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    <title>Forem: Alex Tana</title>
    <description>The latest articles on Forem by Alex Tana (@alextana).</description>
    <link>https://forem.com/alextana</link>
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      <title>Forem: Alex Tana</title>
      <link>https://forem.com/alextana</link>
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    <item>
      <title>A beautiful memory game built with Svelte and TypeScript</title>
      <dc:creator>Alex Tana</dc:creator>
      <pubDate>Sat, 04 Jun 2022 13:13:04 +0000</pubDate>
      <link>https://forem.com/alextana/a-beautiful-memory-game-built-with-svelte-and-typescript-3cnp</link>
      <guid>https://forem.com/alextana/a-beautiful-memory-game-built-with-svelte-and-typescript-3cnp</guid>
      <description>&lt;p&gt;Whilst building my portfolio website I thought it would be cool to add a little memory game for the user to play and decided it could be a great fun project to get some curious programmers to check out this wonderful compiler/framework called &lt;strong&gt;Svelte&lt;/strong&gt;.&lt;/p&gt;

&lt;h2&gt;
  
  
  Preview of what we're about to build:
&lt;/h2&gt;

&lt;p&gt;&lt;a href="https://memory-game-tutorial.netlify.app/"&gt;Preview&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;In this tutorial we're going to be use SvelteKit and Tailwind CSS - It's super simple to setup, two commands and you're good to go.&lt;/p&gt;

&lt;p&gt;Open your terminal of choice and write this command:&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight plaintext"&gt;&lt;code&gt;npm init svelte your-app-name
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;Svelte is going to ask you a couple of questions, for the purpose of this tutorial you'll want to use TypeScript, ESLINT and Prettier for code formatting and we can skip PlayWright as we're not going do create any tests.&lt;/p&gt;

&lt;p&gt;To install tailwind for your project you can just use this command:&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight plaintext"&gt;&lt;code&gt;npx svelte-add@latest tailwindcss
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;h1&gt;
  
  
  All Set!
&lt;/h1&gt;

&lt;p&gt;Before starting coding it'll be helpful to write down every single thing we expect our program to do, let's sum it up:&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;let the player uncover the cards by clicking on them&lt;/li&gt;
&lt;li&gt;only let a max of two cards to be uncovered at any time&lt;/li&gt;
&lt;li&gt;if two cards are uncovered then perform a check&lt;/li&gt;
&lt;li&gt;if the two cards have the same symbol then it's a pair&lt;/li&gt;
&lt;li&gt;if not then cover them up again&lt;/li&gt;
&lt;li&gt;if all the cards are uncovered the player wins&lt;/li&gt;
&lt;/ul&gt;

&lt;h2&gt;
  
  
  EDGE CASES
&lt;/h2&gt;

&lt;ul&gt;
&lt;li&gt;if a card is already uncovered don't cover it&lt;/li&gt;
&lt;li&gt;if two cards are already uncovered and the user clicks again, do nothing&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;Writing things down might seem like an extra step but it really helps to visualise all the components you might need and find most of the gotchas that you could encounter.&lt;/p&gt;

&lt;p&gt;I'm going to put all the game code in a "Game" component, so inside of the "src" folder I'll create a "lib" folder that will contain all my files, "lib" is useful in SvelteKit because it provides what we call an "alias", meaning that if you have a file that is stored in&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight plaintext"&gt;&lt;code&gt;"src/lib/components/game/Game.svelte"
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;you can import it by saying:&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight javascript"&gt;&lt;code&gt;&lt;span class="k"&gt;import&lt;/span&gt; &lt;span class="nx"&gt;Game&lt;/span&gt; &lt;span class="k"&gt;from&lt;/span&gt; &lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="s1"&gt;$lib/components/game/Game.svelte&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;Ok so now your "/src/routes/index.svelte" file should look something like this:&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight typescript"&gt;&lt;code&gt;&lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="nx"&gt;script&lt;/span&gt; &lt;span class="nx"&gt;lang&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;ts&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="o"&gt;&amp;gt;&lt;/span&gt;
    &lt;span class="k"&gt;import&lt;/span&gt; &lt;span class="nx"&gt;Game&lt;/span&gt; &lt;span class="k"&gt;from&lt;/span&gt; &lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="s1"&gt;$lib/components/Game.svelte&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
&lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="sr"&gt;/script&lt;/span&gt;&lt;span class="err"&gt;&amp;gt;
&lt;/span&gt;
&lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="nx"&gt;Game&lt;/span&gt; &lt;span class="o"&gt;/&amp;gt;&lt;/span&gt;

&lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="nx"&gt;style&lt;/span&gt;&lt;span class="o"&gt;&amp;gt;&lt;/span&gt;
    &lt;span class="p"&gt;:&lt;/span&gt;&lt;span class="nb"&gt;global&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;body&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="nx"&gt;background&lt;/span&gt;&lt;span class="o"&gt;-&lt;/span&gt;&lt;span class="nx"&gt;color&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nx"&gt;rgb&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="mi"&gt;15&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="mi"&gt;23&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="mi"&gt;42&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;
&lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="sr"&gt;/style&lt;/span&gt;&lt;span class="err"&gt;&amp;gt;
&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;the :global(body) tag is just telling svelte that the current rule applied to "body" is going to be applied to every file in the project -- so for every page the background is going to be &lt;br&gt;
"rgb(15, 23, 42)"&lt;/p&gt;

&lt;p&gt;Now let's create a "Game.svelte" file in "/src/lib/components"&lt;/p&gt;



&lt;p&gt;By looking at the list of things our program needs to do we can see all the variables we're going to need to implement a basic version of the game so let's create them:&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;shouldShow -&amp;gt; helps us with an initial animation on first load&lt;/li&gt;
&lt;li&gt;currentlyUncovered -&amp;gt; helps tracking which entries are uncovered&lt;/li&gt;
&lt;li&gt;isWon -&amp;gt; lets us know if the game is finished or not&lt;/li&gt;
&lt;li&gt;pairedCards -&amp;gt; keeps track of which entries are paired&lt;/li&gt;
&lt;li&gt;cards -&amp;gt; all the cards with their state&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;translated in code:&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight typescript"&gt;&lt;code&gt;&lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="nx"&gt;script&lt;/span&gt; &lt;span class="nx"&gt;lang&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;ts&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="o"&gt;&amp;gt;&lt;/span&gt;
    &lt;span class="kd"&gt;let&lt;/span&gt; &lt;span class="nx"&gt;shouldShow&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nx"&gt;boolean&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="kc"&gt;false&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
    &lt;span class="kd"&gt;let&lt;/span&gt; &lt;span class="nx"&gt;currentlyUncovered&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nb"&gt;Array&lt;/span&gt;&lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="nx"&gt;Card&lt;/span&gt;&lt;span class="o"&gt;&amp;gt;&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="p"&gt;[];&lt;/span&gt;
    &lt;span class="kd"&gt;let&lt;/span&gt; &lt;span class="nx"&gt;isWon&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nx"&gt;boolean&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="kc"&gt;false&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;

    &lt;span class="nl"&gt;$&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nx"&gt;pairedCards&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nx"&gt;cards&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;filter&lt;/span&gt;&lt;span class="p"&gt;((&lt;/span&gt;&lt;span class="nx"&gt;f&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="o"&gt;=&amp;gt;&lt;/span&gt; &lt;span class="nx"&gt;f&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;paired&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;

    &lt;span class="kr"&gt;interface&lt;/span&gt; &lt;span class="nx"&gt;Card&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="nl"&gt;symbol&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="kr"&gt;string&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
        &lt;span class="nl"&gt;paired&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nx"&gt;boolean&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
        &lt;span class="nl"&gt;covered&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nx"&gt;boolean&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
        &lt;span class="nl"&gt;id&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="kr"&gt;number&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;

    &lt;span class="kd"&gt;let&lt;/span&gt; &lt;span class="nx"&gt;cards&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nb"&gt;Array&lt;/span&gt;&lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="nx"&gt;Card&lt;/span&gt;&lt;span class="o"&gt;&amp;gt;&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="p"&gt;[&lt;/span&gt;
        &lt;span class="p"&gt;{&lt;/span&gt; &lt;span class="na"&gt;symbol&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="s1"&gt;👻&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="na"&gt;paired&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="kc"&gt;false&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="na"&gt;covered&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="kc"&gt;true&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="na"&gt;id&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nb"&gt;Math&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;random&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="p"&gt;},&lt;/span&gt;
        &lt;span class="p"&gt;{&lt;/span&gt; &lt;span class="na"&gt;symbol&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="s1"&gt;💩&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="na"&gt;paired&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="kc"&gt;false&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="na"&gt;covered&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="kc"&gt;true&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="na"&gt;id&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nb"&gt;Math&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;random&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="p"&gt;},&lt;/span&gt;
        &lt;span class="p"&gt;{&lt;/span&gt; &lt;span class="na"&gt;symbol&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="s1"&gt;🐊&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="na"&gt;paired&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="kc"&gt;false&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="na"&gt;covered&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="kc"&gt;true&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="na"&gt;id&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nb"&gt;Math&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;random&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="p"&gt;},&lt;/span&gt;
        &lt;span class="p"&gt;{&lt;/span&gt; &lt;span class="na"&gt;symbol&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="s1"&gt;🐳&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="na"&gt;paired&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="kc"&gt;false&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="na"&gt;covered&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="kc"&gt;true&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="na"&gt;id&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nb"&gt;Math&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;random&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="p"&gt;},&lt;/span&gt;
        &lt;span class="p"&gt;{&lt;/span&gt; &lt;span class="na"&gt;symbol&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="s1"&gt;🦥&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="na"&gt;paired&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="kc"&gt;false&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="na"&gt;covered&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="kc"&gt;true&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="na"&gt;id&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nb"&gt;Math&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;random&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="p"&gt;},&lt;/span&gt;
        &lt;span class="p"&gt;{&lt;/span&gt; &lt;span class="na"&gt;symbol&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="s1"&gt;🍄&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="na"&gt;paired&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="kc"&gt;false&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="na"&gt;covered&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="kc"&gt;true&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="na"&gt;id&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nb"&gt;Math&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;random&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="p"&gt;},&lt;/span&gt;

        &lt;span class="p"&gt;{&lt;/span&gt; &lt;span class="na"&gt;symbol&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="s1"&gt;👻&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="na"&gt;paired&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="kc"&gt;false&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="na"&gt;covered&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="kc"&gt;true&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="na"&gt;id&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nb"&gt;Math&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;random&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="p"&gt;},&lt;/span&gt;
        &lt;span class="p"&gt;{&lt;/span&gt; &lt;span class="na"&gt;symbol&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="s1"&gt;💩&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="na"&gt;paired&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="kc"&gt;false&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="na"&gt;covered&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="kc"&gt;true&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="na"&gt;id&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nb"&gt;Math&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;random&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="p"&gt;},&lt;/span&gt;
        &lt;span class="p"&gt;{&lt;/span&gt; &lt;span class="na"&gt;symbol&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="s1"&gt;🐊&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="na"&gt;paired&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="kc"&gt;false&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="na"&gt;covered&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="kc"&gt;true&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="na"&gt;id&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nb"&gt;Math&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;random&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="p"&gt;},&lt;/span&gt;
        &lt;span class="p"&gt;{&lt;/span&gt; &lt;span class="na"&gt;symbol&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="s1"&gt;🐳&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="na"&gt;paired&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="kc"&gt;false&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="na"&gt;covered&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="kc"&gt;true&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="na"&gt;id&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nb"&gt;Math&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;random&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="p"&gt;},&lt;/span&gt;
        &lt;span class="p"&gt;{&lt;/span&gt; &lt;span class="na"&gt;symbol&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="s1"&gt;🦥&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="na"&gt;paired&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="kc"&gt;false&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="na"&gt;covered&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="kc"&gt;true&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="na"&gt;id&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nb"&gt;Math&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;random&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="p"&gt;},&lt;/span&gt;
        &lt;span class="p"&gt;{&lt;/span&gt; &lt;span class="na"&gt;symbol&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="s1"&gt;🍄&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="na"&gt;paired&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="kc"&gt;false&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="na"&gt;covered&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="kc"&gt;true&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="na"&gt;id&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nb"&gt;Math&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;random&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="p"&gt;}&lt;/span&gt;
    &lt;span class="p"&gt;];&lt;/span&gt;
&lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="sr"&gt;/script&lt;/span&gt;&lt;span class="err"&gt;&amp;gt;
&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;Let's break this down - if you're unfamiliar with TypeScript just like I am, this is very simple&lt;br&gt;
&lt;/p&gt;

&lt;p&gt;&lt;code&gt;let currentlyUncovered: Array&amp;lt;Card&amp;gt; = [];&lt;/code&gt;&lt;br&gt;
&lt;/p&gt;

&lt;p&gt;"Array" is basically saying that currentlyUncovered is going to be an Array and it's going to contain elements of type "Card", type "Card" does not exist in javascript, it's not a typical type - but it's a type that we created ourselves a couple of lines below:&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight typescript"&gt;&lt;code&gt;    &lt;span class="kr"&gt;interface&lt;/span&gt; &lt;span class="nx"&gt;Card&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="nl"&gt;symbol&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="kr"&gt;string&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
        &lt;span class="nl"&gt;paired&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nx"&gt;boolean&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
        &lt;span class="nl"&gt;covered&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nx"&gt;boolean&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
        &lt;span class="nl"&gt;id&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="kr"&gt;number&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;this is saying that our card is an Object and it contains the following keys: "symbol" (which is a string), "paired" (which is a boolean), "covered" and so on..&lt;/p&gt;

&lt;p&gt;it's pretty much only declaring the types for every entry in our Card object.&lt;br&gt;
&lt;/p&gt;

&lt;p&gt;&lt;code&gt;$: pairedCards = cards.filter((f) =&amp;gt; f.paired);&lt;/code&gt;&lt;br&gt;
&lt;/p&gt;

&lt;p&gt;this line can be quite tricky to understand if you're not familiar with Svelte, "$:" is what we call a "reactive statement"&lt;/p&gt;

&lt;p&gt;it's a declaration of a variable (if it's not already declared) which basically says: Everytime anything changes in this expression I'm going to react to it&lt;/p&gt;

&lt;p&gt;so in this case everytime the result of&lt;br&gt;
&lt;br&gt;
 &lt;code&gt;cards.filter((f) =&amp;gt; f.paired)&lt;/code&gt;&lt;br&gt;
&lt;br&gt;
 is going to change, the value of pairedCards will reflect the result. &lt;/p&gt;

&lt;p&gt;This is &lt;strong&gt;incredibly&lt;/strong&gt; powerful and can be a double edged sword as you can imagine how hard it can become to debug reactive statements in a big application if they're abused.&lt;/p&gt;

&lt;blockquote&gt;
&lt;p&gt;Quick note on "Math.random()" for our id - for the purpose of this tutorial it's going to work, we only have 16 cards in our array and the likelyhood of an ID to be duplicate is really low.. but if you want to be absolutely sure it's not going to happen you can use a library like &lt;a href="https://www.npmjs.com/package/uuid"&gt;uuid&lt;/a&gt; to generate a unique ID.&lt;/p&gt;
&lt;/blockquote&gt;


&lt;h2&gt;
  
  
  Markup
&lt;/h2&gt;

&lt;p&gt;All is set for our basic setup and we can move on with creating the basic HTML structure&lt;/p&gt;
&lt;h3&gt;
  
  
  Pre requirements
&lt;/h3&gt;

&lt;p&gt;I'm using a library called &lt;strong&gt;&lt;a href="https://www.npmjs.com/package/svelte-confetti-explosion"&gt;Confetti Explosion&lt;/a&gt;&lt;/strong&gt; to have a nice visual effect when the game is won, it makes the whole experience a little bit more fun. Here is how you install it:&lt;br&gt;
&lt;/p&gt;

&lt;p&gt;&lt;code&gt;npm install svelte-confetti-explosion&lt;/code&gt;&lt;br&gt;
&lt;/p&gt;

&lt;p&gt;and this is how to use it:&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight typescript"&gt;&lt;code&gt;                    &lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="nx"&gt;ConfettiExplosion&lt;/span&gt;
                        &lt;span class="nx"&gt;particleCount&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="p"&gt;{&lt;/span&gt;&lt;span class="mi"&gt;200&lt;/span&gt;&lt;span class="p"&gt;}&lt;/span&gt;
                        &lt;span class="nx"&gt;force&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="p"&gt;{&lt;/span&gt;&lt;span class="mf"&gt;0.7&lt;/span&gt;&lt;span class="p"&gt;}&lt;/span&gt;
                    &lt;span class="sr"&gt;/&lt;/span&gt;&lt;span class="err"&gt;&amp;gt;
&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;Now that Confetti Explosion is installed and ready we can move on to creating the markup for the game.&lt;/p&gt;

&lt;p&gt;This is what it looks like: (don't worry I'm going to break it down below)&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight html"&gt;&lt;code&gt;
{#if shouldShow}
    &lt;span class="nt"&gt;&amp;lt;div&lt;/span&gt;
        &lt;span class="na"&gt;transition:scale=&lt;/span&gt;&lt;span class="s"&gt;{{&lt;/span&gt; &lt;span class="na"&gt;duration:&lt;/span&gt; &lt;span class="err"&gt;400&lt;/span&gt; &lt;span class="err"&gt;}}&lt;/span&gt;
        &lt;span class="na"&gt;class=&lt;/span&gt;&lt;span class="s"&gt;"game absolute w-max z-50 p-8 bg-gray-900 shadow-3xl rounded-3xl text-white top-1/2 left-1/2 transform -translate-x-1/2 -translate-y-1/2"&lt;/span&gt;
    &lt;span class="nt"&gt;&amp;gt;&lt;/span&gt;
        &lt;span class="nt"&gt;&amp;lt;h2&lt;/span&gt; &lt;span class="na"&gt;class=&lt;/span&gt;&lt;span class="s"&gt;"text-center font-extrabold mb-8 text-3xl text-gray-200 tracking-tighter"&lt;/span&gt;&lt;span class="nt"&gt;&amp;gt;&lt;/span&gt;Memory&lt;span class="nt"&gt;&amp;lt;/h2&amp;gt;&lt;/span&gt;
        &lt;span class="nt"&gt;&amp;lt;div&lt;/span&gt; &lt;span class="na"&gt;class=&lt;/span&gt;&lt;span class="s"&gt;"game-grid relative grid grid-cols-3 gap-1"&lt;/span&gt;&lt;span class="nt"&gt;&amp;gt;&lt;/span&gt;
            {#if isWon}
                &lt;span class="nt"&gt;&amp;lt;div&lt;/span&gt; &lt;span class="na"&gt;class=&lt;/span&gt;&lt;span class="s"&gt;"fixed top-1/2 left-1/2 transform -translate-x-1/2 -translate-y-1/2"&lt;/span&gt;&lt;span class="nt"&gt;&amp;gt;&lt;/span&gt;
                    &lt;span class="nt"&gt;&amp;lt;ConfettiExplosion&lt;/span&gt; &lt;span class="na"&gt;particleCount=&lt;/span&gt;&lt;span class="s"&gt;{200}&lt;/span&gt; &lt;span class="na"&gt;force=&lt;/span&gt;&lt;span class="s"&gt;{0.7}&lt;/span&gt; &lt;span class="nt"&gt;/&amp;gt;&lt;/span&gt;
                &lt;span class="nt"&gt;&amp;lt;/div&amp;gt;&lt;/span&gt;
                &lt;span class="nt"&gt;&amp;lt;div&lt;/span&gt;
                    &lt;span class="na"&gt;class=&lt;/span&gt;&lt;span class="s"&gt;"absolute w-full top-1/2 left-1/2 transform -translate-x-1/2 -translate-y-1/2  confetti-explosion mx-auto text-center py-16"&lt;/span&gt;
                &lt;span class="nt"&gt;&amp;gt;&lt;/span&gt;
                    &lt;span class="nt"&gt;&amp;lt;div&lt;/span&gt; &lt;span class="na"&gt;class=&lt;/span&gt;&lt;span class="s"&gt;"win-message flex flex-wrap justify-center"&lt;/span&gt;&lt;span class="nt"&gt;&amp;gt;&lt;/span&gt;
                        &lt;span class="nt"&gt;&amp;lt;p&lt;/span&gt; &lt;span class="na"&gt;class=&lt;/span&gt;&lt;span class="s"&gt;"text-2xl w-full font-light tracking-tighter italic mb-0"&lt;/span&gt;&lt;span class="nt"&gt;&amp;gt;&lt;/span&gt;congratulations&lt;span class="nt"&gt;&amp;lt;/p&amp;gt;&lt;/span&gt;
                        &lt;span class="nt"&gt;&amp;lt;h2&lt;/span&gt; &lt;span class="na"&gt;class=&lt;/span&gt;&lt;span class="s"&gt;"text-6xl w-full font-black tracking-tighter mb-4"&lt;/span&gt;&lt;span class="nt"&gt;&amp;gt;&lt;/span&gt;YOU WON!&lt;span class="nt"&gt;&amp;lt;/h2&amp;gt;&lt;/span&gt;
                        &lt;span class="nt"&gt;&amp;lt;div&lt;/span&gt; &lt;span class="na"&gt;class=&lt;/span&gt;&lt;span class="s"&gt;"flex gap-3"&lt;/span&gt;&lt;span class="nt"&gt;&amp;gt;&lt;/span&gt;
                            &lt;span class="nt"&gt;&amp;lt;button&lt;/span&gt;
                                &lt;span class="na"&gt;class=&lt;/span&gt;&lt;span class="s"&gt;"text-white bg-transparent border border-white hover:bg-white hover:text-black transition-all py-1 px-4 rounded-md cursor-pointer w-max"&lt;/span&gt;
                                &lt;span class="na"&gt;on:click=&lt;/span&gt;&lt;span class="s"&gt;{playAgain}&lt;/span&gt;&lt;span class="nt"&gt;&amp;gt;&lt;/span&gt;Play Again&lt;span class="nt"&gt;&amp;lt;/button&lt;/span&gt;
                            &lt;span class="nt"&gt;&amp;gt;&lt;/span&gt;
                        &lt;span class="nt"&gt;&amp;lt;/div&amp;gt;&lt;/span&gt;
                    &lt;span class="nt"&gt;&amp;lt;/div&amp;gt;&lt;/span&gt;
                &lt;span class="nt"&gt;&amp;lt;/div&amp;gt;&lt;/span&gt;
            {/if}

            {#each cards as card}
                &lt;span class="nt"&gt;&amp;lt;div&lt;/span&gt;
                    &lt;span class="na"&gt;class:uncovered=&lt;/span&gt;&lt;span class="s"&gt;{!card.covered}&lt;/span&gt;
                    &lt;span class="na"&gt;class:covered=&lt;/span&gt;&lt;span class="s"&gt;{card.covered}&lt;/span&gt;
                    &lt;span class="na"&gt;class=&lt;/span&gt;&lt;span class="s"&gt;"card text-gray-600 cursor-pointer w-32 h-32 {isWon
                        ? 'opacity-0 pointer-events-none'
                        : ''} {card.covered
                        ? 'bg-gray-800 hover:bg-blue-800 hover:text-white'
                        : 'bg-white'} rounded-3xl p-4 relative"&lt;/span&gt;
                    &lt;span class="na"&gt;on:click=&lt;/span&gt;&lt;span class="s"&gt;{()&lt;/span&gt; &lt;span class="err"&gt;=&lt;/span&gt;&lt;span class="nt"&gt;&amp;gt;&lt;/span&gt; handleUncovering(card)}
                &amp;gt;
                    &lt;span class="nt"&gt;&amp;lt;div&lt;/span&gt;
                        &lt;span class="na"&gt;class=&lt;/span&gt;&lt;span class="s"&gt;"absolute symbol top-1/2 left-1/2 transform -translate-x-1/2 -translate-y-1/2 text-6xl"&lt;/span&gt;
                    &lt;span class="nt"&gt;&amp;gt;&lt;/span&gt;
                        {#if card.covered}
                            &lt;span class="nt"&gt;&amp;lt;span&lt;/span&gt;
                                &lt;span class="na"&gt;in:fade=&lt;/span&gt;&lt;span class="s"&gt;{{&lt;/span&gt; &lt;span class="na"&gt;duration:&lt;/span&gt; &lt;span class="err"&gt;500,&lt;/span&gt; &lt;span class="na"&gt;delay:&lt;/span&gt; &lt;span class="err"&gt;200&lt;/span&gt; &lt;span class="err"&gt;}}&lt;/span&gt;
                                &lt;span class="na"&gt;out:fade=&lt;/span&gt;&lt;span class="s"&gt;{{&lt;/span&gt; &lt;span class="na"&gt;duration:&lt;/span&gt; &lt;span class="err"&gt;0,&lt;/span&gt; &lt;span class="na"&gt;delay:&lt;/span&gt; &lt;span class="err"&gt;0&lt;/span&gt; &lt;span class="err"&gt;}}&lt;/span&gt;
                                &lt;span class="na"&gt;class=&lt;/span&gt;&lt;span class="s"&gt;"text-6xl font-black"&lt;/span&gt;
                            &lt;span class="nt"&gt;&amp;gt;&lt;/span&gt;
                                ?
                            &lt;span class="nt"&gt;&amp;lt;/span&amp;gt;&lt;/span&gt;
                        {:else}
                            &lt;span class="nt"&gt;&amp;lt;div&lt;/span&gt;
                                &lt;span class="na"&gt;in:fade=&lt;/span&gt;&lt;span class="s"&gt;{{&lt;/span&gt; &lt;span class="na"&gt;duration:&lt;/span&gt; &lt;span class="err"&gt;500,&lt;/span&gt; &lt;span class="na"&gt;delay:&lt;/span&gt; &lt;span class="err"&gt;200&lt;/span&gt; &lt;span class="err"&gt;}}&lt;/span&gt;
                                &lt;span class="na"&gt;out:fade=&lt;/span&gt;&lt;span class="s"&gt;{{&lt;/span&gt; &lt;span class="na"&gt;duration:&lt;/span&gt; &lt;span class="err"&gt;0,&lt;/span&gt; &lt;span class="na"&gt;delay:&lt;/span&gt; &lt;span class="err"&gt;0&lt;/span&gt; &lt;span class="err"&gt;}}&lt;/span&gt;
                                &lt;span class="na"&gt;class=&lt;/span&gt;&lt;span class="s"&gt;"symbol"&lt;/span&gt;
                            &lt;span class="nt"&gt;&amp;gt;&lt;/span&gt;
                                {card.symbol}
                            &lt;span class="nt"&gt;&amp;lt;/div&amp;gt;&lt;/span&gt;
                        {/if}
                    &lt;span class="nt"&gt;&amp;lt;/div&amp;gt;&lt;/span&gt;
                &lt;span class="nt"&gt;&amp;lt;/div&amp;gt;&lt;/span&gt;
            {/each}
        &lt;span class="nt"&gt;&amp;lt;/div&amp;gt;&lt;/span&gt;
    &lt;span class="nt"&gt;&amp;lt;/div&amp;gt;&lt;/span&gt;
{/if}

&lt;span class="nt"&gt;&amp;lt;style&amp;gt;&lt;/span&gt;
    &lt;span class="nc"&gt;.uncovered&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="nl"&gt;transform&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="n"&gt;rotateY&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="m"&gt;180deg&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;
    &lt;span class="nc"&gt;.card&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="nl"&gt;transition&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="m"&gt;0.8s&lt;/span&gt; &lt;span class="n"&gt;all&lt;/span&gt; &lt;span class="n"&gt;ease&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;
    &lt;span class="nc"&gt;.covered&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="nl"&gt;transform&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="n"&gt;rotateY&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="m"&gt;0deg&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;
&lt;span class="nt"&gt;&amp;lt;/style&amp;gt;&lt;/span&gt;


&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;as you can see the whole block is wrapped in an if statement&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight html"&gt;&lt;code&gt;{#if shouldShow}{/if}
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;this is done so we can have a transition when the component is mounted.&lt;/p&gt;

&lt;p&gt;right under it the first div that contains the whole game has a transition scale set to it. This is going to execute when we change "shouldShow" from false to true.&lt;/p&gt;

&lt;h3&gt;
  
  
  Let's focus on the "each" block now
&lt;/h3&gt;

&lt;p&gt;We are looping through our cards and we need to make sure they have two different states, a covered state and an uncovered one.&lt;/p&gt;

&lt;p&gt;We can do this by using CSS transforms and rotate them on the Y axis.&lt;/p&gt;

&lt;p&gt;as you can see we have these conditional classes applied to the div&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight html"&gt;&lt;code&gt;class:uncovered={!card.covered}
class:covered={card.covered}
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;these are "conditional classes" meaning the class "uncovered" will be added to the div if the current card is not covered, and "covered" will be added if the card is covered.&lt;/p&gt;

&lt;blockquote&gt;
&lt;p&gt;if you're unfamiliar with loops this is where "card" is coming from: when we opened the each block {#each cards as card} -&amp;gt; "cards" is our object with 16 cards and "card" is the instance we're currently looping through inside of the "each" loop.&lt;/p&gt;
&lt;/blockquote&gt;

&lt;p&gt;it's worth paying attention to this as well:&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight html"&gt;&lt;code&gt;class="card text-gray-600 cursor-pointer w-32 h-32 {isWon
                        ? 'opacity-0 pointer-events-none'
                        : ''} {card.covered
                        ? 'bg-gray-800 hover:bg-blue-800 hover:text-white'
                        : 'bg-white'} rounded-3xl p-4 relative"
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;if the game is won we are changing the opacity of the cards to 0 and removing any pointer events so the user can't click on them -- this is because we want to keep the game at the same height and the "YOU WON" message at the centre of it (to avoid the container becoming smaller and bouncy); This could have also been done by setting a specific height to the game div but it's just a matter of preference, I found this easier to deal with, especially if the game has to be responsive.&lt;br&gt;
&lt;/p&gt;

&lt;p&gt;&lt;code&gt;on:click={() =&amp;gt; handleUncovering(card)}&lt;/code&gt;&lt;br&gt;
&lt;br&gt;
 is just a function that we're going to write soon and it's passing the current card as an argument&lt;/p&gt;

&lt;p&gt;note that on events we use an arrow function to pass an argument, if we did&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight html"&gt;&lt;code&gt;on:click={handleUncovering(card)}
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;the function would have been called straight away and that's not what we want in this occasion.&lt;/p&gt;

&lt;p&gt;Other notes on the markup are:&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight html"&gt;&lt;code&gt;                                in:fade={{ duration: 500, delay: 200 }}
                                out:fade={{ duration: 0, delay: 0 }}
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;both the covering and uncovering states have an out transition set to 0 with 0 delay, that's because we want the next animation to start straight away.&lt;/p&gt;

&lt;p&gt;Other than that all we're doing is showing the card's symbol if it's uncovered and a question mark if it's covered.&lt;/p&gt;




&lt;h2&gt;
  
  
  Game logic
&lt;/h2&gt;

&lt;p&gt;It's finally time to build the game logic - our handleUncovering function will be doing most of the heavy lifting, but before we start we need a way to shuffle our cards like if it was a deck of cards.&lt;/p&gt;

&lt;p&gt;I've found a nice algorithm that does exactly that.&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight typescript"&gt;&lt;code&gt;    &lt;span class="c1"&gt;// helper function to shuffle array&lt;/span&gt;
    &lt;span class="kd"&gt;function&lt;/span&gt; &lt;span class="nx"&gt;shuffleArray&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;array&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nb"&gt;Array&lt;/span&gt;&lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="kr"&gt;any&lt;/span&gt;&lt;span class="o"&gt;&amp;gt;&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="k"&gt;for&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="kd"&gt;let&lt;/span&gt; &lt;span class="nx"&gt;i&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nx"&gt;array&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;length&lt;/span&gt; &lt;span class="o"&gt;-&lt;/span&gt; &lt;span class="mi"&gt;1&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt; &lt;span class="nx"&gt;i&lt;/span&gt; &lt;span class="o"&gt;&amp;gt;&lt;/span&gt; &lt;span class="mi"&gt;0&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt; &lt;span class="nx"&gt;i&lt;/span&gt;&lt;span class="o"&gt;--&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
            &lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="nx"&gt;j&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nb"&gt;Math&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;floor&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nb"&gt;Math&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;random&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="o"&gt;*&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;i&lt;/span&gt; &lt;span class="o"&gt;+&lt;/span&gt; &lt;span class="mi"&gt;1&lt;/span&gt;&lt;span class="p"&gt;));&lt;/span&gt;
            &lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="nx"&gt;array&lt;/span&gt;&lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="nx"&gt;i&lt;/span&gt;&lt;span class="p"&gt;],&lt;/span&gt; &lt;span class="nx"&gt;array&lt;/span&gt;&lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="nx"&gt;j&lt;/span&gt;&lt;span class="p"&gt;]]&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="nx"&gt;array&lt;/span&gt;&lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="nx"&gt;j&lt;/span&gt;&lt;span class="p"&gt;],&lt;/span&gt; &lt;span class="nx"&gt;array&lt;/span&gt;&lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="nx"&gt;i&lt;/span&gt;&lt;span class="p"&gt;]];&lt;/span&gt;
        &lt;span class="p"&gt;}&lt;/span&gt;
        &lt;span class="c1"&gt;// reassign entries to trigger an update&lt;/span&gt;
        &lt;span class="nx"&gt;cards&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nx"&gt;cards&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;You can read more about it &lt;a href="https://en.wikipedia.org/wiki/Fisher%E2%80%93Yates_shuffle#The_modern_algorithm"&gt;here&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;So now all we need to do when the component mounts is to shuffle the array and set shouldShow to true, so our component can show, like so&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight typescript"&gt;&lt;code&gt;    &lt;span class="nx"&gt;onMount&lt;/span&gt;&lt;span class="p"&gt;(()&lt;/span&gt; &lt;span class="o"&gt;=&amp;gt;&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="nx"&gt;shouldShow&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="kc"&gt;true&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
        &lt;span class="nx"&gt;shuffleArray&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;cards&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
    &lt;span class="p"&gt;});&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;Don't forget to import onMount:&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight javascript"&gt;&lt;code&gt;&lt;span class="k"&gt;import&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt; &lt;span class="nx"&gt;onMount&lt;/span&gt; &lt;span class="p"&gt;}&lt;/span&gt; &lt;span class="k"&gt;from&lt;/span&gt; &lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="s1"&gt;svelte&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;blockquote&gt;
&lt;p&gt;onMount is a Svelte hook, essentially a function that runs when the component is mounted, if you come from react it's equivalent to the old componentDidMount or the new way of doing that with useEffect&lt;/p&gt;
&lt;/blockquote&gt;

&lt;p&gt;Before we start with the big uncovering function we can build two helper functions to:&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;Uncover a card&lt;/li&gt;
&lt;li&gt;Reset the currentlyUncovered array&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;They're not necessary but they'll help reducing repetition in our code&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight typescript"&gt;&lt;code&gt;  &lt;span class="c1"&gt;// resets the currently uncovered array&lt;/span&gt;
  &lt;span class="c1"&gt;// and reassign cards to itself so svelte knows&lt;/span&gt;
  &lt;span class="c1"&gt;// it needs to re-render&lt;/span&gt;
  &lt;span class="kd"&gt;function&lt;/span&gt; &lt;span class="nx"&gt;reset&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="nx"&gt;currentlyUncovered&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="p"&gt;[];&lt;/span&gt;
    &lt;span class="nx"&gt;cards&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nx"&gt;cards&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
  &lt;span class="p"&gt;}&lt;/span&gt;

  &lt;span class="c1"&gt;// uncovers an card and reassigns cards to let svelte&lt;/span&gt;
  &lt;span class="c1"&gt;// know to re-render&lt;/span&gt;
  &lt;span class="kd"&gt;function&lt;/span&gt; &lt;span class="nx"&gt;uncover&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;card&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nx"&gt;Card&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;card&lt;/span&gt;&lt;span class="p"&gt;?.&lt;/span&gt;&lt;span class="nx"&gt;covered&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
      &lt;span class="nx"&gt;card&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;covered&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="kc"&gt;false&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;
    &lt;span class="nx"&gt;cards&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nx"&gt;cards&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
  &lt;span class="p"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;Don't worry too much about these at the moment, we've just declared them but we haven't used (called) them yet, we will in a minute&lt;/p&gt;

&lt;h3&gt;
  
  
  Now here's the fun part, let's build our handleUncovering function
&lt;/h3&gt;

&lt;p&gt;first let's declare it&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight typescript"&gt;&lt;code&gt;&lt;span class="kd"&gt;function&lt;/span&gt; &lt;span class="nx"&gt;handleUncovering&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;card&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nx"&gt;Card&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
  &lt;span class="c1"&gt;// logic here&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;Our function will take a card as a parameter with the previously declared type of Card &lt;/p&gt;

&lt;p&gt;Now let's have a look at our list we created earlier. Remember, this function runs everytime the user clicks on &lt;strong&gt;any&lt;/strong&gt; card, because we've set the on:click handler on the entry - so let's start doing some checks&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight typescript"&gt;&lt;code&gt;  &lt;span class="c1"&gt;// if the card is already uncovered, do nothing&lt;/span&gt;
  &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;pairedCards&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;find&lt;/span&gt;&lt;span class="p"&gt;((&lt;/span&gt;&lt;span class="nx"&gt;f&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="o"&gt;=&amp;gt;&lt;/span&gt; &lt;span class="nx"&gt;f&lt;/span&gt; &lt;span class="o"&gt;===&lt;/span&gt; &lt;span class="nx"&gt;card&lt;/span&gt;&lt;span class="p"&gt;))&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="k"&gt;return&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;     
  &lt;span class="p"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;this checks our pairedCards array, the reactive one, to check if the card we're trying to uncover is already in there, if it is we can stop executing (return)&lt;/p&gt;

&lt;blockquote&gt;
&lt;p&gt;returning means stopping the execution of the function, so none of the code inside of the brackets of our function will be executed&lt;/p&gt;
&lt;/blockquote&gt;

&lt;p&gt;let's add another check to deal with an edge case, we want to prevent the user from clicking very quickly to uncover a third card if two of them are already uncovered, so here's how we do it:&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight typescript"&gt;&lt;code&gt;        &lt;span class="c1"&gt;// if you've already uncovered two entries do nothing&lt;/span&gt;
        &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;currentlyUncovered&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;length&lt;/span&gt; &lt;span class="o"&gt;===&lt;/span&gt; &lt;span class="mi"&gt;2&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
            &lt;span class="k"&gt;return&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
        &lt;span class="p"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;Now, if no cards are currently uncovered OR we only uncovered one card we can do some other checks:&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight typescript"&gt;&lt;code&gt;        &lt;span class="c1"&gt;// if there is already an uncovered card and the user clicks on the same one again&lt;/span&gt;
        &lt;span class="c1"&gt;// do nothing&lt;/span&gt;
        &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="o"&gt;!&lt;/span&gt;&lt;span class="nx"&gt;currentlyUncovered&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;length&lt;/span&gt; &lt;span class="o"&gt;||&lt;/span&gt; &lt;span class="nx"&gt;currentlyUncovered&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;length&lt;/span&gt; &lt;span class="o"&gt;===&lt;/span&gt; &lt;span class="mi"&gt;1&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
            &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;card&lt;/span&gt; &lt;span class="o"&gt;===&lt;/span&gt; &lt;span class="nx"&gt;currentlyUncovered&lt;/span&gt;&lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="mi"&gt;0&lt;/span&gt;&lt;span class="p"&gt;])&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
                &lt;span class="k"&gt;return&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
            &lt;span class="p"&gt;}&lt;/span&gt;
            &lt;span class="c1"&gt;// find the card the user has clicked on&lt;/span&gt;
            &lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="nx"&gt;cardToPush&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="kr"&gt;any&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nx"&gt;cards&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;find&lt;/span&gt;&lt;span class="p"&gt;((&lt;/span&gt;&lt;span class="nx"&gt;f&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="o"&gt;=&amp;gt;&lt;/span&gt; &lt;span class="nx"&gt;f&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;id&lt;/span&gt; &lt;span class="o"&gt;===&lt;/span&gt; &lt;span class="nx"&gt;card&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;id&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
            &lt;span class="c1"&gt;// uncover the card and push it to the currently uncovered array&lt;/span&gt;
            &lt;span class="nx"&gt;uncover&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;cardToPush&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
            &lt;span class="nx"&gt;currentlyUncovered&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;push&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;card&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
        &lt;span class="p"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;This is where we perform the uncovering of cards, if there are 0 or 1 currentlyUncovered cards then we proceed with the uncovering&lt;/p&gt;

&lt;p&gt;as you can see we find the one we need to push by using cards.find(), which is an Array method that lets you find elements that match the expression you pass in&lt;/p&gt;

&lt;p&gt;so&lt;br&gt;
&lt;br&gt;
 &lt;code&gt;const cardToPush: any = cards.find((f) =&amp;gt; f.id === card.id)&lt;/code&gt;&lt;br&gt;
&lt;br&gt;
 will find the element inside of the cards array that has the same id of the one we clicked on, after that's found we use our helper function we created earlier to uncover it&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight javascript"&gt;&lt;code&gt;&lt;span class="nx"&gt;uncover&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;cardToPush&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;and we also push the uncovered card to the 'currentlyUncovered' array so we can track the uncovered ones:&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight javascript"&gt;&lt;code&gt;&lt;span class="nx"&gt;currentlyUncovered&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;push&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;card&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;h3&gt;
  
  
  All the uncovering is now sorted, we can now deal with mistakes and winning conditions
&lt;/h3&gt;

&lt;p&gt;The possible outcomes at this point are two:&lt;/p&gt;

&lt;ul&gt;
&lt;li&gt;the cards are matching, in which case we can mark them as "paired"&lt;/li&gt;
&lt;li&gt;the cards don't match, in which case we cover them again&lt;/li&gt;
&lt;/ul&gt;

&lt;p&gt;here's the logic:&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight typescript"&gt;&lt;code&gt;&lt;span class="c1"&gt;// if the user uncovers two entries then start doing checks&lt;/span&gt;
  &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;currentlyUncovered&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;length&lt;/span&gt; &lt;span class="o"&gt;===&lt;/span&gt; &lt;span class="mi"&gt;2&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
  &lt;span class="c1"&gt;// if the two entries have the same symbol then they're a match&lt;/span&gt;
    &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;currentlyUncovered&lt;/span&gt;&lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="mi"&gt;0&lt;/span&gt;&lt;span class="p"&gt;].&lt;/span&gt;&lt;span class="nx"&gt;symbol&lt;/span&gt; &lt;span class="o"&gt;===&lt;/span&gt; &lt;span class="nx"&gt;currentlyUncovered&lt;/span&gt;&lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="mi"&gt;1&lt;/span&gt;&lt;span class="p"&gt;].&lt;/span&gt;&lt;span class="nx"&gt;symbol&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="c1"&gt;// loop through them and change their state to 'paired'&lt;/span&gt;
      &lt;span class="nx"&gt;currentlyUncovered&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;forEach&lt;/span&gt;&lt;span class="p"&gt;((&lt;/span&gt;&lt;span class="nx"&gt;f&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="o"&gt;=&amp;gt;&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="nx"&gt;f&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;paired&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="kc"&gt;true&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
      &lt;span class="p"&gt;});&lt;/span&gt;

      &lt;span class="nx"&gt;reset&lt;/span&gt;&lt;span class="p"&gt;();&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt; &lt;span class="k"&gt;else&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
      &lt;span class="c1"&gt;// if it's not a match then loop through the uncovered&lt;/span&gt;
      &lt;span class="c1"&gt;// entries and cover them back again&lt;/span&gt;
      &lt;span class="c1"&gt;// timeout to not make it instant, let the user&lt;/span&gt;
      &lt;span class="c1"&gt;// realise they made a mistake&lt;/span&gt;
      &lt;span class="nx"&gt;setTimeout&lt;/span&gt;&lt;span class="p"&gt;(()&lt;/span&gt; &lt;span class="o"&gt;=&amp;gt;&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="nx"&gt;currentlyUncovered&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;forEach&lt;/span&gt;&lt;span class="p"&gt;((&lt;/span&gt;&lt;span class="nx"&gt;f&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="o"&gt;=&amp;gt;&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="nx"&gt;f&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;covered&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="kc"&gt;true&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
      &lt;span class="p"&gt;});&lt;/span&gt;

        &lt;span class="nx"&gt;reset&lt;/span&gt;&lt;span class="p"&gt;();&lt;/span&gt;
      &lt;span class="p"&gt;},&lt;/span&gt; &lt;span class="mi"&gt;800&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
     &lt;span class="p"&gt;}&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;The comments on this pretty much explain every step, the only thing I'd like to comment on is the timeout of 800ms, that's there just to artificially delay turning over the cards, only to make it clear that a mistake was made and the cards are getting turned over again.&lt;/p&gt;

&lt;p&gt;Only thing that is left is to set a winning condition:&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight javascript"&gt;&lt;code&gt;    &lt;span class="c1"&gt;// determine if the game is won by checking&lt;/span&gt;
    &lt;span class="c1"&gt;// if the user has paired all the entries&lt;/span&gt;
    &lt;span class="nx"&gt;$&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;pairedCards&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;length&lt;/span&gt; &lt;span class="o"&gt;===&lt;/span&gt; &lt;span class="nx"&gt;cards&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;length&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="nx"&gt;setTimeout&lt;/span&gt;&lt;span class="p"&gt;(()&lt;/span&gt; &lt;span class="o"&gt;=&amp;gt;&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
            &lt;span class="nx"&gt;isWon&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="kc"&gt;true&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
        &lt;span class="p"&gt;},&lt;/span&gt; &lt;span class="mi"&gt;800&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;This is a reactive statement that checks the length of our pairedCards array, if the amount of paired cards is the same as the number of total cards then the game is finished, so we can proceed with showing the winning screen by turning isWon to true.&lt;/p&gt;

&lt;h2&gt;
  
  
  THAT'S IT! 🥳
&lt;/h2&gt;

&lt;p&gt;Your game is now complete, here's what the code should look like:&lt;/p&gt;

&lt;p&gt;Script tag&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight typescript"&gt;&lt;code&gt;&lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="nx"&gt;script&lt;/span&gt; &lt;span class="nx"&gt;lang&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;ts&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="o"&gt;&amp;gt;&lt;/span&gt;
    &lt;span class="c1"&gt;// import { v4 as uuidv4 } from 'uuid';&lt;/span&gt;
    &lt;span class="k"&gt;import&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt; &lt;span class="nx"&gt;onMount&lt;/span&gt; &lt;span class="p"&gt;}&lt;/span&gt; &lt;span class="k"&gt;from&lt;/span&gt; &lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="s1"&gt;svelte&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
    &lt;span class="k"&gt;import&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt; &lt;span class="nx"&gt;fade&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="nx"&gt;scale&lt;/span&gt; &lt;span class="p"&gt;}&lt;/span&gt; &lt;span class="k"&gt;from&lt;/span&gt; &lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="s1"&gt;svelte/transition&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
    &lt;span class="k"&gt;import&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt; &lt;span class="nx"&gt;ConfettiExplosion&lt;/span&gt; &lt;span class="p"&gt;}&lt;/span&gt; &lt;span class="k"&gt;from&lt;/span&gt; &lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="s1"&gt;svelte-confetti-explosion&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;

    &lt;span class="kd"&gt;let&lt;/span&gt; &lt;span class="nx"&gt;currentlyUncovered&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nb"&gt;Array&lt;/span&gt;&lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="nx"&gt;Card&lt;/span&gt;&lt;span class="o"&gt;&amp;gt;&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="p"&gt;[];&lt;/span&gt;
    &lt;span class="kd"&gt;let&lt;/span&gt; &lt;span class="nx"&gt;isWon&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nx"&gt;boolean&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="kc"&gt;false&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
    &lt;span class="kd"&gt;let&lt;/span&gt; &lt;span class="nx"&gt;shouldShow&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nx"&gt;boolean&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="kc"&gt;false&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;

    &lt;span class="c1"&gt;// reactive statement to determine how many&lt;/span&gt;
    &lt;span class="c1"&gt;// entries the user has paid&lt;/span&gt;
    &lt;span class="nl"&gt;$&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nx"&gt;pairedCards&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nx"&gt;cards&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;filter&lt;/span&gt;&lt;span class="p"&gt;((&lt;/span&gt;&lt;span class="nx"&gt;f&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="o"&gt;=&amp;gt;&lt;/span&gt; &lt;span class="nx"&gt;f&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;paired&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;

    &lt;span class="c1"&gt;// determine if the game is won by checking&lt;/span&gt;
    &lt;span class="c1"&gt;// if the user has paired all the entries&lt;/span&gt;
    &lt;span class="nl"&gt;$&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;pairedCards&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;length&lt;/span&gt; &lt;span class="o"&gt;===&lt;/span&gt; &lt;span class="nx"&gt;cards&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;length&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="nx"&gt;setTimeout&lt;/span&gt;&lt;span class="p"&gt;(()&lt;/span&gt; &lt;span class="o"&gt;=&amp;gt;&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
            &lt;span class="nx"&gt;isWon&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="kc"&gt;true&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
        &lt;span class="p"&gt;},&lt;/span&gt; &lt;span class="mi"&gt;800&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;

    &lt;span class="kr"&gt;interface&lt;/span&gt; &lt;span class="nx"&gt;Card&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="nl"&gt;symbol&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="kr"&gt;string&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
        &lt;span class="nl"&gt;paired&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nx"&gt;boolean&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
        &lt;span class="nl"&gt;covered&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nx"&gt;boolean&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
        &lt;span class="nl"&gt;id&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="kr"&gt;number&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;

    &lt;span class="kd"&gt;let&lt;/span&gt; &lt;span class="nx"&gt;cards&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nb"&gt;Array&lt;/span&gt;&lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="nx"&gt;Card&lt;/span&gt;&lt;span class="o"&gt;&amp;gt;&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="p"&gt;[&lt;/span&gt;
        &lt;span class="p"&gt;{&lt;/span&gt; &lt;span class="na"&gt;symbol&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="s1"&gt;👻&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="na"&gt;paired&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="kc"&gt;false&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="na"&gt;covered&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="kc"&gt;true&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="na"&gt;id&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nb"&gt;Math&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;random&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="p"&gt;},&lt;/span&gt;
        &lt;span class="p"&gt;{&lt;/span&gt; &lt;span class="na"&gt;symbol&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="s1"&gt;💩&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="na"&gt;paired&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="kc"&gt;false&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="na"&gt;covered&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="kc"&gt;true&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="na"&gt;id&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nb"&gt;Math&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;random&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="p"&gt;},&lt;/span&gt;
        &lt;span class="p"&gt;{&lt;/span&gt; &lt;span class="na"&gt;symbol&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="s1"&gt;🐊&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="na"&gt;paired&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="kc"&gt;false&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="na"&gt;covered&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="kc"&gt;true&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="na"&gt;id&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nb"&gt;Math&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;random&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="p"&gt;},&lt;/span&gt;
        &lt;span class="p"&gt;{&lt;/span&gt; &lt;span class="na"&gt;symbol&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="s1"&gt;🐳&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="na"&gt;paired&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="kc"&gt;false&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="na"&gt;covered&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="kc"&gt;true&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="na"&gt;id&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nb"&gt;Math&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;random&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="p"&gt;},&lt;/span&gt;
        &lt;span class="p"&gt;{&lt;/span&gt; &lt;span class="na"&gt;symbol&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="s1"&gt;🦥&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="na"&gt;paired&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="kc"&gt;false&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="na"&gt;covered&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="kc"&gt;true&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="na"&gt;id&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nb"&gt;Math&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;random&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="p"&gt;},&lt;/span&gt;
        &lt;span class="p"&gt;{&lt;/span&gt; &lt;span class="na"&gt;symbol&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="s1"&gt;🍄&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="na"&gt;paired&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="kc"&gt;false&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="na"&gt;covered&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="kc"&gt;true&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="na"&gt;id&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nb"&gt;Math&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;random&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="p"&gt;},&lt;/span&gt;

        &lt;span class="p"&gt;{&lt;/span&gt; &lt;span class="na"&gt;symbol&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="s1"&gt;👻&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="na"&gt;paired&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="kc"&gt;false&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="na"&gt;covered&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="kc"&gt;true&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="na"&gt;id&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nb"&gt;Math&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;random&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="p"&gt;},&lt;/span&gt;
        &lt;span class="p"&gt;{&lt;/span&gt; &lt;span class="na"&gt;symbol&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="s1"&gt;💩&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="na"&gt;paired&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="kc"&gt;false&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="na"&gt;covered&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="kc"&gt;true&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="na"&gt;id&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nb"&gt;Math&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;random&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="p"&gt;},&lt;/span&gt;
        &lt;span class="p"&gt;{&lt;/span&gt; &lt;span class="na"&gt;symbol&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="s1"&gt;🐊&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="na"&gt;paired&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="kc"&gt;false&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="na"&gt;covered&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="kc"&gt;true&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="na"&gt;id&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nb"&gt;Math&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;random&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="p"&gt;},&lt;/span&gt;
        &lt;span class="p"&gt;{&lt;/span&gt; &lt;span class="na"&gt;symbol&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="s1"&gt;🐳&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="na"&gt;paired&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="kc"&gt;false&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="na"&gt;covered&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="kc"&gt;true&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="na"&gt;id&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nb"&gt;Math&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;random&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="p"&gt;},&lt;/span&gt;
        &lt;span class="p"&gt;{&lt;/span&gt; &lt;span class="na"&gt;symbol&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="s1"&gt;🦥&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="na"&gt;paired&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="kc"&gt;false&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="na"&gt;covered&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="kc"&gt;true&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="na"&gt;id&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nb"&gt;Math&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;random&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="p"&gt;},&lt;/span&gt;
        &lt;span class="p"&gt;{&lt;/span&gt; &lt;span class="na"&gt;symbol&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="s1"&gt;🍄&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="na"&gt;paired&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="kc"&gt;false&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="na"&gt;covered&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="kc"&gt;true&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="na"&gt;id&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nb"&gt;Math&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;random&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="p"&gt;}&lt;/span&gt;
    &lt;span class="p"&gt;];&lt;/span&gt;

    &lt;span class="c1"&gt;// helper function to shuffle array&lt;/span&gt;
    &lt;span class="kd"&gt;function&lt;/span&gt; &lt;span class="nx"&gt;shuffleArray&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;array&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nb"&gt;Array&lt;/span&gt;&lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="kr"&gt;any&lt;/span&gt;&lt;span class="o"&gt;&amp;gt;&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="k"&gt;for&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="kd"&gt;let&lt;/span&gt; &lt;span class="nx"&gt;i&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nx"&gt;array&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;length&lt;/span&gt; &lt;span class="o"&gt;-&lt;/span&gt; &lt;span class="mi"&gt;1&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt; &lt;span class="nx"&gt;i&lt;/span&gt; &lt;span class="o"&gt;&amp;gt;&lt;/span&gt; &lt;span class="mi"&gt;0&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt; &lt;span class="nx"&gt;i&lt;/span&gt;&lt;span class="o"&gt;--&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
            &lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="nx"&gt;j&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nb"&gt;Math&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;floor&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nb"&gt;Math&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;random&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="o"&gt;*&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;i&lt;/span&gt; &lt;span class="o"&gt;+&lt;/span&gt; &lt;span class="mi"&gt;1&lt;/span&gt;&lt;span class="p"&gt;));&lt;/span&gt;
            &lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="nx"&gt;array&lt;/span&gt;&lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="nx"&gt;i&lt;/span&gt;&lt;span class="p"&gt;],&lt;/span&gt; &lt;span class="nx"&gt;array&lt;/span&gt;&lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="nx"&gt;j&lt;/span&gt;&lt;span class="p"&gt;]]&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="nx"&gt;array&lt;/span&gt;&lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="nx"&gt;j&lt;/span&gt;&lt;span class="p"&gt;],&lt;/span&gt; &lt;span class="nx"&gt;array&lt;/span&gt;&lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="nx"&gt;i&lt;/span&gt;&lt;span class="p"&gt;]];&lt;/span&gt;
        &lt;span class="p"&gt;}&lt;/span&gt;
        &lt;span class="c1"&gt;// reassign entries to trigger an update&lt;/span&gt;
        &lt;span class="nx"&gt;cards&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nx"&gt;cards&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;

    &lt;span class="kd"&gt;function&lt;/span&gt; &lt;span class="nx"&gt;handleUncovering&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;card&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nx"&gt;Card&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="c1"&gt;// if the card is already uncovered, do nothing&lt;/span&gt;
        &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;pairedCards&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;find&lt;/span&gt;&lt;span class="p"&gt;((&lt;/span&gt;&lt;span class="nx"&gt;f&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="o"&gt;=&amp;gt;&lt;/span&gt; &lt;span class="nx"&gt;f&lt;/span&gt; &lt;span class="o"&gt;===&lt;/span&gt; &lt;span class="nx"&gt;card&lt;/span&gt;&lt;span class="p"&gt;))&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
            &lt;span class="k"&gt;return&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
        &lt;span class="p"&gt;}&lt;/span&gt;
        &lt;span class="c1"&gt;// if you've already uncovered two entries do nothing&lt;/span&gt;
        &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;currentlyUncovered&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;length&lt;/span&gt; &lt;span class="o"&gt;===&lt;/span&gt; &lt;span class="mi"&gt;2&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
            &lt;span class="k"&gt;return&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
        &lt;span class="p"&gt;}&lt;/span&gt;
        &lt;span class="c1"&gt;// if there is already an uncovered card and the user clicks on the same one again&lt;/span&gt;
        &lt;span class="c1"&gt;// do nothing&lt;/span&gt;
        &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="o"&gt;!&lt;/span&gt;&lt;span class="nx"&gt;currentlyUncovered&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;length&lt;/span&gt; &lt;span class="o"&gt;||&lt;/span&gt; &lt;span class="nx"&gt;currentlyUncovered&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;length&lt;/span&gt; &lt;span class="o"&gt;===&lt;/span&gt; &lt;span class="mi"&gt;1&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
            &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;card&lt;/span&gt; &lt;span class="o"&gt;===&lt;/span&gt; &lt;span class="nx"&gt;currentlyUncovered&lt;/span&gt;&lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="mi"&gt;0&lt;/span&gt;&lt;span class="p"&gt;])&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
                &lt;span class="k"&gt;return&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
            &lt;span class="p"&gt;}&lt;/span&gt;
            &lt;span class="c1"&gt;// find the card the user has clicked on&lt;/span&gt;
            &lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="nx"&gt;cardToPush&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="kr"&gt;any&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nx"&gt;cards&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;find&lt;/span&gt;&lt;span class="p"&gt;((&lt;/span&gt;&lt;span class="nx"&gt;f&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="o"&gt;=&amp;gt;&lt;/span&gt; &lt;span class="nx"&gt;f&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;id&lt;/span&gt; &lt;span class="o"&gt;===&lt;/span&gt; &lt;span class="nx"&gt;card&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;id&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
            &lt;span class="c1"&gt;// uncover the card and push it to the currently uncovered array&lt;/span&gt;
            &lt;span class="nx"&gt;uncover&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;cardToPush&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
            &lt;span class="nx"&gt;currentlyUncovered&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;push&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;card&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
        &lt;span class="p"&gt;}&lt;/span&gt;

        &lt;span class="c1"&gt;// if the user uncovers two entries then start doing checks&lt;/span&gt;
        &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;currentlyUncovered&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;length&lt;/span&gt; &lt;span class="o"&gt;===&lt;/span&gt; &lt;span class="mi"&gt;2&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
            &lt;span class="c1"&gt;// if the two entries have the same symbol then they're a match&lt;/span&gt;
            &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;currentlyUncovered&lt;/span&gt;&lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="mi"&gt;0&lt;/span&gt;&lt;span class="p"&gt;].&lt;/span&gt;&lt;span class="nx"&gt;symbol&lt;/span&gt; &lt;span class="o"&gt;===&lt;/span&gt; &lt;span class="nx"&gt;currentlyUncovered&lt;/span&gt;&lt;span class="p"&gt;[&lt;/span&gt;&lt;span class="mi"&gt;1&lt;/span&gt;&lt;span class="p"&gt;].&lt;/span&gt;&lt;span class="nx"&gt;symbol&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
                &lt;span class="c1"&gt;// loop through them and change their state to 'paired'&lt;/span&gt;
                &lt;span class="nx"&gt;currentlyUncovered&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;forEach&lt;/span&gt;&lt;span class="p"&gt;((&lt;/span&gt;&lt;span class="nx"&gt;f&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="o"&gt;=&amp;gt;&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
                    &lt;span class="nx"&gt;f&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;paired&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="kc"&gt;true&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
                &lt;span class="p"&gt;});&lt;/span&gt;

                &lt;span class="nx"&gt;reset&lt;/span&gt;&lt;span class="p"&gt;();&lt;/span&gt;
            &lt;span class="p"&gt;}&lt;/span&gt; &lt;span class="k"&gt;else&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
                &lt;span class="c1"&gt;// if it's not a match then loop through the uncovered&lt;/span&gt;
                &lt;span class="c1"&gt;// entries and cover them back again&lt;/span&gt;
                &lt;span class="c1"&gt;// timeout to not make it instant, let the user&lt;/span&gt;
                &lt;span class="c1"&gt;// realise they made a mistake&lt;/span&gt;
                &lt;span class="nx"&gt;setTimeout&lt;/span&gt;&lt;span class="p"&gt;(()&lt;/span&gt; &lt;span class="o"&gt;=&amp;gt;&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
                    &lt;span class="nx"&gt;currentlyUncovered&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;forEach&lt;/span&gt;&lt;span class="p"&gt;((&lt;/span&gt;&lt;span class="nx"&gt;f&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="o"&gt;=&amp;gt;&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
                        &lt;span class="nx"&gt;f&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;covered&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="kc"&gt;true&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
                    &lt;span class="p"&gt;});&lt;/span&gt;

                    &lt;span class="nx"&gt;reset&lt;/span&gt;&lt;span class="p"&gt;();&lt;/span&gt;
                &lt;span class="p"&gt;},&lt;/span&gt; &lt;span class="mi"&gt;800&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
            &lt;span class="p"&gt;}&lt;/span&gt;
        &lt;span class="p"&gt;}&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;
    &lt;span class="c1"&gt;// resets the currently uncovered array&lt;/span&gt;
    &lt;span class="c1"&gt;// and reassign entries to itself so svelte knows&lt;/span&gt;
    &lt;span class="c1"&gt;// it needs to re-render&lt;/span&gt;
    &lt;span class="kd"&gt;function&lt;/span&gt; &lt;span class="nx"&gt;reset&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="nx"&gt;currentlyUncovered&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="p"&gt;[];&lt;/span&gt;
        &lt;span class="nx"&gt;cards&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nx"&gt;cards&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;

    &lt;span class="c1"&gt;// uncovers an card and reassigns entries to let svelte&lt;/span&gt;
    &lt;span class="c1"&gt;// know to re-render&lt;/span&gt;
    &lt;span class="kd"&gt;function&lt;/span&gt; &lt;span class="nx"&gt;uncover&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;card&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nx"&gt;Card&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;card&lt;/span&gt;&lt;span class="p"&gt;?.&lt;/span&gt;&lt;span class="nx"&gt;covered&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
            &lt;span class="nx"&gt;card&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;covered&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="kc"&gt;false&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
        &lt;span class="p"&gt;}&lt;/span&gt;
        &lt;span class="nx"&gt;cards&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nx"&gt;cards&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;

    &lt;span class="nx"&gt;onMount&lt;/span&gt;&lt;span class="p"&gt;(()&lt;/span&gt; &lt;span class="o"&gt;=&amp;gt;&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="nx"&gt;shouldShow&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="kc"&gt;true&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
        &lt;span class="nx"&gt;shuffleArray&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;cards&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
    &lt;span class="p"&gt;});&lt;/span&gt;

    &lt;span class="kd"&gt;function&lt;/span&gt; &lt;span class="nx"&gt;playAgain&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="nx"&gt;cards&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;forEach&lt;/span&gt;&lt;span class="p"&gt;((&lt;/span&gt;&lt;span class="nx"&gt;f&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="o"&gt;=&amp;gt;&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
            &lt;span class="nx"&gt;f&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;paired&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="kc"&gt;false&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
            &lt;span class="nx"&gt;f&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;covered&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="kc"&gt;true&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
        &lt;span class="p"&gt;});&lt;/span&gt;
        &lt;span class="nx"&gt;pairedCards&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="p"&gt;[];&lt;/span&gt;
        &lt;span class="nx"&gt;isWon&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="kc"&gt;false&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
        &lt;span class="nx"&gt;cards&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nx"&gt;cards&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;
&lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="sr"&gt;/script&lt;/span&gt;&lt;span class="err"&gt;&amp;gt;
&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;Markup + Style&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight html"&gt;&lt;code&gt;{#if shouldShow}
    &lt;span class="nt"&gt;&amp;lt;div&lt;/span&gt;
        &lt;span class="na"&gt;transition:scale=&lt;/span&gt;&lt;span class="s"&gt;{{&lt;/span&gt; &lt;span class="na"&gt;duration:&lt;/span&gt; &lt;span class="err"&gt;400&lt;/span&gt; &lt;span class="err"&gt;}}&lt;/span&gt;
        &lt;span class="na"&gt;class=&lt;/span&gt;&lt;span class="s"&gt;"game absolute w-max z-50 p-8 bg-gray-900 shadow-3xl rounded-3xl text-white top-1/2 left-1/2 transform -translate-x-1/2 -translate-y-1/2"&lt;/span&gt;
    &lt;span class="nt"&gt;&amp;gt;&lt;/span&gt;
        &lt;span class="nt"&gt;&amp;lt;h2&lt;/span&gt; &lt;span class="na"&gt;class=&lt;/span&gt;&lt;span class="s"&gt;"text-center font-extrabold mb-8 text-3xl text-gray-200 tracking-tighter"&lt;/span&gt;&lt;span class="nt"&gt;&amp;gt;&lt;/span&gt;Memory&lt;span class="nt"&gt;&amp;lt;/h2&amp;gt;&lt;/span&gt;
        &lt;span class="nt"&gt;&amp;lt;div&lt;/span&gt; &lt;span class="na"&gt;class=&lt;/span&gt;&lt;span class="s"&gt;"game-grid relative grid grid-cols-3 gap-1"&lt;/span&gt;&lt;span class="nt"&gt;&amp;gt;&lt;/span&gt;
            {#if isWon}
                &lt;span class="nt"&gt;&amp;lt;div&lt;/span&gt; &lt;span class="na"&gt;class=&lt;/span&gt;&lt;span class="s"&gt;"fixed top-1/2 left-1/2 transform -translate-x-1/2 -translate-y-1/2"&lt;/span&gt;&lt;span class="nt"&gt;&amp;gt;&lt;/span&gt;
                    &lt;span class="nt"&gt;&amp;lt;ConfettiExplosion&lt;/span&gt; &lt;span class="na"&gt;particleCount=&lt;/span&gt;&lt;span class="s"&gt;{200}&lt;/span&gt; &lt;span class="na"&gt;force=&lt;/span&gt;&lt;span class="s"&gt;{0.7}&lt;/span&gt; &lt;span class="nt"&gt;/&amp;gt;&lt;/span&gt;
                &lt;span class="nt"&gt;&amp;lt;/div&amp;gt;&lt;/span&gt;
                &lt;span class="nt"&gt;&amp;lt;div&lt;/span&gt;
                    &lt;span class="na"&gt;class=&lt;/span&gt;&lt;span class="s"&gt;"absolute w-full top-1/2 left-1/2 transform -translate-x-1/2 -translate-y-1/2  confetti-explosion mx-auto text-center py-16"&lt;/span&gt;
                &lt;span class="nt"&gt;&amp;gt;&lt;/span&gt;
                    &lt;span class="nt"&gt;&amp;lt;div&lt;/span&gt; &lt;span class="na"&gt;class=&lt;/span&gt;&lt;span class="s"&gt;"win-message flex flex-wrap justify-center"&lt;/span&gt;&lt;span class="nt"&gt;&amp;gt;&lt;/span&gt;
                        &lt;span class="nt"&gt;&amp;lt;p&lt;/span&gt; &lt;span class="na"&gt;class=&lt;/span&gt;&lt;span class="s"&gt;"text-2xl w-full font-light tracking-tighter italic mb-0"&lt;/span&gt;&lt;span class="nt"&gt;&amp;gt;&lt;/span&gt;congratulations&lt;span class="nt"&gt;&amp;lt;/p&amp;gt;&lt;/span&gt;
                        &lt;span class="nt"&gt;&amp;lt;h2&lt;/span&gt; &lt;span class="na"&gt;class=&lt;/span&gt;&lt;span class="s"&gt;"text-6xl w-full font-black tracking-tighter mb-4"&lt;/span&gt;&lt;span class="nt"&gt;&amp;gt;&lt;/span&gt;YOU WON!&lt;span class="nt"&gt;&amp;lt;/h2&amp;gt;&lt;/span&gt;
                        &lt;span class="nt"&gt;&amp;lt;div&lt;/span&gt; &lt;span class="na"&gt;class=&lt;/span&gt;&lt;span class="s"&gt;"flex gap-3"&lt;/span&gt;&lt;span class="nt"&gt;&amp;gt;&lt;/span&gt;
                            &lt;span class="nt"&gt;&amp;lt;button&lt;/span&gt;
                                &lt;span class="na"&gt;class=&lt;/span&gt;&lt;span class="s"&gt;"text-white bg-transparent border border-white hover:bg-white hover:text-black transition-all py-1 px-4 rounded-md cursor-pointer w-max"&lt;/span&gt;
                                &lt;span class="na"&gt;on:click=&lt;/span&gt;&lt;span class="s"&gt;{playAgain}&lt;/span&gt;&lt;span class="nt"&gt;&amp;gt;&lt;/span&gt;Play Again&lt;span class="nt"&gt;&amp;lt;/button&lt;/span&gt;
                            &lt;span class="nt"&gt;&amp;gt;&lt;/span&gt;
                        &lt;span class="nt"&gt;&amp;lt;/div&amp;gt;&lt;/span&gt;
                    &lt;span class="nt"&gt;&amp;lt;/div&amp;gt;&lt;/span&gt;
                &lt;span class="nt"&gt;&amp;lt;/div&amp;gt;&lt;/span&gt;
            {/if}

            {#each cards as card}
                &lt;span class="nt"&gt;&amp;lt;div&lt;/span&gt;
                    &lt;span class="na"&gt;class:uncovered=&lt;/span&gt;&lt;span class="s"&gt;{!card.covered}&lt;/span&gt;
                    &lt;span class="na"&gt;class:covered=&lt;/span&gt;&lt;span class="s"&gt;{card.covered}&lt;/span&gt;
                    &lt;span class="na"&gt;class=&lt;/span&gt;&lt;span class="s"&gt;"card text-gray-600 cursor-pointer w-32 h-32 {isWon
                        ? 'opacity-0 pointer-events-none'
                        : ''} {card.covered
                        ? 'bg-gray-800 hover:bg-blue-800 hover:text-white'
                        : 'bg-white'} rounded-3xl p-4 relative"&lt;/span&gt;
                    &lt;span class="na"&gt;on:click=&lt;/span&gt;&lt;span class="s"&gt;{()&lt;/span&gt; &lt;span class="err"&gt;=&lt;/span&gt;&lt;span class="nt"&gt;&amp;gt;&lt;/span&gt; handleUncovering(card)}
                &amp;gt;
                    &lt;span class="nt"&gt;&amp;lt;div&lt;/span&gt;
                        &lt;span class="na"&gt;class=&lt;/span&gt;&lt;span class="s"&gt;"absolute symbol top-1/2 left-1/2 transform -translate-x-1/2 -translate-y-1/2 text-6xl"&lt;/span&gt;
                    &lt;span class="nt"&gt;&amp;gt;&lt;/span&gt;
                        {#if card.covered}
                            &lt;span class="nt"&gt;&amp;lt;span&lt;/span&gt;
                                &lt;span class="na"&gt;in:fade=&lt;/span&gt;&lt;span class="s"&gt;{{&lt;/span&gt; &lt;span class="na"&gt;duration:&lt;/span&gt; &lt;span class="err"&gt;500,&lt;/span&gt; &lt;span class="na"&gt;delay:&lt;/span&gt; &lt;span class="err"&gt;200&lt;/span&gt; &lt;span class="err"&gt;}}&lt;/span&gt;
                                &lt;span class="na"&gt;out:fade=&lt;/span&gt;&lt;span class="s"&gt;{{&lt;/span&gt; &lt;span class="na"&gt;duration:&lt;/span&gt; &lt;span class="err"&gt;0,&lt;/span&gt; &lt;span class="na"&gt;delay:&lt;/span&gt; &lt;span class="err"&gt;0&lt;/span&gt; &lt;span class="err"&gt;}}&lt;/span&gt;
                                &lt;span class="na"&gt;class=&lt;/span&gt;&lt;span class="s"&gt;"text-6xl font-black"&lt;/span&gt;
                            &lt;span class="nt"&gt;&amp;gt;&lt;/span&gt;
                                ?
                            &lt;span class="nt"&gt;&amp;lt;/span&amp;gt;&lt;/span&gt;
                        {:else}
                            &lt;span class="nt"&gt;&amp;lt;div&lt;/span&gt;
                                &lt;span class="na"&gt;in:fade=&lt;/span&gt;&lt;span class="s"&gt;{{&lt;/span&gt; &lt;span class="na"&gt;duration:&lt;/span&gt; &lt;span class="err"&gt;500,&lt;/span&gt; &lt;span class="na"&gt;delay:&lt;/span&gt; &lt;span class="err"&gt;200&lt;/span&gt; &lt;span class="err"&gt;}}&lt;/span&gt;
                                &lt;span class="na"&gt;out:fade=&lt;/span&gt;&lt;span class="s"&gt;{{&lt;/span&gt; &lt;span class="na"&gt;duration:&lt;/span&gt; &lt;span class="err"&gt;0,&lt;/span&gt; &lt;span class="na"&gt;delay:&lt;/span&gt; &lt;span class="err"&gt;0&lt;/span&gt; &lt;span class="err"&gt;}}&lt;/span&gt;
                                &lt;span class="na"&gt;class=&lt;/span&gt;&lt;span class="s"&gt;"symbol"&lt;/span&gt;
                            &lt;span class="nt"&gt;&amp;gt;&lt;/span&gt;
                                {card.symbol}
                            &lt;span class="nt"&gt;&amp;lt;/div&amp;gt;&lt;/span&gt;
                        {/if}
                    &lt;span class="nt"&gt;&amp;lt;/div&amp;gt;&lt;/span&gt;
                &lt;span class="nt"&gt;&amp;lt;/div&amp;gt;&lt;/span&gt;
            {/each}
        &lt;span class="nt"&gt;&amp;lt;/div&amp;gt;&lt;/span&gt;
    &lt;span class="nt"&gt;&amp;lt;/div&amp;gt;&lt;/span&gt;
{/if}

&lt;span class="nt"&gt;&amp;lt;style&amp;gt;&lt;/span&gt;
    &lt;span class="nc"&gt;.uncovered&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="nl"&gt;transform&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="n"&gt;rotateY&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="m"&gt;180deg&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;
    &lt;span class="nc"&gt;.card&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="nl"&gt;transition&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="m"&gt;0.8s&lt;/span&gt; &lt;span class="n"&gt;all&lt;/span&gt; &lt;span class="n"&gt;ease&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;
    &lt;span class="nc"&gt;.covered&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="nl"&gt;transform&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="n"&gt;rotateY&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="m"&gt;0deg&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;
&lt;span class="nt"&gt;&amp;lt;/style&amp;gt;&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;h2&gt;
  
  
  Thanks for checking this tutorial out!
&lt;/h2&gt;

&lt;p&gt;I hope this helped getting you used to Svelte and Tailwind, I will be doing more SvelteKit tutorials in the form of articles and videos in the coming months so stay tuned for updates!&lt;/p&gt;

</description>
      <category>svelte</category>
      <category>typescript</category>
      <category>tutorial</category>
      <category>tailwindcss</category>
    </item>
    <item>
      <title>Let's create a nice button component with Loading, Done and Error states using Svelte and Tailwind 🎉</title>
      <dc:creator>Alex Tana</dc:creator>
      <pubDate>Mon, 18 Oct 2021 19:29:15 +0000</pubDate>
      <link>https://forem.com/alextana/lets-create-a-nice-button-component-with-loading-done-and-error-states-using-svelte-and-tailwind-2f4j</link>
      <guid>https://forem.com/alextana/lets-create-a-nice-button-component-with-loading-done-and-error-states-using-svelte-and-tailwind-2f4j</guid>
      <description>&lt;p&gt;&lt;strong&gt;Perceived performance&lt;/strong&gt; is the illusion of speed we experience when a website is really good at letting us know exactly what's happening at all times.&lt;/p&gt;

&lt;p&gt;Today I'm going to show you how to create a button component that you can re-use and is able to give the user meaningful information whilst being nicely animated; we will then use this button to fetch Pokemon using the &lt;a href="https://pokeapi.co"&gt;poke API&lt;/a&gt;.&lt;/p&gt;

&lt;h3&gt;
  
  
  This is the end result:
&lt;/h3&gt;

&lt;p&gt;&lt;a href="https://codesandbox.io/s/button-state-finished-1njld?file=/src/App.svelte"&gt;Code + Preview&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;&lt;a href="https://1njld.sse.codesandbox.io/"&gt;Preview&lt;/a&gt;&lt;/p&gt;

&lt;h2&gt;
  
  
  Before we start 👨‍💻
&lt;/h2&gt;

&lt;p&gt;I'm going to be assuming you've already set up your environment with &lt;strong&gt;Svelte&lt;/strong&gt; and &lt;strong&gt;Tailwind CSS&lt;/strong&gt;, if you haven't you can follow this &lt;a href="https://dev.to/swyx/how-to-set-up-svelte-with-tailwind-css-4fg5"&gt;guide&lt;/a&gt; by &lt;a href="https://dev.to/swyx"&gt;swyx&lt;/a&gt; to help you out.&lt;/p&gt;

&lt;h2&gt;
  
  
  Let's start 🎉
&lt;/h2&gt;

&lt;p&gt;We're going to create a Button component in &lt;code&gt;src/components/ui/buttons/Button.svelte&lt;/code&gt; or whatever directory you prefer.&lt;/p&gt;

&lt;p&gt;Now let's import the button component where we want it to be displayed - example &lt;a href="https://svelte.dev/repl/df2e8d20bc174bfdb1aca436ab967415?version=3.43.1"&gt;here&lt;/a&gt;&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight javascript"&gt;&lt;code&gt;&lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="nx"&gt;script&lt;/span&gt;&lt;span class="o"&gt;&amp;gt;&lt;/span&gt;
    &lt;span class="k"&gt;import&lt;/span&gt; &lt;span class="nx"&gt;Button&lt;/span&gt; &lt;span class="k"&gt;from&lt;/span&gt; &lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="s1"&gt;../components/ui/buttons/Button.svelte&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
&lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="sr"&gt;/script&lt;/span&gt;&lt;span class="err"&gt;&amp;gt;
&lt;/span&gt;
&lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="nx"&gt;Button&lt;/span&gt;&lt;span class="o"&gt;&amp;gt;&lt;/span&gt;&lt;span class="nx"&gt;My&lt;/span&gt; &lt;span class="nx"&gt;button&lt;/span&gt;&lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="sr"&gt;/Button&lt;/span&gt;&lt;span class="err"&gt;&amp;gt;
&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;Let's now set up the states for our button in our Button.svelte and our index page, the four states we are going to have are the default, loading, error and done state.&lt;/p&gt;

&lt;h2&gt;
  
  
  index.svelte (or wherever your button is displayed)
&lt;/h2&gt;

&lt;p&gt;Our index file is where we render the Button component, here we're going to handle the click event and control its appearance - to do this we use component &lt;code&gt;props&lt;/code&gt;. They look like custom HTML attributes and we use them to send data from the parent &lt;code&gt;index.svelte&lt;/code&gt; to the child &lt;code&gt;Button.svelte&lt;/code&gt;&lt;/p&gt;

&lt;p&gt;Let's now add all of our possible button states and initialise them as &lt;code&gt;false&lt;/code&gt;. Initialising variables is always recommended as it gives you an idea of what kind of value they hold, in this case they're &lt;code&gt;booleans&lt;/code&gt;&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight javascript"&gt;&lt;code&gt;&lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="nx"&gt;script&lt;/span&gt;&lt;span class="o"&gt;&amp;gt;&lt;/span&gt;
    &lt;span class="c1"&gt;// button states&lt;/span&gt;
    &lt;span class="kd"&gt;let&lt;/span&gt; &lt;span class="nx"&gt;isLoading&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="kc"&gt;false&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
    &lt;span class="kd"&gt;let&lt;/span&gt; &lt;span class="nx"&gt;isError&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="kc"&gt;false&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
    &lt;span class="kd"&gt;let&lt;/span&gt; &lt;span class="nx"&gt;isDone&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="kc"&gt;false&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
&lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="sr"&gt;/script&lt;/span&gt;&lt;span class="err"&gt;&amp;gt;
&lt;/span&gt;&lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="nx"&gt;Button&lt;/span&gt;
    &lt;span class="nx"&gt;loading&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="p"&gt;{&lt;/span&gt;&lt;span class="nx"&gt;isLoading&lt;/span&gt;&lt;span class="p"&gt;}&lt;/span&gt;
    &lt;span class="nx"&gt;error&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="p"&gt;{&lt;/span&gt;&lt;span class="nx"&gt;isError&lt;/span&gt;&lt;span class="p"&gt;}&lt;/span&gt;
    &lt;span class="nx"&gt;done&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="p"&gt;{&lt;/span&gt;&lt;span class="nx"&gt;isDone&lt;/span&gt;&lt;span class="p"&gt;}&lt;/span&gt;
&lt;span class="o"&gt;&amp;gt;&lt;/span&gt;
    &lt;span class="nx"&gt;Catch&lt;/span&gt; &lt;span class="nx"&gt;Pokemon&lt;/span&gt;
&lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="sr"&gt;/Button&lt;/span&gt;&lt;span class="err"&gt;&amp;gt;
&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;And let's create three props to control its appearance&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight javascript"&gt;&lt;code&gt;&lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="nx"&gt;Button&lt;/span&gt;
    &lt;span class="nx"&gt;loading&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="p"&gt;{&lt;/span&gt;&lt;span class="nx"&gt;isLoading&lt;/span&gt;&lt;span class="p"&gt;}&lt;/span&gt;
    &lt;span class="nx"&gt;error&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="p"&gt;{&lt;/span&gt;&lt;span class="nx"&gt;isError&lt;/span&gt;&lt;span class="p"&gt;}&lt;/span&gt;
    &lt;span class="nx"&gt;done&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="p"&gt;{&lt;/span&gt;&lt;span class="nx"&gt;isDone&lt;/span&gt;&lt;span class="p"&gt;}&lt;/span&gt;
    &lt;span class="nx"&gt;loadingClass&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;bg-yellow-600 scale-110 active:bg-yellow-600&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;
    &lt;span class="nx"&gt;errorClass&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;bg-red-600 scale-110 shake active:bg-red-600&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;
    &lt;span class="nx"&gt;doneClass&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;bg-green-600 scale-110 active:bg-green-600&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;
&lt;span class="o"&gt;&amp;gt;&lt;/span&gt;
    &lt;span class="nx"&gt;Catch&lt;/span&gt; &lt;span class="nx"&gt;Pokemon&lt;/span&gt;
&lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="sr"&gt;/Button&lt;/span&gt;&lt;span class="err"&gt;&amp;gt;
&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;Don't worry too much about the &lt;code&gt;shake&lt;/code&gt; class for now, we're going to create the CSS for it later.&lt;/p&gt;

&lt;p&gt;If you're not familiar with it, all of these classes except for &lt;code&gt;shake&lt;/code&gt; are &lt;code&gt;tailwindcss&lt;/code&gt; classes - more info on them &lt;a href="https://tailwindcss.com"&gt;here&lt;/a&gt;.&lt;/p&gt;

&lt;h2&gt;
  
  
  Button.svelte
&lt;/h2&gt;

&lt;p&gt;In our Button component we're then going to use svelte's own &lt;code&gt;export let yourVariable&lt;/code&gt; to read what the parent component is sending to us - note they're also initialised with a value so when our component is mounted we know what they are, they can be manipulated from &lt;code&gt;index.svelte&lt;/code&gt;.&lt;/p&gt;

&lt;p&gt;Initialising these class variables with an empty string &lt;code&gt;''&lt;/code&gt; prevents rendering class names of &lt;code&gt;undefined&lt;/code&gt; in our HTML on mount.&lt;/p&gt;

&lt;p&gt;Let's now add these state initialisation variables and a default base class for our button:&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight javascript"&gt;&lt;code&gt;&lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="nx"&gt;script&lt;/span&gt;&lt;span class="o"&gt;&amp;gt;&lt;/span&gt;
    &lt;span class="c1"&gt;// class variables&lt;/span&gt;
    &lt;span class="k"&gt;export&lt;/span&gt; &lt;span class="kd"&gt;let&lt;/span&gt; &lt;span class="nx"&gt;loadingClass&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="dl"&gt;''&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
    &lt;span class="k"&gt;export&lt;/span&gt; &lt;span class="kd"&gt;let&lt;/span&gt; &lt;span class="nx"&gt;errorClass&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="dl"&gt;''&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
    &lt;span class="k"&gt;export&lt;/span&gt; &lt;span class="kd"&gt;let&lt;/span&gt; &lt;span class="nx"&gt;doneClass&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="dl"&gt;''&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
    &lt;span class="c1"&gt;// state variables&lt;/span&gt;
    &lt;span class="k"&gt;export&lt;/span&gt; &lt;span class="kd"&gt;let&lt;/span&gt; &lt;span class="nx"&gt;loading&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="kc"&gt;false&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
    &lt;span class="k"&gt;export&lt;/span&gt; &lt;span class="kd"&gt;let&lt;/span&gt; &lt;span class="nx"&gt;error&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="kc"&gt;false&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
    &lt;span class="k"&gt;export&lt;/span&gt; &lt;span class="kd"&gt;let&lt;/span&gt; &lt;span class="nx"&gt;done&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="kc"&gt;false&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
&lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="sr"&gt;/script&lt;/span&gt;&lt;span class="err"&gt;&amp;gt;
&lt;/span&gt;
&lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="nx"&gt;button&lt;/span&gt;
    &lt;span class="kd"&gt;class&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;transition-all overflow-hidden transform relative text-white px-4 py-3 rounded-lg shadow-lg&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;
&lt;span class="o"&gt;&amp;gt;&lt;/span&gt;
    &lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="nx"&gt;slot&lt;/span&gt;&lt;span class="o"&gt;/&amp;gt;&lt;/span&gt;
&lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="sr"&gt;/button&lt;/span&gt;&lt;span class="err"&gt;&amp;gt;
&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;Now using ternary operators we can conditionally set a class based on which of the three states we're in&lt;/p&gt;

&lt;p&gt;If you're not familiar with ternary operators here's how they work:&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight javascript"&gt;&lt;code&gt;&lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="nx"&gt;loading&lt;/span&gt; &lt;span class="p"&gt;?&lt;/span&gt; &lt;span class="nx"&gt;loadingClass&lt;/span&gt; &lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="dl"&gt;''&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;this means &lt;strong&gt;if&lt;/strong&gt; loading is &lt;code&gt;true&lt;/code&gt; use &lt;code&gt;loadingClass&lt;/code&gt; &lt;strong&gt;else&lt;/strong&gt; use an empty string &lt;code&gt;''&lt;/code&gt;&lt;/p&gt;

&lt;p&gt;Let's add these in! 👏&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight javascript"&gt;&lt;code&gt;&lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="nx"&gt;button&lt;/span&gt;
    &lt;span class="kd"&gt;class&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;transition-all overflow-hidden transform relative text-white px-4 py-3 rounded-lg shadow-lg {loading
        ? loadingClass
        : ''} {error ? errorClass : ''} {done ? doneClass : ''} {loading || error || done
        ? 'pr-8 pl-4'
        : 'bg-blue-400 hover:bg-blue-600'}
  &lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;
    &lt;span class="nx"&gt;on&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt;&lt;span class="nx"&gt;click&lt;/span&gt;&lt;span class="o"&gt;|&lt;/span&gt;&lt;span class="nx"&gt;preventDefault&lt;/span&gt;
&lt;span class="o"&gt;&amp;gt;&lt;/span&gt;
    &lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="nx"&gt;slot&lt;/span&gt; &lt;span class="o"&gt;/&amp;gt;&lt;/span&gt;
&lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="sr"&gt;/button&lt;/span&gt;&lt;span class="err"&gt;&amp;gt;
&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;Notice I've added an &lt;code&gt;on:click|preventDefault&lt;/code&gt; attribute on it, this means we can now use &lt;code&gt;on:click&lt;/code&gt; events directly on our Button component in &lt;code&gt;index.svelte&lt;/code&gt;&lt;/p&gt;

&lt;p&gt;&lt;code&gt;{loading || error || done ? 'pr-8 pl-4' : 'bg-blue-400 hover:bg-blue-600'}&lt;/code&gt;&lt;/p&gt;

&lt;p&gt;This line sets the default background + hover and changes the padding if any of the states is true (the right padding change will be needed for our icon)&lt;/p&gt;

&lt;h2&gt;
  
  
  Let's add our icons to Button.svelte!
&lt;/h2&gt;

&lt;p&gt;Source: &lt;a href="https://heroicons.com"&gt;Heroicons&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;I've picked three icons from the web for this - Don't exactly remember the sources for all of them so please let me know in the comments if you know who made these!&lt;/p&gt;

&lt;p&gt;We're going to want these icons to be animated and to appear/disappear based on our loading/error/done states so let's add our code with transitions right after our &lt;code&gt;slot&lt;/code&gt;&lt;/p&gt;

&lt;p&gt;Let's import &lt;code&gt;fly&lt;/code&gt; from svelte transitions and &lt;code&gt;quintInOut&lt;/code&gt; from svelte easing to animate them&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight javascript"&gt;&lt;code&gt;&lt;span class="k"&gt;import&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt; &lt;span class="nx"&gt;fly&lt;/span&gt; &lt;span class="p"&gt;}&lt;/span&gt; &lt;span class="k"&gt;from&lt;/span&gt; &lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="s1"&gt;svelte/transition&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
&lt;span class="k"&gt;import&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt; &lt;span class="nx"&gt;quintInOut&lt;/span&gt; &lt;span class="p"&gt;}&lt;/span&gt; &lt;span class="k"&gt;from&lt;/span&gt; &lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="s1"&gt;svelte/easing&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;and let's create a default class for all the icons to position them correctly&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight javascript"&gt;&lt;code&gt;&lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="nx"&gt;script&lt;/span&gt;&lt;span class="o"&gt;&amp;gt;&lt;/span&gt;
  &lt;span class="k"&gt;import&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;&lt;span class="nx"&gt;fly&lt;/span&gt;&lt;span class="p"&gt;}&lt;/span&gt; &lt;span class="k"&gt;from&lt;/span&gt; &lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="s1"&gt;svelte/transition&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
  &lt;span class="k"&gt;import&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;&lt;span class="nx"&gt;quintInOut&lt;/span&gt;&lt;span class="p"&gt;}&lt;/span&gt; &lt;span class="k"&gt;from&lt;/span&gt; &lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="s1"&gt;svelte/easing&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
  &lt;span class="c1"&gt;// class variables&lt;/span&gt;
  &lt;span class="k"&gt;export&lt;/span&gt; &lt;span class="kd"&gt;let&lt;/span&gt; &lt;span class="nx"&gt;loadingClass&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="dl"&gt;''&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
  &lt;span class="k"&gt;export&lt;/span&gt; &lt;span class="kd"&gt;let&lt;/span&gt; &lt;span class="nx"&gt;errorClass&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="dl"&gt;''&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
  &lt;span class="k"&gt;export&lt;/span&gt; &lt;span class="kd"&gt;let&lt;/span&gt; &lt;span class="nx"&gt;doneClass&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="dl"&gt;''&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
  &lt;span class="c1"&gt;// state variables&lt;/span&gt;
  &lt;span class="k"&gt;export&lt;/span&gt; &lt;span class="kd"&gt;let&lt;/span&gt; &lt;span class="nx"&gt;loading&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="kc"&gt;false&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
  &lt;span class="k"&gt;export&lt;/span&gt; &lt;span class="kd"&gt;let&lt;/span&gt; &lt;span class="nx"&gt;error&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="kc"&gt;false&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
  &lt;span class="k"&gt;export&lt;/span&gt; &lt;span class="kd"&gt;let&lt;/span&gt; &lt;span class="nx"&gt;done&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="kc"&gt;false&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
  &lt;span class="kd"&gt;let&lt;/span&gt; &lt;span class="nx"&gt;iconClass&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="s1"&gt;absolute right-2 top-2/4 transform -translate-y-2/4 &lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
&lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="sr"&gt;/script&lt;/span&gt;&lt;span class="err"&gt;&amp;gt;
&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;Our icon will have position absolute, relative to its button parent and vertically aligned in the middle thanks to the utility classes &lt;code&gt;top-2/4 transform -translate-y-2/4&lt;/code&gt;&lt;/p&gt;

&lt;h2&gt;
  
  
  Creating our icons!
&lt;/h2&gt;

&lt;p&gt;Let's now add our icons to our &lt;code&gt;Button.svelte&lt;/code&gt; component right after our &lt;code&gt;slot&lt;/code&gt; tag&lt;/p&gt;

&lt;p&gt;We are going to need an If block for our different states&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight javascript"&gt;&lt;code&gt;&lt;span class="p"&gt;{&lt;/span&gt;&lt;span class="err"&gt;#&lt;/span&gt;&lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="nx"&gt;loading&lt;/span&gt;&lt;span class="p"&gt;}&lt;/span&gt;
  &lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="nx"&gt;span&lt;/span&gt; &lt;span class="kd"&gt;class&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="p"&gt;{&lt;/span&gt;&lt;span class="nx"&gt;iconClass&lt;/span&gt;&lt;span class="p"&gt;}&lt;/span&gt;&lt;span class="o"&gt;&amp;gt;&lt;/span&gt;
    &lt;span class="nx"&gt;loading&lt;/span&gt; &lt;span class="nx"&gt;icon&lt;/span&gt; &lt;span class="nx"&gt;here&lt;/span&gt;
  &lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="sr"&gt;/span&lt;/span&gt;&lt;span class="err"&gt;&amp;gt;
&lt;/span&gt;&lt;span class="p"&gt;{:&lt;/span&gt;&lt;span class="k"&gt;else&lt;/span&gt; &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="nx"&gt;error&lt;/span&gt;&lt;span class="p"&gt;}&lt;/span&gt;
  &lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="nx"&gt;span&lt;/span&gt; &lt;span class="kd"&gt;class&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="p"&gt;{&lt;/span&gt;&lt;span class="nx"&gt;iconClass&lt;/span&gt;&lt;span class="p"&gt;}&lt;/span&gt;&lt;span class="o"&gt;&amp;gt;&lt;/span&gt;
    &lt;span class="nx"&gt;error&lt;/span&gt; &lt;span class="nx"&gt;icon&lt;/span&gt; &lt;span class="nx"&gt;here&lt;/span&gt;
  &lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="sr"&gt;/span&lt;/span&gt;&lt;span class="err"&gt;&amp;gt;
&lt;/span&gt;&lt;span class="p"&gt;{:&lt;/span&gt;&lt;span class="k"&gt;else&lt;/span&gt; &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="nx"&gt;done&lt;/span&gt;&lt;span class="p"&gt;}&lt;/span&gt;
  &lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="nx"&gt;span&lt;/span&gt; &lt;span class="kd"&gt;class&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="p"&gt;{&lt;/span&gt;&lt;span class="nx"&gt;iconClass&lt;/span&gt;&lt;span class="p"&gt;}&lt;/span&gt;&lt;span class="o"&gt;&amp;gt;&lt;/span&gt;
    &lt;span class="nx"&gt;done&lt;/span&gt; &lt;span class="nx"&gt;icon&lt;/span&gt; &lt;span class="nx"&gt;here&lt;/span&gt;
  &lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="sr"&gt;/span&lt;/span&gt;&lt;span class="err"&gt;&amp;gt;
&lt;/span&gt;&lt;span class="p"&gt;{&lt;/span&gt;&lt;span class="sr"&gt;/if&lt;/span&gt;&lt;span class="err"&gt;}
&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;We're wrapping them in a &lt;code&gt;span&lt;/code&gt; tag so we can use a svelte transition attribute on them.&lt;/p&gt;

&lt;p&gt;This is the code for all the icons with the styles:&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight javascript"&gt;&lt;code&gt;
&lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="nx"&gt;button&lt;/span&gt;
    &lt;span class="kd"&gt;class&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;transition-all overflow-hidden transform relative text-white px-4 py-3 rounded-lg shadow-lg {loading
        ? loadingClass
        : ''} {error ? errorClass : ''} {done ? doneClass : ''} {loading || error || done
        ? 'pr-8 pl-4'
        : 'bg-blue-400 hover:bg-blue-600'}
  &lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;
    &lt;span class="nx"&gt;on&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt;&lt;span class="nx"&gt;click&lt;/span&gt;&lt;span class="o"&gt;|&lt;/span&gt;&lt;span class="nx"&gt;preventDefault&lt;/span&gt;
&lt;span class="o"&gt;&amp;gt;&lt;/span&gt;
    &lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="nx"&gt;slot&lt;/span&gt; &lt;span class="o"&gt;/&amp;gt;&lt;/span&gt;

    &lt;span class="p"&gt;{&lt;/span&gt;&lt;span class="err"&gt;#&lt;/span&gt;&lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="nx"&gt;loading&lt;/span&gt;&lt;span class="p"&gt;}&lt;/span&gt;
        &lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="nx"&gt;span&lt;/span&gt;
            &lt;span class="k"&gt;in&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt;&lt;span class="nx"&gt;fly&lt;/span&gt;&lt;span class="o"&gt;|&lt;/span&gt;&lt;span class="nx"&gt;local&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="p"&gt;{{&lt;/span&gt; &lt;span class="na"&gt;duration&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="mi"&gt;600&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="na"&gt;y&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="mi"&gt;30&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="na"&gt;easing&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nx"&gt;quintInOut&lt;/span&gt; &lt;span class="p"&gt;}}&lt;/span&gt;
            &lt;span class="nl"&gt;out&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt;&lt;span class="nx"&gt;fly&lt;/span&gt;&lt;span class="o"&gt;|&lt;/span&gt;&lt;span class="nx"&gt;local&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="p"&gt;{{&lt;/span&gt; &lt;span class="na"&gt;duration&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="mi"&gt;300&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="na"&gt;y&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="mi"&gt;30&lt;/span&gt; &lt;span class="p"&gt;}}&lt;/span&gt;
            &lt;span class="kd"&gt;class&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="p"&gt;{&lt;/span&gt;&lt;span class="nx"&gt;iconClass&lt;/span&gt;&lt;span class="p"&gt;}&lt;/span&gt;
        &lt;span class="o"&gt;&amp;gt;&lt;/span&gt;
            &lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="nx"&gt;svg&lt;/span&gt; &lt;span class="kd"&gt;class&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;spinner&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt; &lt;span class="nx"&gt;viewBox&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;0 0 50 50&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="o"&gt;&amp;gt;&lt;/span&gt;
                &lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="nx"&gt;circle&lt;/span&gt; &lt;span class="kd"&gt;class&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;path&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt; &lt;span class="nx"&gt;cx&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;25&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt; &lt;span class="nx"&gt;cy&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;25&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt; &lt;span class="nx"&gt;r&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;20&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt; &lt;span class="nx"&gt;fill&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;none&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt; &lt;span class="nx"&gt;stroke&lt;/span&gt;&lt;span class="o"&gt;-&lt;/span&gt;&lt;span class="nx"&gt;width&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;5&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt; &lt;span class="o"&gt;/&amp;gt;&lt;/span&gt;
            &lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="sr"&gt;/svg&lt;/span&gt;&lt;span class="err"&gt;&amp;gt;
&lt;/span&gt;        &lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="sr"&gt;/span&lt;/span&gt;&lt;span class="err"&gt;&amp;gt;
&lt;/span&gt;    &lt;span class="p"&gt;{:&lt;/span&gt;&lt;span class="k"&gt;else&lt;/span&gt; &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="nx"&gt;error&lt;/span&gt;&lt;span class="p"&gt;}&lt;/span&gt;
        &lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="nx"&gt;span&lt;/span&gt;
            &lt;span class="k"&gt;in&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt;&lt;span class="nx"&gt;fly&lt;/span&gt;&lt;span class="o"&gt;|&lt;/span&gt;&lt;span class="nx"&gt;local&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="p"&gt;{{&lt;/span&gt; &lt;span class="na"&gt;duration&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="mi"&gt;600&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="na"&gt;x&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="mi"&gt;30&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="na"&gt;easing&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nx"&gt;quintInOut&lt;/span&gt; &lt;span class="p"&gt;}}&lt;/span&gt;
            &lt;span class="nl"&gt;out&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt;&lt;span class="nx"&gt;fly&lt;/span&gt;&lt;span class="o"&gt;|&lt;/span&gt;&lt;span class="nx"&gt;local&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="p"&gt;{{&lt;/span&gt; &lt;span class="na"&gt;duration&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="mi"&gt;300&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="na"&gt;x&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="mi"&gt;30&lt;/span&gt; &lt;span class="p"&gt;}}&lt;/span&gt;
            &lt;span class="kd"&gt;class&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="p"&gt;{&lt;/span&gt;&lt;span class="nx"&gt;iconClass&lt;/span&gt;&lt;span class="p"&gt;}&lt;/span&gt;
        &lt;span class="o"&gt;&amp;gt;&lt;/span&gt;
            &lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="nx"&gt;svg&lt;/span&gt;
                &lt;span class="nx"&gt;xmlns&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;http://www.w3.org/2000/svg&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;
                &lt;span class="kd"&gt;class&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;h-5 w-5 fill-current&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;
                &lt;span class="nx"&gt;viewBox&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;0 0 20 20&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;
                &lt;span class="nx"&gt;fill&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;currentColor&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;
            &lt;span class="o"&gt;&amp;gt;&lt;/span&gt;
                &lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="nx"&gt;path&lt;/span&gt;
                    &lt;span class="nx"&gt;fill&lt;/span&gt;&lt;span class="o"&gt;-&lt;/span&gt;&lt;span class="nx"&gt;rule&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;evenodd&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;
                    &lt;span class="nx"&gt;d&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;M18 10a8 8 0 11-16 0 8 8 0 0116 0zm-7 4a1 1 0 11-2 0 1 1 0 012 0zm-1-9a1 1 0 00-1 1v4a1 1 0 102 0V6a1 1 0 00-1-1z&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;
                    &lt;span class="nx"&gt;clip&lt;/span&gt;&lt;span class="o"&gt;-&lt;/span&gt;&lt;span class="nx"&gt;rule&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;evenodd&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;
                &lt;span class="o"&gt;/&amp;gt;&lt;/span&gt;
            &lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="sr"&gt;/svg&lt;/span&gt;&lt;span class="err"&gt;&amp;gt;
&lt;/span&gt;        &lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="sr"&gt;/span&lt;/span&gt;&lt;span class="err"&gt;&amp;gt;
&lt;/span&gt;    &lt;span class="p"&gt;{:&lt;/span&gt;&lt;span class="k"&gt;else&lt;/span&gt; &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="nx"&gt;done&lt;/span&gt;&lt;span class="p"&gt;}&lt;/span&gt;
        &lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="nx"&gt;span&lt;/span&gt;
            &lt;span class="k"&gt;in&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt;&lt;span class="nx"&gt;fly&lt;/span&gt;&lt;span class="o"&gt;|&lt;/span&gt;&lt;span class="nx"&gt;local&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="p"&gt;{{&lt;/span&gt; &lt;span class="na"&gt;duration&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="mi"&gt;600&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="na"&gt;x&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="mi"&gt;30&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="na"&gt;easing&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nx"&gt;quintInOut&lt;/span&gt; &lt;span class="p"&gt;}}&lt;/span&gt;
            &lt;span class="nl"&gt;out&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt;&lt;span class="nx"&gt;fly&lt;/span&gt;&lt;span class="o"&gt;|&lt;/span&gt;&lt;span class="nx"&gt;local&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="p"&gt;{{&lt;/span&gt; &lt;span class="na"&gt;duration&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="mi"&gt;300&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="na"&gt;x&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="mi"&gt;30&lt;/span&gt; &lt;span class="p"&gt;}}&lt;/span&gt;
            &lt;span class="kd"&gt;class&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="p"&gt;{&lt;/span&gt;&lt;span class="nx"&gt;iconClass&lt;/span&gt;&lt;span class="p"&gt;}&lt;/span&gt;
        &lt;span class="o"&gt;&amp;gt;&lt;/span&gt;
            &lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="nx"&gt;svg&lt;/span&gt;
                &lt;span class="nx"&gt;xmlns&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;http://www.w3.org/2000/svg&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;
                &lt;span class="kd"&gt;class&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;h-5 w-5&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;
                &lt;span class="nx"&gt;viewBox&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;0 0 20 20&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;
                &lt;span class="nx"&gt;fill&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;currentColor&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;
            &lt;span class="o"&gt;&amp;gt;&lt;/span&gt;
                &lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="nx"&gt;path&lt;/span&gt;
                    &lt;span class="nx"&gt;fill&lt;/span&gt;&lt;span class="o"&gt;-&lt;/span&gt;&lt;span class="nx"&gt;rule&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;evenodd&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;
                    &lt;span class="nx"&gt;d&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;M16.707 5.293a1 1 0 010 1.414l-8 8a1 1 0 01-1.414 0l-4-4a1 1 0 011.414-1.414L8 12.586l7.293-7.293a1 1 0 011.414 0z&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;
                    &lt;span class="nx"&gt;clip&lt;/span&gt;&lt;span class="o"&gt;-&lt;/span&gt;&lt;span class="nx"&gt;rule&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;evenodd&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;
                &lt;span class="o"&gt;/&amp;gt;&lt;/span&gt;
            &lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="sr"&gt;/svg&lt;/span&gt;&lt;span class="err"&gt;&amp;gt;
&lt;/span&gt;        &lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="sr"&gt;/span&lt;/span&gt;&lt;span class="err"&gt;&amp;gt;
&lt;/span&gt;    &lt;span class="p"&gt;{&lt;/span&gt;&lt;span class="sr"&gt;/if&lt;/span&gt;&lt;span class="err"&gt;}
&lt;/span&gt;&lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="sr"&gt;/button&lt;/span&gt;&lt;span class="err"&gt;&amp;gt;
&lt;/span&gt;
&lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="nx"&gt;style&lt;/span&gt;&lt;span class="o"&gt;&amp;gt;&lt;/span&gt;
    &lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;spinner&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="nl"&gt;animation&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nx"&gt;rotate&lt;/span&gt; &lt;span class="mi"&gt;2&lt;/span&gt;&lt;span class="nx"&gt;s&lt;/span&gt; &lt;span class="nx"&gt;linear&lt;/span&gt; &lt;span class="nx"&gt;infinite&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
        &lt;span class="nx"&gt;z&lt;/span&gt;&lt;span class="o"&gt;-&lt;/span&gt;&lt;span class="nx"&gt;index&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="mi"&gt;2&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
        &lt;span class="nl"&gt;width&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="mi"&gt;20&lt;/span&gt;&lt;span class="nx"&gt;px&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
        &lt;span class="nl"&gt;height&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="mi"&gt;20&lt;/span&gt;&lt;span class="nx"&gt;px&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
        &lt;span class="nx"&gt;z&lt;/span&gt;&lt;span class="o"&gt;-&lt;/span&gt;&lt;span class="nx"&gt;index&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="mi"&gt;15&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;
    &lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;path&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="nl"&gt;stroke&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nx"&gt;white&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
        &lt;span class="nx"&gt;stroke&lt;/span&gt;&lt;span class="o"&gt;-&lt;/span&gt;&lt;span class="nx"&gt;linecap&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nx"&gt;round&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
        &lt;span class="nl"&gt;animation&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nx"&gt;dash&lt;/span&gt; &lt;span class="mf"&gt;1.5&lt;/span&gt;&lt;span class="nx"&gt;s&lt;/span&gt; &lt;span class="nx"&gt;ease&lt;/span&gt;&lt;span class="o"&gt;-&lt;/span&gt;&lt;span class="k"&gt;in&lt;/span&gt;&lt;span class="o"&gt;-&lt;/span&gt;&lt;span class="nx"&gt;out&lt;/span&gt; &lt;span class="nx"&gt;infinite&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;
    &lt;span class="p"&gt;@&lt;/span&gt;&lt;span class="nd"&gt;keyframes&lt;/span&gt; &lt;span class="nx"&gt;rotate&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="mi"&gt;100&lt;/span&gt;&lt;span class="o"&gt;%&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
            &lt;span class="na"&gt;transform&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nx"&gt;rotate&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="mi"&gt;360&lt;/span&gt;&lt;span class="nx"&gt;deg&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
        &lt;span class="p"&gt;}&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;
    &lt;span class="p"&gt;@&lt;/span&gt;&lt;span class="nd"&gt;keyframes&lt;/span&gt; &lt;span class="nx"&gt;dash&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="mi"&gt;0&lt;/span&gt;&lt;span class="o"&gt;%&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
            &lt;span class="nx"&gt;stroke&lt;/span&gt;&lt;span class="o"&gt;-&lt;/span&gt;&lt;span class="na"&gt;dasharray&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="mi"&gt;1&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="mi"&gt;150&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
            &lt;span class="nx"&gt;stroke&lt;/span&gt;&lt;span class="o"&gt;-&lt;/span&gt;&lt;span class="na"&gt;dashoffset&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="mi"&gt;0&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
        &lt;span class="p"&gt;}&lt;/span&gt;
        &lt;span class="mi"&gt;50&lt;/span&gt;&lt;span class="o"&gt;%&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
            &lt;span class="nx"&gt;stroke&lt;/span&gt;&lt;span class="o"&gt;-&lt;/span&gt;&lt;span class="na"&gt;dasharray&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="mi"&gt;90&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="mi"&gt;150&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
            &lt;span class="nx"&gt;stroke&lt;/span&gt;&lt;span class="o"&gt;-&lt;/span&gt;&lt;span class="na"&gt;dashoffset&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="o"&gt;-&lt;/span&gt;&lt;span class="mi"&gt;35&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
        &lt;span class="p"&gt;}&lt;/span&gt;
        &lt;span class="mi"&gt;100&lt;/span&gt;&lt;span class="o"&gt;%&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
            &lt;span class="nx"&gt;stroke&lt;/span&gt;&lt;span class="o"&gt;-&lt;/span&gt;&lt;span class="na"&gt;dasharray&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="mi"&gt;90&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="mi"&gt;150&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
            &lt;span class="nx"&gt;stroke&lt;/span&gt;&lt;span class="o"&gt;-&lt;/span&gt;&lt;span class="na"&gt;dashoffset&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="o"&gt;-&lt;/span&gt;&lt;span class="mi"&gt;124&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
        &lt;span class="p"&gt;}&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;
    &lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;shake&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="nl"&gt;animation&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nx"&gt;shake&lt;/span&gt; &lt;span class="mf"&gt;0.82&lt;/span&gt;&lt;span class="nx"&gt;s&lt;/span&gt; &lt;span class="nx"&gt;cubic&lt;/span&gt;&lt;span class="o"&gt;-&lt;/span&gt;&lt;span class="nx"&gt;bezier&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="mf"&gt;0.36&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="mf"&gt;0.07&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="mf"&gt;0.19&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="mf"&gt;0.97&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
        &lt;span class="nl"&gt;transform&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nx"&gt;translate3d&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="mi"&gt;0&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="mi"&gt;0&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="mi"&gt;0&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
        &lt;span class="nx"&gt;backface&lt;/span&gt;&lt;span class="o"&gt;-&lt;/span&gt;&lt;span class="nx"&gt;visibility&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nx"&gt;hidden&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
        &lt;span class="nl"&gt;perspective&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="mi"&gt;1000&lt;/span&gt;&lt;span class="nx"&gt;px&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;
    &lt;span class="p"&gt;@&lt;/span&gt;&lt;span class="nd"&gt;keyframes&lt;/span&gt; &lt;span class="nx"&gt;shake&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="mi"&gt;10&lt;/span&gt;&lt;span class="o"&gt;%&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;
        &lt;span class="mi"&gt;90&lt;/span&gt;&lt;span class="o"&gt;%&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
            &lt;span class="na"&gt;transform&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nx"&gt;translate3d&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="o"&gt;-&lt;/span&gt;&lt;span class="mi"&gt;2&lt;/span&gt;&lt;span class="nx"&gt;px&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="mi"&gt;0&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="mi"&gt;0&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
        &lt;span class="p"&gt;}&lt;/span&gt;

        &lt;span class="mi"&gt;20&lt;/span&gt;&lt;span class="o"&gt;%&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;
        &lt;span class="mi"&gt;80&lt;/span&gt;&lt;span class="o"&gt;%&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
            &lt;span class="na"&gt;transform&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nx"&gt;translate3d&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="mi"&gt;4&lt;/span&gt;&lt;span class="nx"&gt;px&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="mi"&gt;0&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="mi"&gt;0&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
        &lt;span class="p"&gt;}&lt;/span&gt;

        &lt;span class="mi"&gt;30&lt;/span&gt;&lt;span class="o"&gt;%&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;
        &lt;span class="mi"&gt;50&lt;/span&gt;&lt;span class="o"&gt;%&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;
        &lt;span class="mi"&gt;70&lt;/span&gt;&lt;span class="o"&gt;%&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
            &lt;span class="na"&gt;transform&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nx"&gt;translate3d&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="o"&gt;-&lt;/span&gt;&lt;span class="mi"&gt;6&lt;/span&gt;&lt;span class="nx"&gt;px&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="mi"&gt;0&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="mi"&gt;0&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
        &lt;span class="p"&gt;}&lt;/span&gt;

        &lt;span class="mi"&gt;40&lt;/span&gt;&lt;span class="o"&gt;%&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;
        &lt;span class="mi"&gt;60&lt;/span&gt;&lt;span class="o"&gt;%&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
            &lt;span class="na"&gt;transform&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nx"&gt;translate3d&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="mi"&gt;6&lt;/span&gt;&lt;span class="nx"&gt;px&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="mi"&gt;0&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="mi"&gt;0&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
        &lt;span class="p"&gt;}&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;
&lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="sr"&gt;/style&lt;/span&gt;&lt;span class="err"&gt;&amp;gt;
&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;We're using different duration values for in and out because we want the animation to leave quicker than it comes in to leave room for the next icon to take the spotlight.&lt;/p&gt;

&lt;p&gt;the &lt;code&gt;shake&lt;/code&gt; and &lt;code&gt;spinner&lt;/code&gt; classes are for the error animation and the spinner respectively, you can use any other icon here, this is just as an example.&lt;/p&gt;

&lt;h2&gt;
  
  
  NICE 🥳
&lt;/h2&gt;

&lt;p&gt;Our button component is now finished and it should look like this:&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight javascript"&gt;&lt;code&gt;&lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="nx"&gt;script&lt;/span&gt;&lt;span class="o"&gt;&amp;gt;&lt;/span&gt;
    &lt;span class="k"&gt;import&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt; &lt;span class="nx"&gt;fly&lt;/span&gt; &lt;span class="p"&gt;}&lt;/span&gt; &lt;span class="k"&gt;from&lt;/span&gt; &lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="s1"&gt;svelte/transition&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
    &lt;span class="k"&gt;import&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt; &lt;span class="nx"&gt;quintInOut&lt;/span&gt; &lt;span class="p"&gt;}&lt;/span&gt; &lt;span class="k"&gt;from&lt;/span&gt; &lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="s1"&gt;svelte/easing&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
    &lt;span class="c1"&gt;// class variables&lt;/span&gt;
    &lt;span class="k"&gt;export&lt;/span&gt; &lt;span class="kd"&gt;let&lt;/span&gt; &lt;span class="nx"&gt;loadingClass&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="dl"&gt;''&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
    &lt;span class="k"&gt;export&lt;/span&gt; &lt;span class="kd"&gt;let&lt;/span&gt; &lt;span class="nx"&gt;errorClass&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="dl"&gt;''&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
    &lt;span class="k"&gt;export&lt;/span&gt; &lt;span class="kd"&gt;let&lt;/span&gt; &lt;span class="nx"&gt;doneClass&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="dl"&gt;''&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
    &lt;span class="c1"&gt;// state variables&lt;/span&gt;
    &lt;span class="k"&gt;export&lt;/span&gt; &lt;span class="kd"&gt;let&lt;/span&gt; &lt;span class="nx"&gt;loading&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="kc"&gt;false&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
    &lt;span class="k"&gt;export&lt;/span&gt; &lt;span class="kd"&gt;let&lt;/span&gt; &lt;span class="nx"&gt;error&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="kc"&gt;false&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
    &lt;span class="k"&gt;export&lt;/span&gt; &lt;span class="kd"&gt;let&lt;/span&gt; &lt;span class="nx"&gt;done&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="kc"&gt;false&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;

    &lt;span class="kd"&gt;let&lt;/span&gt; &lt;span class="nx"&gt;iconClass&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="s1"&gt;absolute right-2 top-2/4   transform -translate-y-2/4 &lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
&lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="sr"&gt;/script&lt;/span&gt;&lt;span class="err"&gt;&amp;gt;
&lt;/span&gt;
&lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="nx"&gt;button&lt;/span&gt;
    &lt;span class="kd"&gt;class&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;transition-all overflow-hidden transform relative text-white px-4 py-3 rounded-lg shadow-lg {loading
        ? loadingClass
        : ''} {error ? errorClass : ''} {done ? doneClass : ''} {loading || error || done
        ? 'pr-8 pl-4'
        : 'bg-blue-400 hover:bg-blue-600'}
  &lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;
    &lt;span class="nx"&gt;on&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt;&lt;span class="nx"&gt;click&lt;/span&gt;&lt;span class="o"&gt;|&lt;/span&gt;&lt;span class="nx"&gt;preventDefault&lt;/span&gt;
&lt;span class="o"&gt;&amp;gt;&lt;/span&gt;
    &lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="nx"&gt;slot&lt;/span&gt; &lt;span class="o"&gt;/&amp;gt;&lt;/span&gt;

    &lt;span class="p"&gt;{&lt;/span&gt;&lt;span class="err"&gt;#&lt;/span&gt;&lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="nx"&gt;loading&lt;/span&gt;&lt;span class="p"&gt;}&lt;/span&gt;
        &lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="nx"&gt;span&lt;/span&gt;
            &lt;span class="k"&gt;in&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt;&lt;span class="nx"&gt;fly&lt;/span&gt;&lt;span class="o"&gt;|&lt;/span&gt;&lt;span class="nx"&gt;local&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="p"&gt;{{&lt;/span&gt; &lt;span class="na"&gt;duration&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="mi"&gt;600&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="na"&gt;y&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="mi"&gt;30&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="na"&gt;easing&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nx"&gt;quintInOut&lt;/span&gt; &lt;span class="p"&gt;}}&lt;/span&gt;
            &lt;span class="nl"&gt;out&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt;&lt;span class="nx"&gt;fly&lt;/span&gt;&lt;span class="o"&gt;|&lt;/span&gt;&lt;span class="nx"&gt;local&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="p"&gt;{{&lt;/span&gt; &lt;span class="na"&gt;duration&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="mi"&gt;300&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="na"&gt;y&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="mi"&gt;30&lt;/span&gt; &lt;span class="p"&gt;}}&lt;/span&gt;
            &lt;span class="kd"&gt;class&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="p"&gt;{&lt;/span&gt;&lt;span class="nx"&gt;iconClass&lt;/span&gt;&lt;span class="p"&gt;}&lt;/span&gt;
        &lt;span class="o"&gt;&amp;gt;&lt;/span&gt;
            &lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="nx"&gt;svg&lt;/span&gt; &lt;span class="kd"&gt;class&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;spinner&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt; &lt;span class="nx"&gt;viewBox&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;0 0 50 50&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="o"&gt;&amp;gt;&lt;/span&gt;
                &lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="nx"&gt;circle&lt;/span&gt; &lt;span class="kd"&gt;class&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;path&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt; &lt;span class="nx"&gt;cx&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;25&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt; &lt;span class="nx"&gt;cy&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;25&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt; &lt;span class="nx"&gt;r&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;20&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt; &lt;span class="nx"&gt;fill&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;none&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt; &lt;span class="nx"&gt;stroke&lt;/span&gt;&lt;span class="o"&gt;-&lt;/span&gt;&lt;span class="nx"&gt;width&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;5&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt; &lt;span class="o"&gt;/&amp;gt;&lt;/span&gt;
            &lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="sr"&gt;/svg&lt;/span&gt;&lt;span class="err"&gt;&amp;gt;
&lt;/span&gt;        &lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="sr"&gt;/span&lt;/span&gt;&lt;span class="err"&gt;&amp;gt;
&lt;/span&gt;    &lt;span class="p"&gt;{:&lt;/span&gt;&lt;span class="k"&gt;else&lt;/span&gt; &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="nx"&gt;error&lt;/span&gt;&lt;span class="p"&gt;}&lt;/span&gt;
        &lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="nx"&gt;span&lt;/span&gt;
            &lt;span class="k"&gt;in&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt;&lt;span class="nx"&gt;fly&lt;/span&gt;&lt;span class="o"&gt;|&lt;/span&gt;&lt;span class="nx"&gt;local&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="p"&gt;{{&lt;/span&gt; &lt;span class="na"&gt;duration&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="mi"&gt;600&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="na"&gt;x&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="mi"&gt;30&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="na"&gt;easing&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nx"&gt;quintInOut&lt;/span&gt; &lt;span class="p"&gt;}}&lt;/span&gt;
            &lt;span class="nl"&gt;out&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt;&lt;span class="nx"&gt;fly&lt;/span&gt;&lt;span class="o"&gt;|&lt;/span&gt;&lt;span class="nx"&gt;local&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="p"&gt;{{&lt;/span&gt; &lt;span class="na"&gt;duration&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="mi"&gt;300&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="na"&gt;x&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="mi"&gt;30&lt;/span&gt; &lt;span class="p"&gt;}}&lt;/span&gt;
            &lt;span class="kd"&gt;class&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="p"&gt;{&lt;/span&gt;&lt;span class="nx"&gt;iconClass&lt;/span&gt;&lt;span class="p"&gt;}&lt;/span&gt;
        &lt;span class="o"&gt;&amp;gt;&lt;/span&gt;
            &lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="nx"&gt;svg&lt;/span&gt;
                &lt;span class="nx"&gt;xmlns&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;http://www.w3.org/2000/svg&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;
                &lt;span class="kd"&gt;class&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;h-5 w-5 fill-current&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;
                &lt;span class="nx"&gt;viewBox&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;0 0 20 20&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;
                &lt;span class="nx"&gt;fill&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;currentColor&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;
            &lt;span class="o"&gt;&amp;gt;&lt;/span&gt;
                &lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="nx"&gt;path&lt;/span&gt;
                    &lt;span class="nx"&gt;fill&lt;/span&gt;&lt;span class="o"&gt;-&lt;/span&gt;&lt;span class="nx"&gt;rule&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;evenodd&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;
                    &lt;span class="nx"&gt;d&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;M18 10a8 8 0 11-16 0 8 8 0 0116 0zm-7 4a1 1 0 11-2 0 1 1 0 012 0zm-1-9a1 1 0 00-1 1v4a1 1 0 102 0V6a1 1 0 00-1-1z&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;
                    &lt;span class="nx"&gt;clip&lt;/span&gt;&lt;span class="o"&gt;-&lt;/span&gt;&lt;span class="nx"&gt;rule&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;evenodd&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;
                &lt;span class="o"&gt;/&amp;gt;&lt;/span&gt;
            &lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="sr"&gt;/svg&lt;/span&gt;&lt;span class="err"&gt;&amp;gt;
&lt;/span&gt;        &lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="sr"&gt;/span&lt;/span&gt;&lt;span class="err"&gt;&amp;gt;
&lt;/span&gt;    &lt;span class="p"&gt;{:&lt;/span&gt;&lt;span class="k"&gt;else&lt;/span&gt; &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="nx"&gt;done&lt;/span&gt;&lt;span class="p"&gt;}&lt;/span&gt;
        &lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="nx"&gt;span&lt;/span&gt;
            &lt;span class="k"&gt;in&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt;&lt;span class="nx"&gt;fly&lt;/span&gt;&lt;span class="o"&gt;|&lt;/span&gt;&lt;span class="nx"&gt;local&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="p"&gt;{{&lt;/span&gt; &lt;span class="na"&gt;duration&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="mi"&gt;600&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="na"&gt;x&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="mi"&gt;30&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="na"&gt;easing&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nx"&gt;quintInOut&lt;/span&gt; &lt;span class="p"&gt;}}&lt;/span&gt;
            &lt;span class="nl"&gt;out&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt;&lt;span class="nx"&gt;fly&lt;/span&gt;&lt;span class="o"&gt;|&lt;/span&gt;&lt;span class="nx"&gt;local&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="p"&gt;{{&lt;/span&gt; &lt;span class="na"&gt;duration&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="mi"&gt;300&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="na"&gt;x&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="mi"&gt;30&lt;/span&gt; &lt;span class="p"&gt;}}&lt;/span&gt;
            &lt;span class="kd"&gt;class&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="p"&gt;{&lt;/span&gt;&lt;span class="nx"&gt;iconClass&lt;/span&gt;&lt;span class="p"&gt;}&lt;/span&gt;
        &lt;span class="o"&gt;&amp;gt;&lt;/span&gt;
            &lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="nx"&gt;svg&lt;/span&gt;
                &lt;span class="nx"&gt;xmlns&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;http://www.w3.org/2000/svg&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;
                &lt;span class="kd"&gt;class&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;h-5 w-5&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;
                &lt;span class="nx"&gt;viewBox&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;0 0 20 20&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;
                &lt;span class="nx"&gt;fill&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;currentColor&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;
            &lt;span class="o"&gt;&amp;gt;&lt;/span&gt;
                &lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="nx"&gt;path&lt;/span&gt;
                    &lt;span class="nx"&gt;fill&lt;/span&gt;&lt;span class="o"&gt;-&lt;/span&gt;&lt;span class="nx"&gt;rule&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;evenodd&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;
                    &lt;span class="nx"&gt;d&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;M16.707 5.293a1 1 0 010 1.414l-8 8a1 1 0 01-1.414 0l-4-4a1 1 0 011.414-1.414L8 12.586l7.293-7.293a1 1 0 011.414 0z&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;
                    &lt;span class="nx"&gt;clip&lt;/span&gt;&lt;span class="o"&gt;-&lt;/span&gt;&lt;span class="nx"&gt;rule&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;evenodd&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;
                &lt;span class="o"&gt;/&amp;gt;&lt;/span&gt;
            &lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="sr"&gt;/svg&lt;/span&gt;&lt;span class="err"&gt;&amp;gt;
&lt;/span&gt;        &lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="sr"&gt;/span&lt;/span&gt;&lt;span class="err"&gt;&amp;gt;
&lt;/span&gt;    &lt;span class="p"&gt;{&lt;/span&gt;&lt;span class="sr"&gt;/if&lt;/span&gt;&lt;span class="err"&gt;}
&lt;/span&gt;&lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="sr"&gt;/button&lt;/span&gt;&lt;span class="err"&gt;&amp;gt;
&lt;/span&gt;
&lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="nx"&gt;style&lt;/span&gt;&lt;span class="o"&gt;&amp;gt;&lt;/span&gt;
    &lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;spinner&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="nl"&gt;animation&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nx"&gt;rotate&lt;/span&gt; &lt;span class="mi"&gt;2&lt;/span&gt;&lt;span class="nx"&gt;s&lt;/span&gt; &lt;span class="nx"&gt;linear&lt;/span&gt; &lt;span class="nx"&gt;infinite&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
        &lt;span class="nx"&gt;z&lt;/span&gt;&lt;span class="o"&gt;-&lt;/span&gt;&lt;span class="nx"&gt;index&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="mi"&gt;2&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
        &lt;span class="nl"&gt;width&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="mi"&gt;20&lt;/span&gt;&lt;span class="nx"&gt;px&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
        &lt;span class="nl"&gt;height&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="mi"&gt;20&lt;/span&gt;&lt;span class="nx"&gt;px&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
        &lt;span class="nx"&gt;z&lt;/span&gt;&lt;span class="o"&gt;-&lt;/span&gt;&lt;span class="nx"&gt;index&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="mi"&gt;15&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;
    &lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;path&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="nl"&gt;stroke&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nx"&gt;white&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
        &lt;span class="nx"&gt;stroke&lt;/span&gt;&lt;span class="o"&gt;-&lt;/span&gt;&lt;span class="nx"&gt;linecap&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nx"&gt;round&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
        &lt;span class="nl"&gt;animation&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nx"&gt;dash&lt;/span&gt; &lt;span class="mf"&gt;1.5&lt;/span&gt;&lt;span class="nx"&gt;s&lt;/span&gt; &lt;span class="nx"&gt;ease&lt;/span&gt;&lt;span class="o"&gt;-&lt;/span&gt;&lt;span class="k"&gt;in&lt;/span&gt;&lt;span class="o"&gt;-&lt;/span&gt;&lt;span class="nx"&gt;out&lt;/span&gt; &lt;span class="nx"&gt;infinite&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;
    &lt;span class="p"&gt;@&lt;/span&gt;&lt;span class="nd"&gt;keyframes&lt;/span&gt; &lt;span class="nx"&gt;rotate&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="mi"&gt;100&lt;/span&gt;&lt;span class="o"&gt;%&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
            &lt;span class="na"&gt;transform&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nx"&gt;rotate&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="mi"&gt;360&lt;/span&gt;&lt;span class="nx"&gt;deg&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
        &lt;span class="p"&gt;}&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;
    &lt;span class="p"&gt;@&lt;/span&gt;&lt;span class="nd"&gt;keyframes&lt;/span&gt; &lt;span class="nx"&gt;dash&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="mi"&gt;0&lt;/span&gt;&lt;span class="o"&gt;%&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
            &lt;span class="nx"&gt;stroke&lt;/span&gt;&lt;span class="o"&gt;-&lt;/span&gt;&lt;span class="na"&gt;dasharray&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="mi"&gt;1&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="mi"&gt;150&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
            &lt;span class="nx"&gt;stroke&lt;/span&gt;&lt;span class="o"&gt;-&lt;/span&gt;&lt;span class="na"&gt;dashoffset&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="mi"&gt;0&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
        &lt;span class="p"&gt;}&lt;/span&gt;
        &lt;span class="mi"&gt;50&lt;/span&gt;&lt;span class="o"&gt;%&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
            &lt;span class="nx"&gt;stroke&lt;/span&gt;&lt;span class="o"&gt;-&lt;/span&gt;&lt;span class="na"&gt;dasharray&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="mi"&gt;90&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="mi"&gt;150&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
            &lt;span class="nx"&gt;stroke&lt;/span&gt;&lt;span class="o"&gt;-&lt;/span&gt;&lt;span class="na"&gt;dashoffset&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="o"&gt;-&lt;/span&gt;&lt;span class="mi"&gt;35&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
        &lt;span class="p"&gt;}&lt;/span&gt;
        &lt;span class="mi"&gt;100&lt;/span&gt;&lt;span class="o"&gt;%&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
            &lt;span class="nx"&gt;stroke&lt;/span&gt;&lt;span class="o"&gt;-&lt;/span&gt;&lt;span class="na"&gt;dasharray&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="mi"&gt;90&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="mi"&gt;150&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
            &lt;span class="nx"&gt;stroke&lt;/span&gt;&lt;span class="o"&gt;-&lt;/span&gt;&lt;span class="na"&gt;dashoffset&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="o"&gt;-&lt;/span&gt;&lt;span class="mi"&gt;124&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
        &lt;span class="p"&gt;}&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;
    &lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;shake&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="nl"&gt;animation&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nx"&gt;shake&lt;/span&gt; &lt;span class="mf"&gt;0.82&lt;/span&gt;&lt;span class="nx"&gt;s&lt;/span&gt; &lt;span class="nx"&gt;cubic&lt;/span&gt;&lt;span class="o"&gt;-&lt;/span&gt;&lt;span class="nx"&gt;bezier&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="mf"&gt;0.36&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="mf"&gt;0.07&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="mf"&gt;0.19&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="mf"&gt;0.97&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
        &lt;span class="nl"&gt;transform&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nx"&gt;translate3d&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="mi"&gt;0&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="mi"&gt;0&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="mi"&gt;0&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
        &lt;span class="nx"&gt;backface&lt;/span&gt;&lt;span class="o"&gt;-&lt;/span&gt;&lt;span class="nx"&gt;visibility&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nx"&gt;hidden&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
        &lt;span class="nl"&gt;perspective&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="mi"&gt;1000&lt;/span&gt;&lt;span class="nx"&gt;px&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;
    &lt;span class="p"&gt;@&lt;/span&gt;&lt;span class="nd"&gt;keyframes&lt;/span&gt; &lt;span class="nx"&gt;shake&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="mi"&gt;10&lt;/span&gt;&lt;span class="o"&gt;%&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;
        &lt;span class="mi"&gt;90&lt;/span&gt;&lt;span class="o"&gt;%&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
            &lt;span class="na"&gt;transform&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nx"&gt;translate3d&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="o"&gt;-&lt;/span&gt;&lt;span class="mi"&gt;2&lt;/span&gt;&lt;span class="nx"&gt;px&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="mi"&gt;0&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="mi"&gt;0&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
        &lt;span class="p"&gt;}&lt;/span&gt;

        &lt;span class="mi"&gt;20&lt;/span&gt;&lt;span class="o"&gt;%&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;
        &lt;span class="mi"&gt;80&lt;/span&gt;&lt;span class="o"&gt;%&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
            &lt;span class="na"&gt;transform&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nx"&gt;translate3d&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="mi"&gt;4&lt;/span&gt;&lt;span class="nx"&gt;px&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="mi"&gt;0&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="mi"&gt;0&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
        &lt;span class="p"&gt;}&lt;/span&gt;

        &lt;span class="mi"&gt;30&lt;/span&gt;&lt;span class="o"&gt;%&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;
        &lt;span class="mi"&gt;50&lt;/span&gt;&lt;span class="o"&gt;%&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;
        &lt;span class="mi"&gt;70&lt;/span&gt;&lt;span class="o"&gt;%&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
            &lt;span class="na"&gt;transform&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nx"&gt;translate3d&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="o"&gt;-&lt;/span&gt;&lt;span class="mi"&gt;6&lt;/span&gt;&lt;span class="nx"&gt;px&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="mi"&gt;0&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="mi"&gt;0&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
        &lt;span class="p"&gt;}&lt;/span&gt;

        &lt;span class="mi"&gt;40&lt;/span&gt;&lt;span class="o"&gt;%&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt;
        &lt;span class="mi"&gt;60&lt;/span&gt;&lt;span class="o"&gt;%&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
            &lt;span class="na"&gt;transform&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nx"&gt;translate3d&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="mi"&gt;6&lt;/span&gt;&lt;span class="nx"&gt;px&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="mi"&gt;0&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="mi"&gt;0&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
        &lt;span class="p"&gt;}&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;
&lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="sr"&gt;/style&lt;/span&gt;&lt;span class="err"&gt;&amp;gt;
&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;it's now time to go back to our &lt;code&gt;index.svelte&lt;/code&gt; file to fetch our Pokemons!&lt;/p&gt;

&lt;h2&gt;
  
  
  Use pokeAPI to get our Pokemons 🐛
&lt;/h2&gt;

&lt;p&gt;Consuming APIs in Svelte is &lt;strong&gt;really&lt;/strong&gt; easy, we are going to use the fetch API and svelte's &lt;code&gt;await&lt;/code&gt; blocks to do the job.&lt;/p&gt;

&lt;p&gt;your index file should look something like this at this point&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight javascript"&gt;&lt;code&gt;&lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="nx"&gt;script&lt;/span&gt;&lt;span class="o"&gt;&amp;gt;&lt;/span&gt;
    &lt;span class="k"&gt;import&lt;/span&gt; &lt;span class="nx"&gt;Button&lt;/span&gt; &lt;span class="k"&gt;from&lt;/span&gt; &lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="s1"&gt;../components/ui/buttons/Button.svelte&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;

    &lt;span class="c1"&gt;// button states&lt;/span&gt;
    &lt;span class="kd"&gt;let&lt;/span&gt; &lt;span class="nx"&gt;isLoading&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="kc"&gt;false&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
    &lt;span class="kd"&gt;let&lt;/span&gt; &lt;span class="nx"&gt;isError&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="kc"&gt;false&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
    &lt;span class="kd"&gt;let&lt;/span&gt; &lt;span class="nx"&gt;isDone&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="kc"&gt;false&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
&lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="sr"&gt;/script&lt;/span&gt;&lt;span class="err"&gt;&amp;gt;
&lt;/span&gt;
&lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="nx"&gt;div&lt;/span&gt; &lt;span class="kd"&gt;class&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;flex my-8 justify-center&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="o"&gt;&amp;gt;&lt;/span&gt;
    &lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="nx"&gt;Button&lt;/span&gt;
        &lt;span class="nx"&gt;loading&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="p"&gt;{&lt;/span&gt;&lt;span class="nx"&gt;isLoading&lt;/span&gt;&lt;span class="p"&gt;}&lt;/span&gt;
        &lt;span class="nx"&gt;error&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="p"&gt;{&lt;/span&gt;&lt;span class="nx"&gt;isError&lt;/span&gt;&lt;span class="p"&gt;}&lt;/span&gt;
        &lt;span class="nx"&gt;done&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="p"&gt;{&lt;/span&gt;&lt;span class="nx"&gt;isDone&lt;/span&gt;&lt;span class="p"&gt;}&lt;/span&gt;
        &lt;span class="nx"&gt;loadingClass&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;bg-yellow-600 scale-110 active:bg-yellow-600&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;
        &lt;span class="nx"&gt;errorClass&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;bg-red-600 scale-110 shake active:bg-red-600&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;
        &lt;span class="nx"&gt;doneClass&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;bg-green-600 scale-110 active:bg-green-600&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;
    &lt;span class="o"&gt;&amp;gt;&lt;/span&gt;
  &lt;span class="nx"&gt;Catch&lt;/span&gt; &lt;span class="nx"&gt;Pokemon&lt;/span&gt;
    &lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="sr"&gt;/Button&lt;/span&gt;&lt;span class="err"&gt;&amp;gt;
&lt;/span&gt;&lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="sr"&gt;/div&lt;/span&gt;&lt;span class="err"&gt;&amp;gt;
&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;First of all, let's add some initial state to hold our pokemons&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight javascript"&gt;&lt;code&gt;&lt;span class="kd"&gt;let&lt;/span&gt; &lt;span class="nx"&gt;pokemons&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="kc"&gt;null&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;this &lt;code&gt;pokemons&lt;/code&gt; variable will be populated with the response from our API call, let's now browse to the &lt;a href="(https://pokeapi.co)%7B:target="&gt;pokeAPI&lt;/a&gt; website to check how to query for what we want.&lt;/p&gt;

&lt;p&gt;For the purpose of this tutorial we will only fetch 20 pokemons but you'll be able to adjust the limit to your liking.&lt;/p&gt;

&lt;p&gt;Here's our endpoint with our query&lt;br&gt;
&lt;code&gt;https://pokeapi.co/api/v2/pokemon?limit=20&lt;/code&gt;&lt;/p&gt;

&lt;p&gt;let's create a variable for the limit and let's also add a &lt;code&gt;delay&lt;/code&gt; one we're going to use for our state changes&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight javascript"&gt;&lt;code&gt;&lt;span class="kd"&gt;let&lt;/span&gt; &lt;span class="nx"&gt;pokemons&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="kc"&gt;null&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
&lt;span class="kd"&gt;let&lt;/span&gt; &lt;span class="nx"&gt;limit&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="mi"&gt;20&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
&lt;span class="kd"&gt;let&lt;/span&gt; &lt;span class="nx"&gt;delay&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="mi"&gt;2000&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;now that our variables are set we can proceed with creating a function that will fetch our data, since fetch returns a promise, we can use &lt;code&gt;async/await&lt;/code&gt; to get our pokemons&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight javascript"&gt;&lt;code&gt;&lt;span class="k"&gt;async&lt;/span&gt; &lt;span class="kd"&gt;function&lt;/span&gt; &lt;span class="nx"&gt;fetchPokemon&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="nx"&gt;response&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="k"&gt;await&lt;/span&gt; &lt;span class="nx"&gt;fetch&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="s2"&gt;`https://pokeapi.co/api/v2/pokemon?limit=&lt;/span&gt;&lt;span class="p"&gt;${&lt;/span&gt;&lt;span class="nx"&gt;limit&lt;/span&gt;&lt;span class="p"&gt;}&lt;/span&gt;&lt;span class="s2"&gt;`&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;   &lt;span class="k"&gt;return&lt;/span&gt; &lt;span class="nx"&gt;response&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;json&lt;/span&gt;&lt;span class="p"&gt;();&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;note that we're using our &lt;code&gt;limit&lt;/code&gt; variable to set how many pokemons we want to fetch; meaning we're probably never going to have to touch this function again.&lt;/p&gt;

&lt;p&gt;Nothing is happening yet, we still have to call our function, let's call it when we click on our &lt;code&gt;Button&lt;/code&gt; component and let's also move it to the centre of the page.&lt;/p&gt;

&lt;p&gt;To move it to the centre we'll just wrap it in a flex div and justify its content to the centre, like so&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight javascript"&gt;&lt;code&gt;&lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="nx"&gt;div&lt;/span&gt; &lt;span class="kd"&gt;class&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;flex my-8 justify-center&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="o"&gt;&amp;gt;&lt;/span&gt;
    &lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="nx"&gt;Button&lt;/span&gt;
        &lt;span class="nx"&gt;loading&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;{isLoading}&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;
        &lt;span class="nx"&gt;error&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;{isError}&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;
        &lt;span class="nx"&gt;done&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;{isDone}&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;
        &lt;span class="nx"&gt;loadingClass&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;bg-yellow-600 scale-110 active:bg-yellow-600&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;
        &lt;span class="nx"&gt;errorClass&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;bg-red-600 scale-110 shake active:bg-red-600&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;
        &lt;span class="nx"&gt;doneClass&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;bg-green-600 scale-110 active:bg-green-600&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;
    &lt;span class="o"&gt;&amp;gt;&lt;/span&gt;
        &lt;span class="nx"&gt;Catch&lt;/span&gt; &lt;span class="nx"&gt;Pokemon&lt;/span&gt;
    &lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="sr"&gt;/Button&lt;/span&gt;&lt;span class="err"&gt;&amp;gt;
&lt;/span&gt;&lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="sr"&gt;/div&lt;/span&gt;&lt;span class="err"&gt;&amp;gt;
&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;and add an on click event to it, with a function that we still have to write called &lt;code&gt;handleButton&lt;/code&gt;&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight javascript"&gt;&lt;code&gt;&lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="nx"&gt;Button&lt;/span&gt;
  &lt;span class="nx"&gt;on&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt;&lt;span class="nx"&gt;click&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="p"&gt;{&lt;/span&gt;&lt;span class="nx"&gt;handleButton&lt;/span&gt;&lt;span class="p"&gt;}&lt;/span&gt;
  &lt;span class="p"&gt;...&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;before we write the function we can add different text based on the state, like so:&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight javascript"&gt;&lt;code&gt;&lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="nx"&gt;Button&lt;/span&gt;
        &lt;span class="nx"&gt;on&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt;&lt;span class="nx"&gt;click&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="p"&gt;{&lt;/span&gt;&lt;span class="nx"&gt;handleButton&lt;/span&gt;&lt;span class="p"&gt;}&lt;/span&gt;
        &lt;span class="nx"&gt;loading&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="p"&gt;{&lt;/span&gt;&lt;span class="nx"&gt;isLoading&lt;/span&gt;&lt;span class="p"&gt;}&lt;/span&gt;
        &lt;span class="nx"&gt;error&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="p"&gt;{&lt;/span&gt;&lt;span class="nx"&gt;isError&lt;/span&gt;&lt;span class="p"&gt;}&lt;/span&gt;
        &lt;span class="nx"&gt;done&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="p"&gt;{&lt;/span&gt;&lt;span class="nx"&gt;isDone&lt;/span&gt;&lt;span class="p"&gt;}&lt;/span&gt;
        &lt;span class="nx"&gt;loadingClass&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;bg-yellow-600 scale-110 active:bg-yellow-600&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;
        &lt;span class="nx"&gt;errorClass&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;bg-red-600 scale-110 shake active:bg-red-600&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;
        &lt;span class="nx"&gt;doneClass&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;bg-green-600 scale-110 active:bg-green-600&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;
    &lt;span class="o"&gt;&amp;gt;&lt;/span&gt;
        &lt;span class="p"&gt;{&lt;/span&gt;&lt;span class="err"&gt;#&lt;/span&gt;&lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="nx"&gt;isLoading&lt;/span&gt;&lt;span class="p"&gt;}&lt;/span&gt;
            &lt;span class="nx"&gt;Catching&lt;/span&gt; &lt;span class="nx"&gt;Pokemons&lt;/span&gt;&lt;span class="p"&gt;...&lt;/span&gt;
        &lt;span class="p"&gt;{:&lt;/span&gt;&lt;span class="k"&gt;else&lt;/span&gt; &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="nx"&gt;isError&lt;/span&gt;&lt;span class="p"&gt;}&lt;/span&gt;
            &lt;span class="nx"&gt;You&lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="s1"&gt;ve already caught &lt;/span&gt;&lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="nx"&gt;em&lt;/span&gt; &lt;span class="nx"&gt;all&lt;/span&gt;
        &lt;span class="p"&gt;{:&lt;/span&gt;&lt;span class="k"&gt;else&lt;/span&gt; &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="nx"&gt;isDone&lt;/span&gt;&lt;span class="p"&gt;}&lt;/span&gt;
            &lt;span class="nx"&gt;Got&lt;/span&gt; &lt;span class="dl"&gt;'&lt;/span&gt;&lt;span class="s1"&gt;em!
        {:else}
            Catch Pokemon
        {/if}
&amp;lt;/Button&amp;gt;
&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;h2&gt;
  
  
  the handleButton function
&lt;/h2&gt;

&lt;p&gt;this function is what is going to control what happens when you press the &lt;code&gt;Button&lt;/code&gt; component, I'm going to use &lt;code&gt;setTimeouts&lt;/code&gt; to artificially delay the loading state, this is because our 20 pokemon request is usually super quick and you wouldn't be able to see the state at all othwerwise - ideally the loading state should change to "done" right after the response comes from the API.&lt;/p&gt;

&lt;p&gt;Let's write the function&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight javascript"&gt;&lt;code&gt;&lt;span class="kd"&gt;function&lt;/span&gt; &lt;span class="nx"&gt;handleButton&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="c1"&gt;// we only fetch once on this demo&lt;/span&gt;
    &lt;span class="c1"&gt;// this is so we can display "error"&lt;/span&gt;
    &lt;span class="c1"&gt;// if someone tries to fetch twice&lt;/span&gt;
    &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="o"&gt;!&lt;/span&gt;&lt;span class="nx"&gt;pokemons&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="c1"&gt;// this sets our pokemons variable&lt;/span&gt;
        &lt;span class="c1"&gt;// to the API response&lt;/span&gt;
        &lt;span class="nx"&gt;pokemons&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="nx"&gt;fetchPokemon&lt;/span&gt;&lt;span class="p"&gt;();&lt;/span&gt;
        &lt;span class="c1"&gt;// set loading state&lt;/span&gt;
        &lt;span class="nx"&gt;isLoading&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="kc"&gt;true&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
        &lt;span class="c1"&gt;// reset loading state&lt;/span&gt;
        &lt;span class="nx"&gt;setTimeout&lt;/span&gt;&lt;span class="p"&gt;(()&lt;/span&gt; &lt;span class="o"&gt;=&amp;gt;&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
            &lt;span class="nx"&gt;isLoading&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="kc"&gt;false&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
            &lt;span class="nx"&gt;isDone&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="kc"&gt;true&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
            &lt;span class="c1"&gt;// return to default&lt;/span&gt;
            &lt;span class="nx"&gt;setTimeout&lt;/span&gt;&lt;span class="p"&gt;(()&lt;/span&gt; &lt;span class="o"&gt;=&amp;gt;&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
                &lt;span class="nx"&gt;isDone&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="kc"&gt;false&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
            &lt;span class="p"&gt;},&lt;/span&gt; &lt;span class="nx"&gt;delay&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
        &lt;span class="p"&gt;},&lt;/span&gt; &lt;span class="nx"&gt;delay&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt; &lt;span class="k"&gt;else&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
        &lt;span class="c1"&gt;// if I've already fetched then&lt;/span&gt;
        &lt;span class="c1"&gt;// switch to error state&lt;/span&gt;
        &lt;span class="nx"&gt;isError&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="kc"&gt;true&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
        &lt;span class="nx"&gt;setTimeout&lt;/span&gt;&lt;span class="p"&gt;(()&lt;/span&gt; &lt;span class="o"&gt;=&amp;gt;&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
            &lt;span class="nx"&gt;isError&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="kc"&gt;false&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
        &lt;span class="p"&gt;},&lt;/span&gt; &lt;span class="nx"&gt;delay&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
    &lt;span class="p"&gt;}&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;Another way of doing this without the artificial delay would be adding the loading state to the fetchPokemon function and using a reactive state, &lt;strong&gt;just as a quick example&lt;/strong&gt;:&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight javascript"&gt;&lt;code&gt;&lt;span class="nx"&gt;$&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="nx"&gt;pokemons&lt;/span&gt;&lt;span class="p"&gt;?.&lt;/span&gt;&lt;span class="nx"&gt;length&lt;/span&gt;&lt;span class="p"&gt;)&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="nx"&gt;isLoading&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="kc"&gt;false&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;

&lt;span class="k"&gt;async&lt;/span&gt; &lt;span class="kd"&gt;function&lt;/span&gt; &lt;span class="nx"&gt;fetchPokemon&lt;/span&gt;&lt;span class="p"&gt;()&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;
    &lt;span class="nx"&gt;isLoading&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="kc"&gt;true&lt;/span&gt;&lt;span class="p"&gt;;&lt;/span&gt;
    &lt;span class="kd"&gt;const&lt;/span&gt; &lt;span class="nx"&gt;response&lt;/span&gt; &lt;span class="o"&gt;=&lt;/span&gt; &lt;span class="k"&gt;await&lt;/span&gt; &lt;span class="nx"&gt;fetch&lt;/span&gt;&lt;span class="p"&gt;(&lt;/span&gt;&lt;span class="s2"&gt;`https://pokeapi.co/api/v2/pokemon?limit=&lt;/span&gt;&lt;span class="p"&gt;${&lt;/span&gt;&lt;span class="nx"&gt;limit&lt;/span&gt;&lt;span class="p"&gt;}&lt;/span&gt;&lt;span class="s2"&gt;`&lt;/span&gt;&lt;span class="p"&gt;);&lt;/span&gt;
    &lt;span class="k"&gt;return&lt;/span&gt; &lt;span class="nx"&gt;response&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;json&lt;/span&gt;&lt;span class="p"&gt;();&lt;/span&gt;
&lt;span class="p"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;h2&gt;
  
  
  Display our pokemons
&lt;/h2&gt;

&lt;p&gt;There are several ways to do this but a nice and simple way is to use svelte's &lt;code&gt;await&lt;/code&gt; blocks&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight javascript"&gt;&lt;code&gt;&lt;span class="p"&gt;{&lt;/span&gt;&lt;span class="err"&gt;#&lt;/span&gt;&lt;span class="k"&gt;await&lt;/span&gt; &lt;span class="nx"&gt;promise&lt;/span&gt;&lt;span class="p"&gt;}&lt;/span&gt;
  &lt;span class="nx"&gt;Loading&lt;/span&gt; &lt;span class="nx"&gt;message&lt;/span&gt;&lt;span class="p"&gt;...&lt;/span&gt;
&lt;span class="p"&gt;{:&lt;/span&gt;&lt;span class="nx"&gt;then&lt;/span&gt; &lt;span class="nx"&gt;result&lt;/span&gt;&lt;span class="p"&gt;}&lt;/span&gt;
  &lt;span class="nx"&gt;Use&lt;/span&gt; &lt;span class="nx"&gt;your&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;&lt;span class="nx"&gt;result&lt;/span&gt;&lt;span class="p"&gt;}&lt;/span&gt;
&lt;span class="p"&gt;{:&lt;/span&gt;&lt;span class="k"&gt;catch&lt;/span&gt; &lt;span class="nx"&gt;error&lt;/span&gt;&lt;span class="p"&gt;}&lt;/span&gt;
  &lt;span class="nx"&gt;Handle&lt;/span&gt; &lt;span class="nx"&gt;the&lt;/span&gt; &lt;span class="nx"&gt;error&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;&lt;span class="nx"&gt;error&lt;/span&gt;&lt;span class="p"&gt;}&lt;/span&gt;
&lt;span class="p"&gt;{&lt;/span&gt;&lt;span class="o"&gt;/&lt;/span&gt;&lt;span class="k"&gt;await&lt;/span&gt;&lt;span class="p"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;I'm going to be use grid to display the pokemons and a fade transition for the safety check, first let's check if the &lt;code&gt;pokemons&lt;/code&gt; variable is populated&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight javascript"&gt;&lt;code&gt;&lt;span class="p"&gt;{&lt;/span&gt;&lt;span class="err"&gt;#&lt;/span&gt;&lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="nx"&gt;pokemons&lt;/span&gt;&lt;span class="p"&gt;}&lt;/span&gt;
  &lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="nx"&gt;div&lt;/span&gt;
        &lt;span class="nx"&gt;transition&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt;&lt;span class="nx"&gt;fade&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="p"&gt;{{&lt;/span&gt; &lt;span class="na"&gt;duration&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="mi"&gt;800&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="na"&gt;easing&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nx"&gt;quintInOut&lt;/span&gt; &lt;span class="p"&gt;}}&lt;/span&gt;
        &lt;span class="kd"&gt;class&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;grid grid-cols-2 lg:grid-cols-5 gap-8 my-8&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;
    &lt;span class="o"&gt;&amp;gt;&lt;/span&gt;
  &lt;span class="p"&gt;{&lt;/span&gt;&lt;span class="err"&gt;#&lt;/span&gt;&lt;span class="k"&gt;await&lt;/span&gt; &lt;span class="nx"&gt;pokemons&lt;/span&gt;&lt;span class="p"&gt;}&lt;/span&gt;
    &lt;span class="nx"&gt;Loading&lt;/span&gt;&lt;span class="p"&gt;...&lt;/span&gt;
  &lt;span class="p"&gt;{:&lt;/span&gt;&lt;span class="nx"&gt;then&lt;/span&gt; &lt;span class="nx"&gt;result&lt;/span&gt;&lt;span class="p"&gt;}&lt;/span&gt;
    &lt;span class="nx"&gt;Use&lt;/span&gt; &lt;span class="nx"&gt;your&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;&lt;span class="nx"&gt;result&lt;/span&gt;&lt;span class="p"&gt;}&lt;/span&gt;
  &lt;span class="p"&gt;{:&lt;/span&gt;&lt;span class="k"&gt;catch&lt;/span&gt; &lt;span class="nx"&gt;error&lt;/span&gt;&lt;span class="p"&gt;}&lt;/span&gt;
    &lt;span class="nx"&gt;Handle&lt;/span&gt; &lt;span class="nx"&gt;the&lt;/span&gt; &lt;span class="nx"&gt;error&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;&lt;span class="nx"&gt;error&lt;/span&gt;&lt;span class="p"&gt;}&lt;/span&gt;
  &lt;span class="p"&gt;{&lt;/span&gt;&lt;span class="o"&gt;/&lt;/span&gt;&lt;span class="k"&gt;await&lt;/span&gt;&lt;span class="p"&gt;}&lt;/span&gt;
  &lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="sr"&gt;/div&lt;/span&gt;&lt;span class="err"&gt;&amp;gt;
&lt;/span&gt;&lt;span class="p"&gt;{&lt;/span&gt;&lt;span class="sr"&gt;/if&lt;/span&gt;&lt;span class="err"&gt;}
&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;the fade transition will happen when the condition is met so when &lt;code&gt;pokemons&lt;/code&gt; is not a &lt;code&gt;falsy&lt;/code&gt; value&lt;/p&gt;

&lt;p&gt;All we need to do now is to create an each loop using svelte's &lt;code&gt;each&lt;/code&gt; blocks to loop through our results and render each individual pokemon, let's get inside &lt;code&gt;{:then result}&lt;/code&gt;&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight javascript"&gt;&lt;code&gt;  &lt;span class="p"&gt;{&lt;/span&gt;&lt;span class="err"&gt;#&lt;/span&gt;&lt;span class="k"&gt;await&lt;/span&gt; &lt;span class="nx"&gt;pokemons&lt;/span&gt;&lt;span class="p"&gt;}&lt;/span&gt;
            &lt;span class="nx"&gt;Loading&lt;/span&gt;&lt;span class="p"&gt;...&lt;/span&gt;
    &lt;span class="p"&gt;{:&lt;/span&gt;&lt;span class="nx"&gt;then&lt;/span&gt; &lt;span class="nx"&gt;result&lt;/span&gt;&lt;span class="p"&gt;}&lt;/span&gt;
        &lt;span class="p"&gt;{&lt;/span&gt;&lt;span class="err"&gt;#&lt;/span&gt;&lt;span class="nx"&gt;each&lt;/span&gt; &lt;span class="nx"&gt;result&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;results&lt;/span&gt; &lt;span class="k"&gt;as&lt;/span&gt; &lt;span class="nx"&gt;pokemon&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="nx"&gt;i&lt;/span&gt;&lt;span class="p"&gt;}&lt;/span&gt;
      &lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="nx"&gt;div&lt;/span&gt;
        &lt;span class="kd"&gt;class&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;border border-gray-600 p-8 rounded-xl text-white bg-gray-800 hover:bg-gray-900 shadow-lg capitalize&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;
        &lt;span class="nx"&gt;transition&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt;&lt;span class="nx"&gt;fly&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="p"&gt;{{&lt;/span&gt; &lt;span class="na"&gt;duration&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="mi"&gt;200&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="na"&gt;y&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="mi"&gt;30&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="na"&gt;delay&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nx"&gt;i&lt;/span&gt; &lt;span class="o"&gt;*&lt;/span&gt; &lt;span class="mi"&gt;100&lt;/span&gt; &lt;span class="p"&gt;}}&lt;/span&gt;
      &lt;span class="o"&gt;&amp;gt;&lt;/span&gt;
        &lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="nx"&gt;h3&lt;/span&gt; &lt;span class="kd"&gt;class&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;text-2xl font-extrabold&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="o"&gt;&amp;gt;&lt;/span&gt;&lt;span class="p"&gt;{&lt;/span&gt;&lt;span class="nx"&gt;pokemon&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;name&lt;/span&gt;&lt;span class="p"&gt;}&lt;/span&gt;&lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="sr"&gt;/h3&lt;/span&gt;&lt;span class="err"&gt;&amp;gt;
&lt;/span&gt;        &lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="nx"&gt;h5&lt;/span&gt; &lt;span class="kd"&gt;class&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;text-base&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="o"&gt;&amp;gt;&lt;/span&gt;&lt;span class="nx"&gt;Pokemon&lt;/span&gt; &lt;span class="err"&gt;#&lt;/span&gt;&lt;span class="p"&gt;{&lt;/span&gt;&lt;span class="nx"&gt;i&lt;/span&gt; &lt;span class="o"&gt;+&lt;/span&gt; &lt;span class="mi"&gt;1&lt;/span&gt;&lt;span class="p"&gt;}&lt;/span&gt;&lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="sr"&gt;/h5&lt;/span&gt;&lt;span class="err"&gt;&amp;gt;
&lt;/span&gt;      &lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="sr"&gt;/div&lt;/span&gt;&lt;span class="err"&gt;&amp;gt;
&lt;/span&gt;    &lt;span class="p"&gt;{&lt;/span&gt;&lt;span class="sr"&gt;/each&lt;/span&gt;&lt;span class="err"&gt;}
&lt;/span&gt;    &lt;span class="p"&gt;{:&lt;/span&gt;&lt;span class="k"&gt;catch&lt;/span&gt; &lt;span class="nx"&gt;error&lt;/span&gt;&lt;span class="p"&gt;}&lt;/span&gt;
        &lt;span class="nx"&gt;An&lt;/span&gt; &lt;span class="nx"&gt;error&lt;/span&gt; &lt;span class="nx"&gt;has&lt;/span&gt; &lt;span class="nx"&gt;occurred&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;&lt;span class="nx"&gt;error&lt;/span&gt;&lt;span class="p"&gt;}&lt;/span&gt;
    &lt;span class="p"&gt;{&lt;/span&gt;&lt;span class="o"&gt;/&lt;/span&gt;&lt;span class="k"&gt;await&lt;/span&gt;&lt;span class="p"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;let's break this down:&lt;/p&gt;

&lt;p&gt;&lt;code&gt;result&lt;/code&gt; will be our response object, as you can see from &lt;a href="https://pokeapi.co/api/v2/pokemon?limit=20"&gt;here&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;what we want from this object is the key &lt;code&gt;results&lt;/code&gt; which holds all our 20 pokemons, so this is how we loop through them:&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight javascript"&gt;&lt;code&gt;&lt;span class="p"&gt;{&lt;/span&gt;&lt;span class="err"&gt;#&lt;/span&gt;&lt;span class="nx"&gt;each&lt;/span&gt; &lt;span class="nx"&gt;result&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;results&lt;/span&gt; &lt;span class="k"&gt;as&lt;/span&gt; &lt;span class="nx"&gt;pokemon&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="nx"&gt;i&lt;/span&gt;&lt;span class="p"&gt;}&lt;/span&gt;
  &lt;span class="nx"&gt;individual&lt;/span&gt; &lt;span class="nx"&gt;pokemon&lt;/span&gt; &lt;span class="nx"&gt;here&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;&lt;span class="nx"&gt;pokemon&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;name&lt;/span&gt;&lt;span class="p"&gt;}&lt;/span&gt;
&lt;span class="p"&gt;{&lt;/span&gt;&lt;span class="err"&gt;#&lt;/span&gt;&lt;span class="nx"&gt;each&lt;/span&gt;&lt;span class="p"&gt;}&lt;/span&gt;
&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;p&gt;&lt;code&gt;i&lt;/code&gt; would be our index, but we can also use this to identify the pokemon number, which will be useful to grab the relative image for each one of them, we just need to make a simple change.&lt;/p&gt;

&lt;p&gt;Indexes start at &lt;code&gt;0&lt;/code&gt; in javascript but our first pokemon would be &lt;code&gt;1&lt;/code&gt;, all we need to do is add &lt;code&gt;1&lt;/code&gt; to our index to find out our Pokemon number.&lt;/p&gt;

&lt;p&gt;to fetch the images I've had a look at a sample pokemon response from &lt;a href="https://pokeapi.co/api/v2/pokemon/ditto"&gt;here&lt;/a&gt; and found that the image URLs follow this pattern:&lt;/p&gt;

&lt;p&gt;&lt;code&gt;https://raw.githubusercontent.com/PokeAPI/sprites/master/sprites/pokemon/{pokemonNumber}.png&lt;/code&gt; &lt;/p&gt;

&lt;p&gt;where &lt;code&gt;pokemonNumber&lt;/code&gt; woud be our &lt;code&gt;i + 1&lt;/code&gt; in our loop.&lt;/p&gt;

&lt;p&gt;All together should look like this:&lt;br&gt;
&lt;/p&gt;

&lt;div class="highlight js-code-highlight"&gt;
&lt;pre class="highlight javascript"&gt;&lt;code&gt;&lt;span class="p"&gt;{&lt;/span&gt;&lt;span class="err"&gt;#&lt;/span&gt;&lt;span class="k"&gt;if&lt;/span&gt; &lt;span class="nx"&gt;pokemons&lt;/span&gt;&lt;span class="p"&gt;}&lt;/span&gt;
    &lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="nx"&gt;div&lt;/span&gt;
        &lt;span class="nx"&gt;transition&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt;&lt;span class="nx"&gt;fade&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="p"&gt;{{&lt;/span&gt; &lt;span class="na"&gt;duration&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="mi"&gt;800&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="na"&gt;easing&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nx"&gt;quintInOut&lt;/span&gt; &lt;span class="p"&gt;}}&lt;/span&gt;
        &lt;span class="kd"&gt;class&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;grid grid-cols-2 lg:grid-cols-5 gap-8 my-8&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;
    &lt;span class="o"&gt;&amp;gt;&lt;/span&gt;
        &lt;span class="p"&gt;{&lt;/span&gt;&lt;span class="err"&gt;#&lt;/span&gt;&lt;span class="k"&gt;await&lt;/span&gt; &lt;span class="nx"&gt;pokemons&lt;/span&gt;&lt;span class="p"&gt;}&lt;/span&gt;
            &lt;span class="nx"&gt;Loading&lt;/span&gt;&lt;span class="p"&gt;...&lt;/span&gt;
        &lt;span class="p"&gt;{:&lt;/span&gt;&lt;span class="nx"&gt;then&lt;/span&gt; &lt;span class="nx"&gt;result&lt;/span&gt;&lt;span class="p"&gt;}&lt;/span&gt;
            &lt;span class="p"&gt;{&lt;/span&gt;&lt;span class="err"&gt;#&lt;/span&gt;&lt;span class="nx"&gt;each&lt;/span&gt; &lt;span class="nx"&gt;result&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;results&lt;/span&gt; &lt;span class="k"&gt;as&lt;/span&gt; &lt;span class="nx"&gt;pokemon&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="nx"&gt;i&lt;/span&gt;&lt;span class="p"&gt;}&lt;/span&gt;
                &lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="nx"&gt;div&lt;/span&gt;
                    &lt;span class="kd"&gt;class&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;border border-gray-600 p-8 rounded-xl text-white bg-gray-800 hover:bg-gray-900 shadow-lg capitalize&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;
                    &lt;span class="nx"&gt;transition&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt;&lt;span class="nx"&gt;fly&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="p"&gt;{{&lt;/span&gt; &lt;span class="na"&gt;duration&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="mi"&gt;200&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="na"&gt;y&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="mi"&gt;30&lt;/span&gt;&lt;span class="p"&gt;,&lt;/span&gt; &lt;span class="na"&gt;delay&lt;/span&gt;&lt;span class="p"&gt;:&lt;/span&gt; &lt;span class="nx"&gt;i&lt;/span&gt; &lt;span class="o"&gt;*&lt;/span&gt; &lt;span class="mi"&gt;100&lt;/span&gt; &lt;span class="p"&gt;}}&lt;/span&gt;
                &lt;span class="o"&gt;&amp;gt;&lt;/span&gt;
                    &lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="nx"&gt;img&lt;/span&gt;
                        &lt;span class="nx"&gt;src&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;https://raw.githubusercontent.com/PokeAPI/sprites/master/sprites/pokemon/{i +
                            1}.png&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;
                        &lt;span class="nx"&gt;alt&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="p"&gt;{&lt;/span&gt;&lt;span class="nx"&gt;pokemon&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;name&lt;/span&gt;&lt;span class="p"&gt;}&lt;/span&gt;
                    &lt;span class="sr"&gt;/&lt;/span&gt;&lt;span class="err"&gt;&amp;gt;
&lt;/span&gt;                    &lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="nx"&gt;h3&lt;/span&gt; &lt;span class="kd"&gt;class&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;text-2xl font-extrabold&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="o"&gt;&amp;gt;&lt;/span&gt;&lt;span class="p"&gt;{&lt;/span&gt;&lt;span class="nx"&gt;pokemon&lt;/span&gt;&lt;span class="p"&gt;.&lt;/span&gt;&lt;span class="nx"&gt;name&lt;/span&gt;&lt;span class="p"&gt;}&lt;/span&gt;&lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="sr"&gt;/h3&lt;/span&gt;&lt;span class="err"&gt;&amp;gt;
&lt;/span&gt;                    &lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="nx"&gt;h5&lt;/span&gt; &lt;span class="kd"&gt;class&lt;/span&gt;&lt;span class="o"&gt;=&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="s2"&gt;text-base&lt;/span&gt;&lt;span class="dl"&gt;"&lt;/span&gt;&lt;span class="o"&gt;&amp;gt;&lt;/span&gt;&lt;span class="nx"&gt;Pokemon&lt;/span&gt; &lt;span class="err"&gt;#&lt;/span&gt;&lt;span class="p"&gt;{&lt;/span&gt;&lt;span class="nx"&gt;i&lt;/span&gt; &lt;span class="o"&gt;+&lt;/span&gt; &lt;span class="mi"&gt;1&lt;/span&gt;&lt;span class="p"&gt;}&lt;/span&gt;&lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="sr"&gt;/h5&lt;/span&gt;&lt;span class="err"&gt;&amp;gt;
&lt;/span&gt;                &lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="sr"&gt;/div&lt;/span&gt;&lt;span class="err"&gt;&amp;gt;
&lt;/span&gt;            &lt;span class="p"&gt;{&lt;/span&gt;&lt;span class="sr"&gt;/each&lt;/span&gt;&lt;span class="err"&gt;}
&lt;/span&gt;        &lt;span class="p"&gt;{:&lt;/span&gt;&lt;span class="k"&gt;catch&lt;/span&gt; &lt;span class="nx"&gt;error&lt;/span&gt;&lt;span class="p"&gt;}&lt;/span&gt;
            &lt;span class="nx"&gt;An&lt;/span&gt; &lt;span class="nx"&gt;error&lt;/span&gt; &lt;span class="nx"&gt;has&lt;/span&gt; &lt;span class="nx"&gt;occurred&lt;/span&gt; &lt;span class="p"&gt;{&lt;/span&gt;&lt;span class="nx"&gt;error&lt;/span&gt;&lt;span class="p"&gt;}&lt;/span&gt;
        &lt;span class="p"&gt;{&lt;/span&gt;&lt;span class="o"&gt;/&lt;/span&gt;&lt;span class="k"&gt;await&lt;/span&gt;&lt;span class="p"&gt;}&lt;/span&gt;
    &lt;span class="o"&gt;&amp;lt;&lt;/span&gt;&lt;span class="sr"&gt;/div&lt;/span&gt;&lt;span class="err"&gt;&amp;gt;
&lt;/span&gt;&lt;span class="p"&gt;{&lt;/span&gt;&lt;span class="sr"&gt;/if&lt;/span&gt;&lt;span class="err"&gt;}
&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;

&lt;/div&gt;



&lt;h2&gt;
  
  
  ALL DONE! 👏👏
&lt;/h2&gt;

&lt;p&gt;Our very simple button state application is now finished, the end result is &lt;a href="https://codesandbox.io/s/button-state-finished-1njld?file=/src/App.svelte"&gt;here&lt;/a&gt; if you need any help referencing the code.&lt;/p&gt;

&lt;p&gt;Hope this guide will help you get more familiar with Svelte, thanks for checking it out and let me know in the comments if you have any ideas to improve it further!&lt;/p&gt;

</description>
      <category>svelte</category>
      <category>tailwindcss</category>
      <category>javascript</category>
      <category>tutorial</category>
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