt;span class="nf"&gt;emit&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="s1"&gt;peer-joined&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt; &lt;span class="na"&gt;peerId&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nx"&gt;socket&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;id&lt;/span&gt; &lt;span class="p"&gt;})&lt;/span&gt;
  &lt;span class="p"&gt;})&lt;/span&gt;

  &lt;span class="c1"&gt;// Playback state sync&lt;/span&gt;
  &lt;span class="nx"&gt;socket&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;on&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="s1"&gt;playback-update&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="p"&gt;({&lt;/span&gt; &lt;span class="nx"&gt;roomId&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="nx"&gt;state&lt;/span&gt; &lt;span class="p"&gt;})&lt;/span&gt; &lt;span class="o"&gt;=&amp;gt;&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="nx"&gt;room&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nx"&gt;rooms&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;get&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;roomId&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
    &lt;span class="k"&gt;if &lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="o"&gt;!&lt;/span&gt;&lt;span class="nx"&gt;room&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="k"&gt;return&lt;/span&gt;

    &lt;span class="c1"&gt;// Only host can update state&lt;/span&gt;
    &lt;span class="c1"&gt;// (prevents feedback loops from multiple simultaneous updates)&lt;/span&gt;
    &lt;span class="k"&gt;if &lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;socket&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;id&lt;/span&gt; &lt;span class="o"&gt;!==&lt;/span&gt; &lt;span class="nx"&gt;room&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;host&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="k"&gt;return&lt;/span&gt;

    &lt;span class="nx"&gt;room&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;playbackState&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt; &lt;span class="p"&gt;...&lt;/span&gt;&lt;span class="nx"&gt;state&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="na"&gt;lastUpdated&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nb"&gt;Date&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;now&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="p"&gt;}&lt;/span&gt;
    &lt;span class="nx"&gt;socket&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;to&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;roomId&lt;/span&gt;&lt;span class="p"&gt;).&lt;/span&gt;&lt;span class="nf"&gt;emit&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="s1"&gt;playback-sync&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="nx"&gt;room&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;playbackState&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
  &lt;span class="p"&gt;})&lt;/span&gt;

  &lt;span class="nx"&gt;socket&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;on&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="s1"&gt;disconnect&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="o"&gt;=&amp;gt;&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="nx"&gt;rooms&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;forEach&lt;/span&gt;&lt;span class="p"&gt;((&lt;/span&gt;&lt;span class="nx"&gt;room&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="nx"&gt;roomId&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="o"&gt;=&amp;gt;&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
      &lt;span class="nx"&gt;room&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;clients&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="k"&gt;delete&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;socket&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;id&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
      &lt;span class="k"&gt;if &lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;room&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;clients&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;size&lt;/span&gt; &lt;span class="o"&gt;===&lt;/span&gt; &lt;span class="mi"&gt;0&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="nx"&gt;rooms&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="k"&gt;delete&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;roomId&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
    &lt;span class="p"&gt;})&lt;/span&gt;
  &lt;span class="p"&gt;})&lt;/span&gt;
&lt;span class="p"&gt;})&lt;/span&gt;

&lt;span class="nx"&gt;httpServer&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;listen&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="mi"&gt;3001&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;The host-only write pattern on line 47 is important. It's what prevents the feedback loop problem — when multiple clients can all emit state updates, you get an infinite ping-pong of play/pause events. One source of truth, broadcast to everyone else.&lt;/p&gt;




&lt;h2&gt;
  
  
  WebRTC: Video Calls and Screen Sharing
&lt;/h2&gt;

&lt;p&gt;The media synchronization and the video calling are separate concerns in SameRow. WebRTC handles the human layer — seeing your friend's face, sharing your screen — while Jellyfin handles the content layer.&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight javascript"&gt;&lt;code&gt;&lt;span class="c1"&gt;// client/webrtc.js&lt;/span&gt;
&lt;span class="kd"&gt;class&lt;/span&gt; &lt;span class="nc"&gt;SameRowPeer&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
  &lt;span class="nf"&gt;constructor&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;socket&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="nx"&gt;roomId&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="k"&gt;this&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;socket&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nx"&gt;socket&lt;/span&gt;
    &lt;span class="k"&gt;this&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;roomId&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nx"&gt;roomId&lt;/span&gt;
    &lt;span class="k"&gt;this&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;peers&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="k"&gt;new&lt;/span&gt; &lt;span class="nc"&gt;Map&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt;
  &lt;span class="p"&gt;}&lt;/span&gt;

  &lt;span class="k"&gt;async&lt;/span&gt; &lt;span class="nf"&gt;initializeMedia&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="c1"&gt;// Get camera and microphone&lt;/span&gt;
    &lt;span class="k"&gt;this&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;localStream&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="k"&gt;await&lt;/span&gt; &lt;span class="nb"&gt;navigator&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;mediaDevices&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;getUserMedia&lt;/span&gt;&lt;span class="p"&gt;({&lt;/span&gt;
      &lt;span class="na"&gt;video&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt; &lt;span class="na"&gt;width&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="mi"&gt;1280&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="na"&gt;height&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="mi"&gt;720&lt;/span&gt; &lt;span class="p"&gt;},&lt;/span&gt;
      &lt;span class="na"&gt;audio&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="kc"&gt;true&lt;/span&gt;
    &lt;span class="p"&gt;})&lt;/span&gt;
    &lt;span class="k"&gt;return&lt;/span&gt; &lt;span class="k"&gt;this&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;localStream&lt;/span&gt;
  &lt;span class="p"&gt;}&lt;/span&gt;

  &lt;span class="k"&gt;async&lt;/span&gt; &lt;span class="nf"&gt;startScreenShare&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="c1"&gt;// Capture display — this is traditional screen sharing&lt;/span&gt;
    &lt;span class="c1"&gt;// but in SameRow it's used for the UI overlay, not the media&lt;/span&gt;
    &lt;span class="k"&gt;this&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;screenStream&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="k"&gt;await&lt;/span&gt; &lt;span class="nb"&gt;navigator&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;mediaDevices&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;getDisplayMedia&lt;/span&gt;&lt;span class="p"&gt;({&lt;/span&gt;
      &lt;span class="na"&gt;video&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt; &lt;span class="na"&gt;frameRate&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="mi"&gt;30&lt;/span&gt; &lt;span class="p"&gt;},&lt;/span&gt;
      &lt;span class="na"&gt;audio&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="kc"&gt;true&lt;/span&gt;
    &lt;span class="p"&gt;})&lt;/span&gt;
    &lt;span class="k"&gt;return&lt;/span&gt; &lt;span class="k"&gt;this&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;screenStream&lt;/span&gt;
  &lt;span class="p"&gt;}&lt;/span&gt;

  &lt;span class="k"&gt;async&lt;/span&gt; &lt;span class="nf"&gt;createPeerConnection&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;peerId&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="nx"&gt;pc&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="k"&gt;new&lt;/span&gt; &lt;span class="nc"&gt;RTCPeerConnection&lt;/span&gt;&lt;span class="p"&gt;({&lt;/span&gt;
      &lt;span class="na"&gt;iceServers&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="p"&gt;[&lt;/span&gt;
        &lt;span class="p"&gt;{&lt;/span&gt; &lt;span class="na"&gt;urls&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="s1"&gt;stun:stun.l.google.com:19302&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt; &lt;span class="p"&gt;},&lt;/span&gt;
        &lt;span class="c1"&gt;// Add TURN server here for production&lt;/span&gt;
      &lt;span class="p"&gt;]&lt;/span&gt;
    &lt;span class="p"&gt;})&lt;/span&gt;

    &lt;span class="c1"&gt;// Add local tracks&lt;/span&gt;
    &lt;span class="k"&gt;this&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;localStream&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;getTracks&lt;/span&gt;&lt;span class="p"&gt;().&lt;/span&gt;&lt;span class="nf"&gt;forEach&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;track&lt;/span&gt; &lt;span class="o"&gt;=&amp;gt;&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
      &lt;span class="nx"&gt;pc&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;addTrack&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;track&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="k"&gt;this&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;localStream&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
    &lt;span class="p"&gt;})&lt;/span&gt;

    &lt;span class="c1"&gt;// ICE candidate handling&lt;/span&gt;
    &lt;span class="nx"&gt;pc&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;onicecandidate&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="p"&gt;({&lt;/span&gt; &lt;span class="nx"&gt;candidate&lt;/span&gt; &lt;span class="p"&gt;})&lt;/span&gt; &lt;span class="o"&gt;=&amp;gt;&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
      &lt;span class="k"&gt;if &lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;candidate&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="k"&gt;this&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;socket&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;emit&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="s1"&gt;ice-candidate&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
          &lt;span class="na"&gt;roomId&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="k"&gt;this&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;roomId&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;
          &lt;span class="nx"&gt;peerId&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;
          &lt;span class="nx"&gt;candidate&lt;/span&gt;
        &lt;span class="p"&gt;})&lt;/span&gt;
      &lt;span class="p"&gt;}&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;

    &lt;span class="c1"&gt;// Handle incoming tracks&lt;/span&gt;
    &lt;span class="nx"&gt;pc&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;ontrack&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="p"&gt;({&lt;/span&gt; &lt;span class="nx"&gt;streams&lt;/span&gt; &lt;span class="p"&gt;})&lt;/span&gt; &lt;span class="o"&gt;=&amp;gt;&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
      &lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="nx"&gt;remoteVideo&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nb"&gt;document&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;getElementById&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="s1"&gt;remote-video&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
      &lt;span class="nx"&gt;remoteVideo&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;srcObject&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nx"&gt;streams&lt;/span&gt;&lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="mi"&gt;0&lt;/span&gt;&lt;span class="p"&gt;]&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;

    &lt;span class="k"&gt;this&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;peers&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;set&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;peerId&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="nx"&gt;pc&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
    &lt;span class="k"&gt;return&lt;/span&gt; &lt;span class="nx"&gt;pc&lt;/span&gt;
  &lt;span class="p"&gt;}&lt;/span&gt;

  &lt;span class="k"&gt;async&lt;/span&gt; &lt;span class="nf"&gt;makeOffer&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;peerId&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="nx"&gt;pc&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="k"&gt;await&lt;/span&gt; &lt;span class="k"&gt;this&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;createPeerConnection&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;peerId&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
    &lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="nx"&gt;offer&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="k"&gt;await&lt;/span&gt; &lt;span class="nx"&gt;pc&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;createOffer&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt;
    &lt;span class="k"&gt;await&lt;/span&gt; &lt;span class="nx"&gt;pc&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;setLocalDescription&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;offer&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;

    &lt;span class="k"&gt;this&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;socket&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;emit&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="s1"&gt;webrtc-offer&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
      &lt;span class="na"&gt;roomId&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="k"&gt;this&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;roomId&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;
      &lt;span class="nx"&gt;peerId&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;
      &lt;span class="nx"&gt;offer&lt;/span&gt;
    &lt;span class="p"&gt;})&lt;/span&gt;
  &lt;span class="p"&gt;}&lt;/span&gt;

  &lt;span class="k"&gt;async&lt;/span&gt; &lt;span class="nf"&gt;handleOffer&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;peerId&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="nx"&gt;offer&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="nx"&gt;pc&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="k"&gt;await&lt;/span&gt; &lt;span class="k"&gt;this&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;createPeerConnection&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;peerId&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
    &lt;span class="k"&gt;await&lt;/span&gt; &lt;span class="nx"&gt;pc&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;setRemoteDescription&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;offer&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;

    &lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="nx"&gt;answer&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="k"&gt;await&lt;/span&gt; &lt;span class="nx"&gt;pc&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;createAnswer&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt;
    &lt;span class="k"&gt;await&lt;/span&gt; &lt;span class="nx"&gt;pc&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;setLocalDescription&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;answer&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;

    &lt;span class="k"&gt;this&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;socket&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;emit&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="s1"&gt;webrtc-answer&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
      &lt;span class="na"&gt;roomId&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="k"&gt;this&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;roomId&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;
      &lt;span class="nx"&gt;peerId&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;
      &lt;span class="nx"&gt;answer&lt;/span&gt;
    &lt;span class="p"&gt;})&lt;/span&gt;
  &lt;span class="p"&gt;}&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;






&lt;h2&gt;
  
  
  The Jellyfin Integration
&lt;/h2&gt;

&lt;p&gt;This is where SameRow diverges from every other watch-party implementation.&lt;/p&gt;

&lt;p&gt;Instead of capturing and re-encoding your screen, SameRow reads playback state from Jellyfin's API and replicates it on the other client's Jellyfin instance. Both users are playing the same file from their own library. The streams never leave their respective machines.&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight javascript"&gt;&lt;code&gt;&lt;span class="c1"&gt;// client/jellyfin.js&lt;/span&gt;
&lt;span class="kd"&gt;class&lt;/span&gt; &lt;span class="nc"&gt;JellyfinSync&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
  &lt;span class="nf"&gt;constructor&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;serverUrl&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="nx"&gt;apiKey&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="k"&gt;this&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;serverUrl&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nx"&gt;serverUrl&lt;/span&gt;
    &lt;span class="k"&gt;this&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;apiKey&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nx"&gt;apiKey&lt;/span&gt;
    &lt;span class="k"&gt;this&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;headers&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
      &lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="s1"&gt;X-Emby-Token&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nx"&gt;apiKey&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;
      &lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="s1"&gt;Content-Type&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="s1"&gt;application/json&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;
  &lt;span class="p"&gt;}&lt;/span&gt;

  &lt;span class="c1"&gt;// Poll current playback state&lt;/span&gt;
  &lt;span class="k"&gt;async&lt;/span&gt; &lt;span class="nf"&gt;getPlaybackState&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;sessionId&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="nx"&gt;response&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="k"&gt;await&lt;/span&gt; &lt;span class="nf"&gt;fetch&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;
      &lt;span class="s2"&gt;`&lt;/span&gt;&lt;span class="p"&gt;${&lt;/span&gt;&lt;span class="k"&gt;this&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;serverUrl&lt;/span&gt;&lt;span class="p"&gt;}&lt;/span&gt;&lt;span class="s2"&gt;/Sessions?api_key=&lt;/span&gt;&lt;span class="p"&gt;${&lt;/span&gt;&lt;span class="k"&gt;this&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;apiKey&lt;/span&gt;&lt;span class="p"&gt;}&lt;/span&gt;&lt;span class="s2"&gt;`&lt;/span&gt;
    &lt;span class="p"&gt;)&lt;/span&gt;
    &lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="nx"&gt;sessions&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="k"&gt;await&lt;/span&gt; &lt;span class="nx"&gt;response&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;json&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt;
    &lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="nx"&gt;session&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nx"&gt;sessions&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;find&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;s&lt;/span&gt; &lt;span class="o"&gt;=&amp;gt;&lt;/span&gt; &lt;span class="nx"&gt;s&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;Id&lt;/span&gt; &lt;span class="o"&gt;===&lt;/span&gt; &lt;span class="nx"&gt;sessionId&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;

    &lt;span class="k"&gt;if &lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="o"&gt;!&lt;/span&gt;&lt;span class="nx"&gt;session&lt;/span&gt;&lt;span class="p"&gt;?.&lt;/span&gt;&lt;span class="nx"&gt;NowPlayingItem&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="k"&gt;return&lt;/span&gt; &lt;span class="kc"&gt;null&lt;/span&gt;

    &lt;span class="k"&gt;return&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
      &lt;span class="na"&gt;itemId&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nx"&gt;session&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;NowPlayingItem&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;Id&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;
      &lt;span class="na"&gt;currentTime&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nx"&gt;session&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;PlayState&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;PositionTicks&lt;/span&gt; &lt;span class="o"&gt;/&lt;/span&gt; &lt;span class="mi"&gt;10000000&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="c1"&gt;// Convert ticks to seconds&lt;/span&gt;
      &lt;span class="na"&gt;isPlaying&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="o"&gt;!&lt;/span&gt;&lt;span class="nx"&gt;session&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;PlayState&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;IsPaused&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;
      &lt;span class="na"&gt;mediaTitle&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nx"&gt;session&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;NowPlayingItem&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;Name&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;
  &lt;span class="p"&gt;}&lt;/span&gt;

  &lt;span class="c1"&gt;// Apply playback state to local Jellyfin instance&lt;/span&gt;
  &lt;span class="k"&gt;async&lt;/span&gt; &lt;span class="nf"&gt;applyPlaybackState&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;sessionId&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="nx"&gt;state&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="nx"&gt;positionTicks&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nb"&gt;Math&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;floor&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;state&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;currentTime&lt;/span&gt; &lt;span class="o"&gt;*&lt;/span&gt; &lt;span class="mi"&gt;10000000&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;

    &lt;span class="c1"&gt;// Seek to position&lt;/span&gt;
    &lt;span class="k"&gt;await&lt;/span&gt; &lt;span class="nf"&gt;fetch&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;
      &lt;span class="s2"&gt;`&lt;/span&gt;&lt;span class="p"&gt;${&lt;/span&gt;&lt;span class="k"&gt;this&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;serverUrl&lt;/span&gt;&lt;span class="p"&gt;}&lt;/span&gt;&lt;span class="s2"&gt;/Sessions/&lt;/span&gt;&lt;span class="p"&gt;${&lt;/span&gt;&lt;span class="nx"&gt;sessionId&lt;/span&gt;&lt;span class="p"&gt;}&lt;/span&gt;&lt;span class="s2"&gt;/Playing/Seek`&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;
      &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="na"&gt;method&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="s1"&gt;POST&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;
        &lt;span class="na"&gt;headers&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="k"&gt;this&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;headers&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;
        &lt;span class="na"&gt;body&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nx"&gt;JSON&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;stringify&lt;/span&gt;&lt;span class="p"&gt;({&lt;/span&gt; &lt;span class="na"&gt;SeekPositionTicks&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nx"&gt;positionTicks&lt;/span&gt; &lt;span class="p"&gt;})&lt;/span&gt;
      &lt;span class="p"&gt;}&lt;/span&gt;
    &lt;span class="p"&gt;)&lt;/span&gt;

    &lt;span class="c1"&gt;// Play or pause&lt;/span&gt;
    &lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="nx"&gt;command&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nx"&gt;state&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;isPlaying&lt;/span&gt; &lt;span class="p"&gt;?&lt;/span&gt; &lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="s1"&gt;Unpause&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt; &lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="s1"&gt;Pause&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt;
    &lt;span class="k"&gt;await&lt;/span&gt; &lt;span class="nf"&gt;fetch&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;
      &lt;span class="s2"&gt;`&lt;/span&gt;&lt;span class="p"&gt;${&lt;/span&gt;&lt;span class="k"&gt;this&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;serverUrl&lt;/span&gt;&lt;span class="p"&gt;}&lt;/span&gt;&lt;span class="s2"&gt;/Sessions/&lt;/span&gt;&lt;span class="p"&gt;${&lt;/span&gt;&lt;span class="nx"&gt;sessionId&lt;/span&gt;&lt;span class="p"&gt;}&lt;/span&gt;&lt;span class="s2"&gt;/Playing/&lt;/span&gt;&lt;span class="p"&gt;${&lt;/span&gt;&lt;span class="nx"&gt;command&lt;/span&gt;&lt;span class="p"&gt;}&lt;/span&gt;&lt;span class="s2"&gt;`&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;
      &lt;span class="p"&gt;{&lt;/span&gt; &lt;span class="na"&gt;method&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="s1"&gt;POST&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="na"&gt;headers&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="k"&gt;this&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;headers&lt;/span&gt; &lt;span class="p"&gt;}&lt;/span&gt;
    &lt;span class="p"&gt;)&lt;/span&gt;
  &lt;span class="p"&gt;}&lt;/span&gt;

  &lt;span class="c1"&gt;// Start polling for state changes (host only)&lt;/span&gt;
  &lt;span class="nf"&gt;startPolling&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;sessionId&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="nx"&gt;onStateChange&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="nx"&gt;interval&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="mi"&gt;1000&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="k"&gt;this&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;pollingInterval&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nf"&gt;setInterval&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="k"&gt;async &lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="o"&gt;=&amp;gt;&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
      &lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="nx"&gt;state&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="k"&gt;await&lt;/span&gt; &lt;span class="k"&gt;this&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;getPlaybackState&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;sessionId&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
      &lt;span class="k"&gt;if &lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;state&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="nf"&gt;onStateChange&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;state&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
    &lt;span class="p"&gt;},&lt;/span&gt; &lt;span class="nx"&gt;interval&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
  &lt;span class="p"&gt;}&lt;/span&gt;

  &lt;span class="nf"&gt;stopPolling&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="nf"&gt;clearInterval&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="k"&gt;this&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;pollingInterval&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
  &lt;span class="p"&gt;}&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;The polling approach is used here rather than webhooks for simplicity. Jellyfin does support a webhooks plugin for real-time push events — that's the production-grade version — but for an MVP, 1-second polling introduces acceptable latency and is far easier to implement and debug.&lt;/p&gt;




&lt;h2&gt;
  
  
  The Drift Compensation System
&lt;/h2&gt;

&lt;p&gt;This is the most technically interesting part of SameRow and the problem most WebRTC tutorials skip entirely.&lt;/p&gt;

&lt;p&gt;When two clients receive a "seek to timestamp X" command, they don't execute it at exactly the same moment. Network latency means Client B receives the command some milliseconds after Client A. Over time, these small offsets compound into visible desync.&lt;/p&gt;

&lt;p&gt;SameRow handles this with a three-tier system:&lt;/p&gt;

&lt;h3&gt;
  
  
  Tier 1: NTP-Style Clock Offset Calculation
&lt;/h3&gt;

&lt;p&gt;On session start, both clients calculate the true network offset between them:&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight javascript"&gt;&lt;code&gt;&lt;span class="c1"&gt;// client/clockSync.js&lt;/span&gt;
&lt;span class="kd"&gt;class&lt;/span&gt; &lt;span class="nc"&gt;ClockSync&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
  &lt;span class="nf"&gt;constructor&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;socket&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="k"&gt;this&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;socket&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nx"&gt;socket&lt;/span&gt;
    &lt;span class="k"&gt;this&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;offset&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="mi"&gt;0&lt;/span&gt;
    &lt;span class="k"&gt;this&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;rtt&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="mi"&gt;0&lt;/span&gt;
  &lt;span class="p"&gt;}&lt;/span&gt;

  &lt;span class="k"&gt;async&lt;/span&gt; &lt;span class="nf"&gt;calculateOffset&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="k"&gt;return&lt;/span&gt; &lt;span class="k"&gt;new&lt;/span&gt; &lt;span class="nc"&gt;Promise&lt;/span&gt;&lt;span class="p"&gt;((&lt;/span&gt;&lt;span class="nx"&gt;resolve&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="o"&gt;=&amp;gt;&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
      &lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="nx"&gt;t1&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nb"&gt;Date&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;now&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt;

      &lt;span class="k"&gt;this&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;socket&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;emit&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="s1"&gt;clock-ping&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt; &lt;span class="nx"&gt;t1&lt;/span&gt; &lt;span class="p"&gt;})&lt;/span&gt;

      &lt;span class="k"&gt;this&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;socket&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;once&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="s1"&gt;clock-pong&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="p"&gt;({&lt;/span&gt; &lt;span class="nx"&gt;t1&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="nx"&gt;t2&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="nx"&gt;t3&lt;/span&gt; &lt;span class="p"&gt;})&lt;/span&gt; &lt;span class="o"&gt;=&amp;gt;&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="nx"&gt;t4&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nb"&gt;Date&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;now&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt;

        &lt;span class="c1"&gt;// NTP offset formula&lt;/span&gt;
        &lt;span class="k"&gt;this&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;rtt&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;t4&lt;/span&gt; &lt;span class="o"&gt;-&lt;/span&gt; &lt;span class="nx"&gt;t1&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="o"&gt;-&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;t3&lt;/span&gt; &lt;span class="o"&gt;-&lt;/span&gt; &lt;span class="nx"&gt;t2&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
        &lt;span class="k"&gt;this&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;offset&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="p"&gt;((&lt;/span&gt;&lt;span class="nx"&gt;t2&lt;/span&gt; &lt;span class="o"&gt;-&lt;/span&gt; &lt;span class="nx"&gt;t1&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="o"&gt;+&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;t3&lt;/span&gt; &lt;span class="o"&gt;-&lt;/span&gt; &lt;span class="nx"&gt;t4&lt;/span&gt;&lt;span class="p"&gt;))&lt;/span&gt; &lt;span class="o"&gt;/&lt;/span&gt; &lt;span class="mi"&gt;2&lt;/span&gt;

        &lt;span class="nx"&gt;console&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;log&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="s2"&gt;`Clock offset: &lt;/span&gt;&lt;span class="p"&gt;${&lt;/span&gt;&lt;span class="k"&gt;this&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;offset&lt;/span&gt;&lt;span class="p"&gt;}&lt;/span&gt;&lt;span class="s2"&gt;ms, RTT: &lt;/span&gt;&lt;span class="p"&gt;${&lt;/span&gt;&lt;span class="k"&gt;this&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;rtt&lt;/span&gt;&lt;span class="p"&gt;}&lt;/span&gt;&lt;span class="s2"&gt;ms`&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
        &lt;span class="nf"&gt;resolve&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="k"&gt;this&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;offset&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
      &lt;span class="p"&gt;})&lt;/span&gt;
    &lt;span class="p"&gt;})&lt;/span&gt;
  &lt;span class="p"&gt;}&lt;/span&gt;

  &lt;span class="c1"&gt;// Schedule playback to start at a future agreed timestamp&lt;/span&gt;
  &lt;span class="c1"&gt;// Both clients receive the same startAt value&lt;/span&gt;
  &lt;span class="c1"&gt;// Network delay is already accounted for in the offset&lt;/span&gt;
  &lt;span class="nf"&gt;schedulePlayback&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;startAt&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="nx"&gt;localStartAt&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nx"&gt;startAt&lt;/span&gt; &lt;span class="o"&gt;+&lt;/span&gt; &lt;span class="k"&gt;this&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;offset&lt;/span&gt;
    &lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="nx"&gt;delay&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nx"&gt;localStartAt&lt;/span&gt; &lt;span class="o"&gt;-&lt;/span&gt; &lt;span class="nb"&gt;Date&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;now&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt;

    &lt;span class="k"&gt;if &lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;delay&lt;/span&gt; &lt;span class="o"&gt;&amp;gt;&lt;/span&gt; &lt;span class="mi"&gt;0&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
      &lt;span class="nf"&gt;setTimeout&lt;/span&gt;&lt;span class="p"&gt;(()&lt;/span&gt; &lt;span class="o"&gt;=&amp;gt;&lt;/span&gt; &lt;span class="k"&gt;this&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;triggerPlayback&lt;/span&gt;&lt;span class="p"&gt;(),&lt;/span&gt; &lt;span class="nx"&gt;delay&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt; &lt;span class="k"&gt;else&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
      &lt;span class="k"&gt;this&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;triggerPlayback&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;
  &lt;span class="p"&gt;}&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;h3&gt;
  
  
  Tier 2: Gradual Drift Correction (The Silent Fix)
&lt;/h3&gt;

&lt;p&gt;For small ongoing drift under 2 seconds, SameRow adjusts playback rate rather than seeking. This is the same technique streaming platforms use — imperceptibly playing at 1.05x or 0.95x until the clients converge:&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight javascript"&gt;&lt;code&gt;&lt;span class="c1"&gt;// client/driftCompensation.js&lt;/span&gt;
&lt;span class="kd"&gt;class&lt;/span&gt; &lt;span class="nc"&gt;DriftCompensation&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
  &lt;span class="nf"&gt;constructor&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;jellyfinClient&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="k"&gt;this&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;jellyfin&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nx"&gt;jellyfinClient&lt;/span&gt;
    &lt;span class="k"&gt;this&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;checkInterval&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="kc"&gt;null&lt;/span&gt;
  &lt;span class="p"&gt;}&lt;/span&gt;

  &lt;span class="nf"&gt;start&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;sessionId&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="nx"&gt;getExpectedTime&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="k"&gt;this&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;checkInterval&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nf"&gt;setInterval&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="k"&gt;async &lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="o"&gt;=&amp;gt;&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
      &lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="nx"&gt;state&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="k"&gt;await&lt;/span&gt; &lt;span class="k"&gt;this&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;jellyfin&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;getPlaybackState&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;sessionId&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
      &lt;span class="k"&gt;if &lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="o"&gt;!&lt;/span&gt;&lt;span class="nx"&gt;state&lt;/span&gt; &lt;span class="o"&gt;||&lt;/span&gt; &lt;span class="o"&gt;!&lt;/span&gt;&lt;span class="nx"&gt;state&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;isPlaying&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="k"&gt;return&lt;/span&gt;

      &lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="nx"&gt;expectedTime&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nf"&gt;getExpectedTime&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt;
      &lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="nx"&gt;drift&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nx"&gt;state&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;currentTime&lt;/span&gt; &lt;span class="o"&gt;-&lt;/span&gt; &lt;span class="nx"&gt;expectedTime&lt;/span&gt;

      &lt;span class="k"&gt;await&lt;/span&gt; &lt;span class="k"&gt;this&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;compensate&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;sessionId&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="nx"&gt;drift&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
    &lt;span class="p"&gt;},&lt;/span&gt; &lt;span class="mi"&gt;1000&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
  &lt;span class="p"&gt;}&lt;/span&gt;

  &lt;span class="k"&gt;async&lt;/span&gt; &lt;span class="nf"&gt;compensate&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;sessionId&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="nx"&gt;drift&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="nx"&gt;absDrift&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nb"&gt;Math&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;abs&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;drift&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;

    &lt;span class="k"&gt;if &lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;absDrift&lt;/span&gt; &lt;span class="o"&gt;&amp;lt;&lt;/span&gt; &lt;span class="mf"&gt;0.1&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
      &lt;span class="c1"&gt;// Under 100ms — within acceptable tolerance, do nothing&lt;/span&gt;
      &lt;span class="k"&gt;return&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;

    &lt;span class="k"&gt;if &lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;absDrift&lt;/span&gt; &lt;span class="o"&gt;&amp;gt;=&lt;/span&gt; &lt;span class="mf"&gt;0.1&lt;/span&gt; &lt;span class="o"&gt;&amp;amp;&amp;amp;&lt;/span&gt; &lt;span class="nx"&gt;absDrift&lt;/span&gt; &lt;span class="o"&gt;&amp;lt;&lt;/span&gt; &lt;span class="mf"&gt;0.5&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
      &lt;span class="c1"&gt;// 100ms to 500ms — silent rate adjustment&lt;/span&gt;
      &lt;span class="c1"&gt;// User never notices a 5% speed change&lt;/span&gt;
      &lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="nx"&gt;rate&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nx"&gt;drift&lt;/span&gt; &lt;span class="o"&gt;&amp;gt;&lt;/span&gt; &lt;span class="mi"&gt;0&lt;/span&gt; &lt;span class="p"&gt;?&lt;/span&gt; &lt;span class="mf"&gt;0.95&lt;/span&gt; &lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="mf"&gt;1.05&lt;/span&gt;
      &lt;span class="k"&gt;await&lt;/span&gt; &lt;span class="k"&gt;this&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;jellyfin&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;setPlaybackRate&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;sessionId&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="nx"&gt;rate&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;

    &lt;span class="p"&gt;}&lt;/span&gt; &lt;span class="k"&gt;else&lt;/span&gt; &lt;span class="k"&gt;if &lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;absDrift&lt;/span&gt; &lt;span class="o"&gt;&amp;gt;=&lt;/span&gt; &lt;span class="mf"&gt;0.5&lt;/span&gt; &lt;span class="o"&gt;&amp;amp;&amp;amp;&lt;/span&gt; &lt;span class="nx"&gt;absDrift&lt;/span&gt; &lt;span class="o"&gt;&amp;lt;&lt;/span&gt; &lt;span class="mf"&gt;2.0&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
      &lt;span class="c1"&gt;// 500ms to 2s — more aggressive rate adjustment&lt;/span&gt;
      &lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="nx"&gt;rate&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nx"&gt;drift&lt;/span&gt; &lt;span class="o"&gt;&amp;gt;&lt;/span&gt; &lt;span class="mi"&gt;0&lt;/span&gt; &lt;span class="p"&gt;?&lt;/span&gt; &lt;span class="mf"&gt;0.90&lt;/span&gt; &lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="mf"&gt;1.10&lt;/span&gt;
      &lt;span class="k"&gt;await&lt;/span&gt; &lt;span class="k"&gt;this&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;jellyfin&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;setPlaybackRate&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;sessionId&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="nx"&gt;rate&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;

    &lt;span class="p"&gt;}&lt;/span&gt; &lt;span class="k"&gt;else&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
      &lt;span class="c1"&gt;// Over 2s — hard resync, pause both clients&lt;/span&gt;
      &lt;span class="k"&gt;await&lt;/span&gt; &lt;span class="k"&gt;this&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;hardResync&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;sessionId&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;
  &lt;span class="p"&gt;}&lt;/span&gt;

  &lt;span class="k"&gt;async&lt;/span&gt; &lt;span class="nf"&gt;hardResync&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;sessionId&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="c1"&gt;// Pause, seek to correct position, resume&lt;/span&gt;
    &lt;span class="c1"&gt;// This is the last resort — visible to user but necessary&lt;/span&gt;
    &lt;span class="nx"&gt;console&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nf"&gt;log&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="s1"&gt;Drift exceeded 2s threshold — executing hard resync&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
    &lt;span class="c1"&gt;// Implementation: emit resync event to signaling server&lt;/span&gt;
    &lt;span class="c1"&gt;// Server broadcasts pause + seek + resume to all clients&lt;/span&gt;
  &lt;span class="p"&gt;}&lt;/span&gt;

  &lt;span class="nf"&gt;stop&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="nf"&gt;clearInterval&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="k"&gt;this&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;checkInterval&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt;
  &lt;span class="p"&gt;}&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;h3&gt;
  
  
  Tier 3: Hard Resync
&lt;/h3&gt;

&lt;p&gt;Only triggered when drift exceeds 2 seconds — network congestion, a client that was backgrounded, a machine that went to sleep. At this point invisible correction isn't possible and both clients pause, seek to the correct timestamp, and resume together.&lt;/p&gt;




&lt;h2&gt;
  
  
  Docker Deployment
&lt;/h2&gt;

&lt;p&gt;The entire stack ships as a single &lt;code&gt;docker-compose.yml&lt;/code&gt;. Any user with Docker installed can run SameRow with their own Jellyfin instance in under five minutes:&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight yaml"&gt;&lt;code&gt;&lt;span class="c1"&gt;# docker-compose.yml&lt;/span&gt;
&lt;span class="na"&gt;version&lt;/span&gt;&lt;span class="pi"&gt;:&lt;/span&gt; &lt;span class="s1"&gt;'&lt;/span&gt;&lt;span class="s"&gt;3.8'&lt;/span&gt;

&lt;span class="na"&gt;services&lt;/span&gt;&lt;span class="pi"&gt;:&lt;/span&gt;
  &lt;span class="na"&gt;signaling&lt;/span&gt;&lt;span class="pi"&gt;:&lt;/span&gt;
    &lt;span class="na"&gt;build&lt;/span&gt;&lt;span class="pi"&gt;:&lt;/span&gt; &lt;span class="s"&gt;./signaling&lt;/span&gt;
    &lt;span class="na"&gt;ports&lt;/span&gt;&lt;span class="pi"&gt;:&lt;/span&gt;
      &lt;span class="pi"&gt;-&lt;/span&gt; &lt;span class="s2"&gt;"&lt;/span&gt;&lt;span class="s"&gt;3001:3001"&lt;/span&gt;
    &lt;span class="na"&gt;environment&lt;/span&gt;&lt;span class="pi"&gt;:&lt;/span&gt;
      &lt;span class="pi"&gt;-&lt;/span&gt; &lt;span class="s"&gt;NODE_ENV=production&lt;/span&gt;
    &lt;span class="na"&gt;restart&lt;/span&gt;&lt;span class="pi"&gt;:&lt;/span&gt; &lt;span class="s"&gt;unless-stopped&lt;/span&gt;

  &lt;span class="na"&gt;client&lt;/span&gt;&lt;span class="pi"&gt;:&lt;/span&gt;
    &lt;span class="na"&gt;build&lt;/span&gt;&lt;span class="pi"&gt;:&lt;/span&gt; &lt;span class="s"&gt;./client&lt;/span&gt;
    &lt;span class="na"&gt;ports&lt;/span&gt;&lt;span class="pi"&gt;:&lt;/span&gt;
      &lt;span class="pi"&gt;-&lt;/span&gt; &lt;span class="s2"&gt;"&lt;/span&gt;&lt;span class="s"&gt;3000:3000"&lt;/span&gt;
    &lt;span class="na"&gt;environment&lt;/span&gt;&lt;span class="pi"&gt;:&lt;/span&gt;
      &lt;span class="pi"&gt;-&lt;/span&gt; &lt;span class="s"&gt;NEXT_PUBLIC_SIGNALING_URL=http://localhost:3001&lt;/span&gt;
    &lt;span class="na"&gt;depends_on&lt;/span&gt;&lt;span class="pi"&gt;:&lt;/span&gt;
      &lt;span class="pi"&gt;-&lt;/span&gt; &lt;span class="s"&gt;signaling&lt;/span&gt;
    &lt;span class="na"&gt;restart&lt;/span&gt;&lt;span class="pi"&gt;:&lt;/span&gt; &lt;span class="s"&gt;unless-stopped&lt;/span&gt;

&lt;span class="na"&gt;networks&lt;/span&gt;&lt;span class="pi"&gt;:&lt;/span&gt;
  &lt;span class="na"&gt;default&lt;/span&gt;&lt;span class="pi"&gt;:&lt;/span&gt;
    &lt;span class="na"&gt;driver&lt;/span&gt;&lt;span class="pi"&gt;:&lt;/span&gt; &lt;span class="s"&gt;bridge&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;





&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight docker"&gt;&lt;code&gt;&lt;span class="c"&gt;# signaling/Dockerfile&lt;/span&gt;
&lt;span class="k"&gt;FROM&lt;/span&gt;&lt;span class="s"&gt; node:18-alpine&lt;/span&gt;

&lt;span class="k"&gt;WORKDIR&lt;/span&gt;&lt;span class="s"&gt; /app&lt;/span&gt;
&lt;span class="k"&gt;COPY&lt;/span&gt;&lt;span class="s"&gt; package*.json ./&lt;/span&gt;
&lt;span class="k"&gt;RUN &lt;/span&gt;npm ci &lt;span class="nt"&gt;--only&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;production

&lt;span class="k"&gt;COPY&lt;/span&gt;&lt;span class="s"&gt; . .&lt;/span&gt;
&lt;span class="k"&gt;EXPOSE&lt;/span&gt;&lt;span class="s"&gt; 3001&lt;/span&gt;

&lt;span class="k"&gt;CMD&lt;/span&gt;&lt;span class="s"&gt; ["node", "index.js"]&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;The Jellyfin instances are not containerized here — they're external. Users bring their own. The &lt;code&gt;JELLYFIN_URL&lt;/code&gt; and &lt;code&gt;JELLYFIN_API_KEY&lt;/code&gt; are runtime environment variables, meaning SameRow works with any Jellyfin instance anywhere, including behind a Cloudflare Tunnel.&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight shell"&gt;&lt;code&gt;&lt;span class="c"&gt;# One command deployment&lt;/span&gt;
&lt;span class="nv"&gt;JELLYFIN_URL&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;https://jellyfin.yourdomain.com &lt;span class="se"&gt;\&lt;/span&gt;
&lt;span class="nv"&gt;JELLYFIN_API_KEY&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;your_api_key_here &lt;span class="se"&gt;\&lt;/span&gt;
docker-compose up &lt;span class="nt"&gt;-d&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;






&lt;h2&gt;
  
  
  Key Features Summary
&lt;/h2&gt;

&lt;div class="table-wrapper-paragraph"&gt;&lt;table&gt;
&lt;thead&gt;
&lt;tr&gt;
&lt;th&gt;Feature&lt;/th&gt;
&lt;th&gt;Implementation&lt;/th&gt;
&lt;th&gt;Why it matters&lt;/th&gt;
&lt;/tr&gt;
&lt;/thead&gt;
&lt;tbody&gt;
&lt;tr&gt;
&lt;td&gt;Synchronized playback&lt;/td&gt;
&lt;td&gt;Jellyfin API polling + signaling server&lt;/td&gt;
&lt;td&gt;True 4K, no quality loss&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;CGNAT bypass&lt;/td&gt;
&lt;td&gt;Cloudflare Tunnels&lt;/td&gt;
&lt;td&gt;Works on any home connection&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Drift compensation&lt;/td&gt;
&lt;td&gt;Three-tier rate adjustment&lt;/td&gt;
&lt;td&gt;No jarring pause-and-resync&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Video calling&lt;/td&gt;
&lt;td&gt;WebRTC P2P&lt;/td&gt;
&lt;td&gt;See your friend while watching&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Screen sharing&lt;/td&gt;
&lt;td&gt;&lt;code&gt;getDisplayMedia()&lt;/code&gt;&lt;/td&gt;
&lt;td&gt;Share UI context, not media&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Room management&lt;/td&gt;
&lt;td&gt;Socket.io + host authority model&lt;/td&gt;
&lt;td&gt;Prevents feedback loops&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Portable deployment&lt;/td&gt;
&lt;td&gt;Single Docker Compose file&lt;/td&gt;
&lt;td&gt;Anyone can self-host it&lt;/td&gt;
&lt;/tr&gt;
&lt;/tbody&gt;
&lt;/table&gt;&lt;/div&gt;




&lt;h2&gt;
  
  
  What's Next
&lt;/h2&gt;

&lt;p&gt;The current implementation uses polling to read Jellyfin state. The production upgrade is Jellyfin's webhooks plugin — real-time push events instead of 1-second polls, dropping the baseline latency from ~1000ms to near-zero.&lt;/p&gt;

&lt;p&gt;The TURN server situation also needs addressing for production. STUN works when both clients have relatively open NATs. Behind stricter firewalls — corporate networks, some mobile connections — WebRTC P2P fails and you need a TURN relay. Coturn is the standard self-hosted option and slots into the Docker Compose setup cleanly.&lt;/p&gt;

&lt;p&gt;The GitHub repository with full source, deployment documentation, and architecture diagrams is at: &lt;strong&gt;&lt;a href="https://github.com/devpratyushh/Samerow-V2" rel="noopener noreferrer"&gt;github.com/devpratyushh/samerow&lt;/a&gt;&lt;/strong&gt;&lt;/p&gt;




&lt;p&gt;&lt;em&gt;SameRow is open source. If you run a Jellyfin instance and want synchronized watch parties without giving up 4K quality, this is the setup.&lt;/em&gt;&lt;/p&gt;

</description>
      <category>selfhosted</category>
      <category>jellyfin</category>
      <category>linux</category>
      <category>docker</category>
    </item>
    <item>
      <title>Post-Mortem: Why My Ubuntu Docker Homelab Failed (And Why I Killed It)</title>
      <dc:creator>Pratyush Mishra</dc:creator>
      <pubDate>Sun, 12 Apr 2026 11:23:13 +0000</pubDate>
      <link>https://forem.com/devpratyush/post-mortem-why-my-ubuntu-docker-homelab-failed-and-why-i-killed-it-iem</link>
      <guid>https://forem.com/devpratyush/post-mortem-why-my-ubuntu-docker-homelab-failed-and-why-i-killed-it-iem</guid>
      <description>&lt;p&gt;&lt;a href="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fivajivss7kcow6y4mww3.png" class="article-body-image-wrapper"&gt;&lt;img src="https://media2.dev.to/dynamic/image/width=800%2Cheight=%2Cfit=scale-down%2Cgravity=auto%2Cformat=auto/https%3A%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Farticles%2Fivajivss7kcow6y4mww3.png" alt=" " width="800" height="447"&gt;&lt;/a&gt;&lt;/p&gt;

&lt;h2&gt;
  
  
  The Origin Story
&lt;/h2&gt;

&lt;p&gt;It started with a spare 500GB hard drive and a problem that had been quietly annoying me for months.&lt;/p&gt;

&lt;p&gt;My digital life was fragmented across three different services I didn't control, two hard drives I kept forgetting to back up, and a Google Photos library that was one policy change away from becoming someone else's problem. July 2024. I had a virtualization host, a free weekend, and the dangerous combination of too much free time and just enough Linux knowledge to be overconfident.&lt;/p&gt;

&lt;p&gt;The original goal was modest — a basic NAS. Centralize the drives, access files from anywhere, stop worrying about losing photos. That was the plan.&lt;/p&gt;

&lt;p&gt;Scope creep had other ideas.&lt;/p&gt;

&lt;p&gt;Within a few weeks, the "basic NAS" had grown into something I started calling &lt;strong&gt;Ghar Labs v1&lt;/strong&gt; — a monolithic microservices host running:&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;
&lt;strong&gt;Media Automation&lt;/strong&gt; — Jellyfin with the full *Arr stack for automated library management&lt;/li&gt;
&lt;li&gt;
&lt;strong&gt;Sovereign Cloud&lt;/strong&gt; — Nextcloud replacing Google Drive and Photos entirely&lt;/li&gt;
&lt;li&gt;
&lt;strong&gt;Observability&lt;/strong&gt; — Prometheus, Grafana, and Netdata for real-time monitoring&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;The inspiration was equal parts practical and philosophical. I'd been reading about self-hosting communities — r/homelab, r/selfhosted — and the idea of owning your own data stack resonated. Not paranoia. Just the quiet satisfaction of knowing exactly where your files live and who has access to them.&lt;/p&gt;

&lt;p&gt;I also wanted to learn. Running production services on your own hardware teaches you things no tutorial covers — because tutorials don't page you at 3 a.m. when something breaks.&lt;/p&gt;




&lt;h2&gt;
  
  
  The Technical Architecture
&lt;/h2&gt;

&lt;p&gt;The entire system ran as a single &lt;strong&gt;Ubuntu Server 24.04 LTS&lt;/strong&gt; virtual machine, orchestrating 10+ containers via Docker Compose.&lt;/p&gt;

&lt;div class="table-wrapper-paragraph"&gt;&lt;table&gt;
&lt;thead&gt;
&lt;tr&gt;
&lt;th&gt;Component&lt;/th&gt;
&lt;th&gt;Choice&lt;/th&gt;
&lt;th&gt;Why&lt;/th&gt;
&lt;/tr&gt;
&lt;/thead&gt;
&lt;tbody&gt;
&lt;tr&gt;
&lt;td&gt;Hypervisor&lt;/td&gt;
&lt;td&gt;Oracle VirtualBox (Windows host)&lt;/td&gt;
&lt;td&gt;Already available, zero cost&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Resources&lt;/td&gt;
&lt;td&gt;4 vCPUs, 4GB RAM&lt;/td&gt;
&lt;td&gt;Proof of concept allocation&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Networking&lt;/td&gt;
&lt;td&gt;Bridged Adapter&lt;/td&gt;
&lt;td&gt;Direct LAN access for SMB&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Public routing&lt;/td&gt;
&lt;td&gt;Cloudflare Tunnels&lt;/td&gt;
&lt;td&gt;CGNAT bypass, no exposed ports&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td&gt;Private routing&lt;/td&gt;
&lt;td&gt;Tailscale&lt;/td&gt;
&lt;td&gt;Secure SSH and SMB access&lt;/td&gt;
&lt;/tr&gt;
&lt;/tbody&gt;
&lt;/table&gt;&lt;/div&gt;

&lt;p&gt;All services were containerized. To prevent I/O errors and duplicate media files, the downloader and media player were pointed at the &lt;strong&gt;exact same physical path&lt;/strong&gt; using strict &lt;code&gt;PUID&lt;/code&gt;/&lt;code&gt;PGID&lt;/code&gt; permissions:&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight shell"&gt;&lt;code&gt;/mnt/data/
├── media/              &lt;span class="c"&gt;# The unified directory&lt;/span&gt;
│   ├── movies/
│   └── shows/
└── nextcloud/          &lt;span class="c"&gt;# Sovereign cloud data&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;Clean architecture on paper. Production, as usual, had other plans.&lt;/p&gt;




&lt;h2&gt;
  
  
  The CGNAT Problem
&lt;/h2&gt;

&lt;p&gt;The first real engineering challenge wasn't Docker. It was my ISP.&lt;/p&gt;

&lt;p&gt;CGNAT — Carrier-Grade NAT — means your ISP assigns you a private IP address shared with potentially hundreds of other subscribers. Port forwarding is impossible. Your server is invisible to the public internet. No &lt;code&gt;A&lt;/code&gt; record is going to help you there.&lt;/p&gt;

&lt;p&gt;The naive solution is to rent a VPS and reverse proxy everything through it. That works, but it routes all your traffic — including 4K media — through a server you're paying for by the gigabyte. Expensive, slow, and architecturally wasteful.&lt;/p&gt;

&lt;p&gt;After research and a lot of trial and error, I landed on a split-tunneling approach:&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;
&lt;strong&gt;Public routing:&lt;/strong&gt; Cloudflare Tunnels handled inbound HTTP traffic (Nextcloud web interface, Jellyfin, dashboards) without ever exposing my origin IP. No open ports required. The tunnel runs as a lightweight daemon on the host and registers itself with Cloudflare's edge network.&lt;/li&gt;
&lt;li&gt;
&lt;strong&gt;Private routing:&lt;/strong&gt; Tailscale handled everything that didn't need to be public — SMB shares, direct SSH access, internal dashboards. Zero-config mesh VPN with WireGuard under the hood.
&lt;/li&gt;
&lt;/ul&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight shell"&gt;&lt;code&gt;&lt;span class="c"&gt;# Cloudflare tunnel config&lt;/span&gt;
tunnel: &amp;lt;YOUR_TUNNEL_ID&amp;gt;
credentials-file: /root/.cloudflared/&amp;lt;YOUR_TUNNEL_ID&amp;gt;.json

ingress:
  - &lt;span class="nb"&gt;hostname&lt;/span&gt;: nextcloud.yourdomain.com
    service: http://localhost:80
  - &lt;span class="nb"&gt;hostname&lt;/span&gt;: jellyfin.yourdomain.com
    service: http://localhost:8096
  - service: http_status:404
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;The result was a server that was fully accessible from anywhere in the world, with zero open firewall ports and zero VPS costs. Public traffic through Cloudflare's edge. Private traffic through Tailscale's encrypted mesh. The ISP's CGNAT became irrelevant.&lt;/p&gt;

&lt;p&gt;It was the part of this project I was most proud of. It was also completely unrelated to why the server eventually died.&lt;/p&gt;




&lt;h2&gt;
  
  
  Failure Point 1: The Zombie Process Leak
&lt;/h2&gt;

&lt;p&gt;Over weeks of uptime, RAM usage would creep upward with no corresponding spike in CPU. The server wasn't doing more work — it just wasn't cleaning up after itself.&lt;/p&gt;

&lt;p&gt;Logging into the terminal eventually surfaced a warning: &lt;strong&gt;2 zombie processes&lt;/strong&gt;.&lt;/p&gt;

&lt;p&gt;A subsequent &lt;code&gt;htop&lt;/code&gt; audit confirmed the diagnosis.&lt;/p&gt;

&lt;p&gt;Docker containers were not reaping child processes correctly. When you run an application inside a container without an init system — &lt;code&gt;dumb-init&lt;/code&gt; or &lt;code&gt;tini&lt;/code&gt; — &lt;strong&gt;PID 1 inside the container doesn't know how to adopt orphaned processes.&lt;/strong&gt; They linger in the process table, unconsumed, until the host reboots.&lt;/p&gt;

&lt;p&gt;The fix is straightforward: add &lt;code&gt;--init&lt;/code&gt; to your &lt;code&gt;docker run&lt;/code&gt; call, or in Compose:&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight yaml"&gt;&lt;code&gt;&lt;span class="na"&gt;services&lt;/span&gt;&lt;span class="pi"&gt;:&lt;/span&gt;
  &lt;span class="na"&gt;your-app&lt;/span&gt;&lt;span class="pi"&gt;:&lt;/span&gt;
    &lt;span class="na"&gt;init&lt;/span&gt;&lt;span class="pi"&gt;:&lt;/span&gt; &lt;span class="kc"&gt;true&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;I learned this after the fact. The server did not.&lt;/p&gt;




&lt;h2&gt;
  
  
  Failure Point 2: Silent OOM Kills
&lt;/h2&gt;

&lt;p&gt;Core services like Nextcloud held up reasonably well. Heavier JVM and Go-based monitoring tools did not — they were fighting over the same 4GB ceiling.&lt;/p&gt;

&lt;p&gt;During my final audit before decommissioning, a routine &lt;code&gt;docker ps -a&lt;/code&gt; revealed what I had missed for months:&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight plaintext"&gt;&lt;code&gt;CONTAINER ID   IMAGE     COMMAND   STATUS
a3f1b2c9d4e5   grafana   ...       Exited (255) 87 days ago
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;Grafana had silently crashed — &lt;strong&gt;exit code 255, OOM killed&lt;/strong&gt; — and never came back. Docker's restart policy tried, the kernel said no, and the container just quietly stopped existing. No alert. No notification. The dashboard I thought was watching my stack had itself gone dark.&lt;/p&gt;

&lt;p&gt;The lesson: &lt;code&gt;docker ps -a&lt;/code&gt; is not optional. Automate the check, or instrument a watchdog. A monitoring tool that nobody monitors is just a pretty corpse.&lt;/p&gt;




&lt;h2&gt;
  
  
  Failure Point 3: The Single Point of Failure
&lt;/h2&gt;

&lt;p&gt;The zombie leak and the OOM kills were annoying. This one was existential.&lt;/p&gt;

&lt;p&gt;The entire lab lived on one virtual disk (&lt;code&gt;.vdi&lt;/code&gt;). One volume, no redundancy:&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;❌ No ZFS bit-rot protection&lt;/li&gt;
&lt;li&gt;❌ No RAID parity&lt;/li&gt;
&lt;li&gt;❌ No snapshots&lt;/li&gt;
&lt;li&gt;❌ No off-host backups of the database&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;A single bad sector — or a host crash mid-write — could corrupt the Nextcloud database and take years of personal data with it. I had built a fairly sophisticated networking layer on top of a foundation that was, architecturally, one &lt;code&gt;fsck&lt;/code&gt; error away from disaster.&lt;/p&gt;

&lt;p&gt;This is the part where I stopped calling it a "proof of concept" and started calling it "a liability."&lt;/p&gt;




&lt;h2&gt;
  
  
  The Resolution
&lt;/h2&gt;

&lt;p&gt;Ghar Labs v1 was a successful learning environment. In twelve months, it taught me things no tutorial would:&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;How Docker networking actually behaves under sustained load&lt;/li&gt;
&lt;li&gt;How to engineer around CGNAT without spending money on a VPS&lt;/li&gt;
&lt;li&gt;What happens to PID 1 when you don't think about it&lt;/li&gt;
&lt;li&gt;Why storage architecture is the foundation, not an afterthought&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;But a single-node VM with no storage redundancy, no init system, and a 4GB RAM ceiling is not where you keep data you care about.&lt;/p&gt;

&lt;p&gt;I decommissioned the Ubuntu host, wiped the drives, and migrated the entire stack to a dedicated bare-metal machine running &lt;strong&gt;TrueNAS Scale&lt;/strong&gt; with proper ZFS redundancy. The services are the same. The foundation is not.&lt;/p&gt;

&lt;p&gt;The spare 500GB drive that started this whole thing is now sitting in a ZFS mirror pool, bit-rot protected, snapshotted nightly.&lt;/p&gt;

&lt;p&gt;Sometimes the best thing you can do with a legacy server is document what it taught you, shut it down gracefully, and build the next one right.&lt;/p&gt;

&lt;p&gt;The full configuration archive — Compose files, Cloudflare tunnel configs, Tailscale ACLs — is preserved here for reference:&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;→ &lt;a href="https://github.com/devpratyushh/homelab-v1-archive/" rel="noopener noreferrer"&gt;devpratyushh/homelab-v1-archive&lt;/a&gt;&lt;/strong&gt;&lt;/p&gt;

&lt;p&gt;It's retired. But it earned its README.&lt;/p&gt;




&lt;p&gt;&lt;em&gt;Next post: Ghar Labs v2 — migrating the entire stack to TrueNAS Scale with ZFS, proper jail isolation, and a networking layer that survives a power cut.&lt;/em&gt;&lt;/p&gt;

</description>
      <category>docker</category>
      <category>ubuntu</category>
      <category>devops</category>
      <category>linux</category>
    </item>
  </channel>
</rss>
