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    <title>Forem: Aman Kushwaha</title>
    <description>The latest articles on Forem by Aman Kushwaha (@amankroot).</description>
    <link>https://forem.com/amankroot</link>
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      <title>Forem: Aman Kushwaha</title>
      <link>https://forem.com/amankroot</link>
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      <title>Identity on Solana: Your Wallet Is Your Account</title>
      <dc:creator>Aman Kushwaha</dc:creator>
      <pubDate>Mon, 25 May 2026 13:38:24 +0000</pubDate>
      <link>https://forem.com/amankroot/identity-on-solana-your-wallet-is-your-account-421h</link>
      <guid>https://forem.com/amankroot/identity-on-solana-your-wallet-is-your-account-421h</guid>
      <description>&lt;p&gt;If you come from Web2, the idea of “identity” probably means usernames, emails, passwords, and OAuth logins.&lt;/p&gt;

&lt;p&gt;You have a GitHub account. A Google account. A bank login. A Discord username.&lt;/p&gt;

&lt;p&gt;Each identity lives inside someone else’s database.&lt;/p&gt;

&lt;p&gt;Blockchain flips that model completely.&lt;/p&gt;

&lt;p&gt;On Solana, your identity starts with a cryptographic keypair, and unlike Web2 accounts, nobody issues it to you, manages it for you, or can recover it if you lose it.&lt;/p&gt;

&lt;p&gt;That sounds intimidating at first, but if you’ve ever used SSH keys, you already understand most of the concept.&lt;/p&gt;

&lt;h2&gt;
  
  
  &lt;strong&gt;Identity in Web2: Accounts Controlled by Platforms&lt;/strong&gt;
&lt;/h2&gt;

&lt;p&gt;In Web2, identity is fragmented.&lt;/p&gt;

&lt;p&gt;Your GitHub username is controlled by GitHub. Your email is controlled by your email provider. Your bank account is managed by your bank.&lt;/p&gt;

&lt;p&gt;Even when you “log in with Google,” your identity still depends on a centralized service validating who you are.&lt;/p&gt;

&lt;p&gt;The platform ultimately decides:&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;whether your account exists&lt;/li&gt;
&lt;li&gt;whether you can access it&lt;/li&gt;
&lt;li&gt;whether it gets suspended&lt;/li&gt;
&lt;li&gt;how your credentials are stored&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;Your identity is essentially an entry in a database.&lt;/p&gt;

&lt;p&gt;That model works, but it also means your online identity is scattered across dozens of systems that don’t naturally interoperate.&lt;/p&gt;

&lt;h2&gt;
  
  
  Solana Identity Starts With a Keypair
&lt;/h2&gt;

&lt;p&gt;On Solana, identity begins with a &lt;strong&gt;keypair&lt;/strong&gt;:&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;a &lt;strong&gt;public key&lt;/strong&gt; (your address)&lt;/li&gt;
&lt;li&gt;a &lt;strong&gt;private key&lt;/strong&gt; (your proof of ownership)&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;The public key is safe to share. The private key must remain secret.&lt;/p&gt;

&lt;p&gt;Here’s the important shift:&lt;/p&gt;

&lt;p&gt;Your wallet is not just an app.&lt;/p&gt;

&lt;p&gt;Your wallet represents your identity on the network.&lt;/p&gt;

&lt;p&gt;When you generate a Solana wallet, you are not “creating an account” on a company’s servers. You are generating cryptographic credentials locally on your machine.&lt;/p&gt;

&lt;p&gt;That identity exists independently of any application.&lt;/p&gt;

&lt;h2&gt;
  
  
  The SSH Key Analogy
&lt;/h2&gt;

&lt;p&gt;The closest Web2 analogy is SSH authentication.&lt;/p&gt;

&lt;p&gt;When you create an SSH keypair:&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;the public key goes on the server&lt;/li&gt;
&lt;li&gt;the private key stays with you&lt;/li&gt;
&lt;li&gt;you prove your identity by signing requests&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;Solana works almost the same way.&lt;/p&gt;

&lt;p&gt;The difference is that instead of authenticating to one server, you authenticate to an entire decentralized network.&lt;/p&gt;

&lt;p&gt;Every transaction you submit is signed with your private key. Validators on the Solana network verify the signature using your public key.&lt;/p&gt;

&lt;p&gt;If the signature checks out, the network accepts that &lt;em&gt;you&lt;/em&gt; authorized the action.&lt;/p&gt;

&lt;p&gt;No passwords.&lt;br&gt;
No sessions.&lt;br&gt;
No “forgot password” flow.&lt;/p&gt;

&lt;p&gt;Just cryptographic proof.&lt;/p&gt;

&lt;h2&gt;
  
  
  Why Solana Addresses Look Weird
&lt;/h2&gt;

&lt;p&gt;A Solana address looks something like this:&lt;/p&gt;

&lt;p&gt;&lt;code&gt;14grJpemFaf88c8tiVb77W7TYg2W3ir6pfkKz3YjhhZ5&lt;/code&gt;&lt;/p&gt;

&lt;p&gt;That’s a Base58-encoded Ed25519 public key.&lt;/p&gt;

&lt;p&gt;Base58 intentionally removes confusing characters like:&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;
&lt;code&gt;0&lt;/code&gt; (zero)&lt;/li&gt;
&lt;li&gt;
&lt;code&gt;O&lt;/code&gt; (capital o)&lt;/li&gt;
&lt;li&gt;
&lt;code&gt;I&lt;/code&gt; (capital i)&lt;/li&gt;
&lt;li&gt;
&lt;code&gt;l&lt;/code&gt; (lowercase L)&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;This reduces copy/paste and readability mistakes.&lt;/p&gt;

&lt;p&gt;Unlike usernames, these addresses are not assigned by a company. They are mathematically derived from your cryptographic keypair.&lt;/p&gt;

&lt;p&gt;That means nobody has to approve your identity creation.&lt;/p&gt;

&lt;p&gt;You simply generate one.&lt;/p&gt;

&lt;h2&gt;
  
  
  Ownership Without Permission
&lt;/h2&gt;

&lt;p&gt;This is where blockchain identity becomes fundamentally different from Web2 identity.&lt;/p&gt;

&lt;p&gt;In Web2, companies grant you access to your account.&lt;/p&gt;

&lt;p&gt;In Solana, possession of the private key &lt;em&gt;is&lt;/em&gt; ownership.&lt;/p&gt;

&lt;p&gt;If you control the private key:&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;you control the wallet&lt;/li&gt;
&lt;li&gt;you control the tokens&lt;/li&gt;
&lt;li&gt;you control the account activity&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;No admin can override your signature.&lt;/p&gt;

&lt;p&gt;No support team can reset your password.&lt;/p&gt;

&lt;p&gt;No company can freeze access simply because they host the application interface.&lt;/p&gt;

&lt;p&gt;That’s powerful, but it also introduces responsibility.&lt;/p&gt;

&lt;p&gt;If you lose your private key or recovery phrase, there is usually no recovery mechanism.&lt;/p&gt;

&lt;p&gt;Self-custody means self-responsibility.&lt;/p&gt;

&lt;h2&gt;
  
  
  One Identity Across Every Application
&lt;/h2&gt;

&lt;p&gt;One of the most interesting parts of on-chain identity is portability.&lt;/p&gt;

&lt;p&gt;In Web2, every app creates its own identity silo.&lt;/p&gt;

&lt;p&gt;On Solana, the same wallet can interact with:&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;decentralized finance (DeFi) apps&lt;/li&gt;
&lt;li&gt;NFT marketplaces&lt;/li&gt;
&lt;li&gt;governance systems&lt;/li&gt;
&lt;li&gt;games&lt;/li&gt;
&lt;li&gt;staking protocols&lt;/li&gt;
&lt;li&gt;social applications&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;Without creating a new account each time.&lt;/p&gt;

&lt;p&gt;Your identity works everywhere because the network itself recognizes your cryptographic signature.&lt;/p&gt;

&lt;p&gt;This creates a shared identity layer across applications.&lt;/p&gt;

&lt;p&gt;A governance app can verify token ownership.&lt;br&gt;
A game can check NFT ownership.&lt;br&gt;
A staking protocol can verify delegation history.&lt;/p&gt;

&lt;p&gt;All without needing permission from another company’s API.&lt;/p&gt;

&lt;h2&gt;
  
  
  Identity Becomes Public Infrastructure
&lt;/h2&gt;

&lt;p&gt;On Solana, your wallet becomes more than a login.&lt;/p&gt;

&lt;p&gt;It becomes:&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;your asset ownership record&lt;/li&gt;
&lt;li&gt;your transaction history&lt;/li&gt;
&lt;li&gt;your governance participation&lt;/li&gt;
&lt;li&gt;your reputation layer&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;That’s why people often say blockchain identity is “self-sovereign.”&lt;/p&gt;

&lt;p&gt;You are not borrowing identity from a platform.&lt;/p&gt;

&lt;p&gt;You are carrying it with you across the network.&lt;/p&gt;

&lt;h2&gt;
  
  
  Final Thoughts
&lt;/h2&gt;

&lt;p&gt;When I first started learning Solana, I thought wallets were just tools for holding tokens.&lt;/p&gt;

&lt;p&gt;But after working with keypairs, browser wallets, and signing transactions, I realized the wallet is really the foundation of identity in Web3.&lt;/p&gt;

&lt;p&gt;In Web2, identity is platform-centric.&lt;/p&gt;

&lt;p&gt;In Solana, identity is cryptographic.&lt;/p&gt;

&lt;p&gt;That single shift changes everything:&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;who controls access&lt;/li&gt;
&lt;li&gt;how applications interoperate&lt;/li&gt;
&lt;li&gt;what ownership actually means online&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;And once that clicks, a lot of Web3 concepts start making much more sense.&lt;/p&gt;

</description>
      <category>100daysofsolana</category>
      <category>solana</category>
      <category>web3</category>
      <category>blockchain</category>
    </item>
    <item>
      <title>Godot 4.0 Is Out Now</title>
      <dc:creator>Aman Kushwaha</dc:creator>
      <pubDate>Thu, 09 Mar 2023 04:56:43 +0000</pubDate>
      <link>https://forem.com/amankroot/godot-40-is-out-now-3pad</link>
      <guid>https://forem.com/amankroot/godot-40-is-out-now-3pad</guid>
      <description>&lt;p&gt;The new version includes significant upgrades to the engine’s scripting, networking, audio, UI design toolsets, and other features.&lt;/p&gt;

&lt;p&gt;&lt;iframe width="710" height="399" src="https://www.youtube.com/embed/chXAjMQrcZk"&gt;
&lt;/iframe&gt;
&lt;/p&gt;

&lt;p&gt;The open-source game engine’s latest major version, Godot 4.0, has been made available by the Godot team. The much-awaited 4.0 upgrade includes significant improvements to the engine’s scripting, networking, audio, and UI design toolkits. It also improves the Godot Editor’s user experience while extending platform compatibility.&lt;/p&gt;

&lt;p&gt;A new Vulkan rendering backend, real-time global illumination solutions, a volumetric fog system, and improvements to the simulation and character animation toolsets are notable additions for artists and developers.&lt;/p&gt;

&lt;p&gt;A new rendering backend for desktop and mobile devices based on the free and open-source Vulkan graphics API is available in Godot 4.0. Godot 4.0 offers a noticeable visual upgrade over its predecessor thanks to the addition of Vulkan and is ready to keep up with current game development.&lt;/p&gt;

&lt;p&gt;&lt;a href="https://res.cloudinary.com/practicaldev/image/fetch/s--9U5kzSTh--/c_limit%2Cf_auto%2Cfl_progressive%2Cq_auto%2Cw_800/https://dev-to-uploads.s3.amazonaws.com/uploads/articles/78g6yba8r1t9apkddl30.png" class="article-body-image-wrapper"&gt;&lt;img src="https://res.cloudinary.com/practicaldev/image/fetch/s--9U5kzSTh--/c_limit%2Cf_auto%2Cfl_progressive%2Cq_auto%2Cw_800/https://dev-to-uploads.s3.amazonaws.com/uploads/articles/78g6yba8r1t9apkddl30.png" alt="Image description" width="800" height="450"&gt;&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;SDFGI and VoxelGI, two real-time global illumination technologies that greatly improve lighting quality, are also included in the new version of the engine.&lt;/p&gt;

&lt;p&gt;Although SDFGI is the slower of the two GI systems, it should run smoothly on most desktop GPUs. In contrast, VoxelGI is quicker but necessitates more setup, making it perfect for small- to medium-sized situations. The engine’s ability to render shadows has also been considerably improved. Godot now enables lightmap baking for mobile games, which can be done on both the GPU and CPU.&lt;/p&gt;

&lt;p&gt;&lt;a href="https://res.cloudinary.com/practicaldev/image/fetch/s--5xx8gq8J--/c_limit%2Cf_auto%2Cfl_progressive%2Cq_auto%2Cw_800/https://dev-to-uploads.s3.amazonaws.com/uploads/articles/vf2ngumogc1h9jf2fb5v.png" class="article-body-image-wrapper"&gt;&lt;img src="https://res.cloudinary.com/practicaldev/image/fetch/s--5xx8gq8J--/c_limit%2Cf_auto%2Cfl_progressive%2Cq_auto%2Cw_800/https://dev-to-uploads.s3.amazonaws.com/uploads/articles/vf2ngumogc1h9jf2fb5v.png" alt="Image description" width="800" height="450"&gt;&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;Together with these new environment effects, Godot 4.0 also adds a volumetric fog system and unique sky shaders to the game engine. Also, the engine now features a new animation library structure that makes it simpler to reuse animations between projects. The mixing mechanism and animation retargeting system have also been improved.&lt;/p&gt;

&lt;p&gt;In addition, the updated Godot Physics engine replaces the open-source Bullet physics framework that was previously used in the latest version of the engine. A number of features, including soft bodies, clothing, and heightmap-based collision with terrain, are supported by the new engine.&lt;/p&gt;

&lt;p&gt;For those who are not familiar with the programme, Godot is an open-source game engine that offers a competitive advantage over Unity and other for-profit game engines for desktop, console, and mobile games in both 2D and 3D.&lt;/p&gt;

&lt;p&gt;If you’ve never used it before, we strongly advise you to check out the &lt;strong&gt;&lt;a href="https://youtube.com/playlist?list=PLhqJJNjsQ7KEcm-iYJ2a8UCRN62bTneKa"&gt;Playlist&lt;/a&gt; by GDQuest&lt;/strong&gt; to get started in the field of gaming, which offers a variety of instructive video tutorials, that will aid in your understanding of the engine.&lt;/p&gt;

&lt;p&gt;Don’t forget to follow us on Instagram, as well as join our Dev.to feeds for more informative content related to game/app development.&lt;/p&gt;

</description>
      <category>godot</category>
      <category>gamedev</category>
      <category>devjournal</category>
      <category>beginners</category>
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