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    <title>Forem: Mayank Raj</title>
    <description>The latest articles on Forem by Mayank Raj (@agrmayank).</description>
    <link>https://forem.com/agrmayank</link>
    <image>
      <url>https://media2.dev.to/dynamic/image/width=90,height=90,fit=cover,gravity=auto,format=auto/https:%2F%2Fdev-to-uploads.s3.amazonaws.com%2Fuploads%2Fuser%2Fprofile_image%2F390080%2F3bcca3b2-e442-422b-86b3-e78ea21f7dc4.jpeg</url>
      <title>Forem: Mayank Raj</title>
      <link>https://forem.com/agrmayank</link>
    </image>
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    <language>en</language>
    <item>
      <title>The next AR Game - Balloon Invaders AR</title>
      <dc:creator>Mayank Raj</dc:creator>
      <pubDate>Mon, 15 Jun 2020 16:36:15 +0000</pubDate>
      <link>https://forem.com/agrmayank/the-next-ar-game-balloon-invaders-ar-37j1</link>
      <guid>https://forem.com/agrmayank/the-next-ar-game-balloon-invaders-ar-37j1</guid>
      <description>&lt;p&gt;Welcome to &lt;b&gt;Balloon Invaders!&lt;/b&gt; - &lt;i&gt;an &lt;b&gt;AR&lt;/b&gt; balloon popping game.&lt;/i&gt;&lt;/p&gt;

&lt;p&gt;Your mission is to pop the balloons that have &lt;b&gt;invaded your living room&lt;/b&gt;. The game uses &lt;b&gt;Augmented Reality&lt;/b&gt; to spawn balloons around you, after which you can look around to find them. Once they appear, pop the Balloons with a tap! &lt;br&gt;
There are &lt;b&gt;multiple kinds of balloons,&lt;/b&gt; having different features and colours. Pop as many balloons as you can &lt;b&gt;before the time gets over.&lt;/b&gt;&lt;/p&gt;

&lt;p&gt;Google Play: &lt;a href="https://play.google.com/store/apps/details?id=com.AgrMayank.BalloonInvaders"&gt;https://play.google.com/store/apps/details?id=com.AgrMayank.BalloonInvaders&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;&lt;i&gt;It's March 2024, a month after the Balloon Invasion began. The Earth has fallen into chaos. The Balloons have taken over half of the planet already. It's total madness out there. &lt;br&gt;
Help us stop the invasion. Come on, let's go. We need your help!&lt;/i&gt;&lt;/p&gt;

&lt;p&gt;&lt;b&gt;&lt;u&gt;FEATURES: &lt;/u&gt;&lt;/b&gt;&lt;br&gt;
• Play in &lt;b&gt;Augmented Reality (AR)&lt;/b&gt;.&lt;br&gt;
• &lt;b&gt;Easy to play&lt;/b&gt; even for &lt;b&gt;kids!&lt;/b&gt; &lt;br&gt;
• Single-player &lt;b&gt;Time Limit&lt;/b&gt; mode. &lt;br&gt;
• Huge &lt;b&gt;Variety of Balloons&lt;/b&gt; with different colours.&lt;br&gt;
• &lt;b&gt;Night Mode&lt;/b&gt; to pop balloons at the night &lt;b&gt;(Turn off the lights).&lt;/b&gt; &lt;br&gt;
• Dedicated &lt;b&gt;Photo Mode / AR Camera&lt;/b&gt; for taking beautiful photos with the balloons.&lt;br&gt;
• Directly &lt;b&gt;Share photos with your friends and family&lt;/b&gt; via social media!&lt;br&gt;
• Google Play &lt;b&gt;Leaderboard&lt;/b&gt; for competing with friends.&lt;br&gt;
• Complete &lt;b&gt;Achievements&lt;/b&gt; to get rewards.&lt;/p&gt;

&lt;p&gt;&lt;b&gt;&lt;u&gt;BALLOON TYPES:&lt;/u&gt;&lt;/b&gt;&lt;br&gt;
• &lt;b&gt;Regular&lt;/b&gt; Balloons &lt;i&gt;(Multi-colour)&lt;/i&gt;: +5 Points &lt;br&gt;
• &lt;b&gt;Bunch&lt;/b&gt; of Balloons &lt;i&gt;(Multi-colour)&lt;/i&gt;: +3 Points Each &lt;br&gt;
• &lt;b&gt;Defective&lt;/b&gt; Balloons &lt;i&gt;(Brown)&lt;/i&gt;: 0 Points &lt;br&gt;
• The &lt;b&gt;Evil&lt;/b&gt; Balloons &lt;i&gt;(Black)&lt;/i&gt;: -5 Points &lt;br&gt;
• &lt;b&gt;Extra Time&lt;/b&gt; Balloons &lt;i&gt;(White/Neon Green)&lt;/i&gt;: +3 Seconds Time &lt;/p&gt;

&lt;p&gt;&lt;b&gt;&lt;u&gt;HOW TO PLAY:&lt;/u&gt; &lt;/b&gt;&lt;br&gt;
• &lt;b&gt;Look around&lt;/b&gt; to find balloons in your room. &lt;br&gt;
• See those &lt;b&gt;Balloons floating around you?&lt;/b&gt; &lt;br&gt;
• &lt;b&gt;Tap on them to shoot&lt;/b&gt; before they disappear. &lt;br&gt;
• Yay! You &lt;b&gt;popped a Balloon.&lt;/b&gt; &lt;/p&gt;

&lt;p&gt;&lt;b&gt;&lt;u&gt;NOTES: &lt;/u&gt;&lt;/b&gt; &lt;br&gt;
• Works best with Android devices that have &lt;b&gt;3GB RAM&lt;/b&gt; and run on &lt;b&gt;Android 7.0 and above.&lt;/b&gt; &lt;br&gt;
• Use devices that support &lt;b&gt;ARCore for optimal performance.&lt;/b&gt;&lt;/p&gt;

</description>
      <category>android</category>
      <category>csharp</category>
    </item>
    <item>
      <title>My Journey till #2020, 1 Step at a Time 🥽</title>
      <dc:creator>Mayank Raj</dc:creator>
      <pubDate>Wed, 20 May 2020 07:31:35 +0000</pubDate>
      <link>https://forem.com/agrmayank/my-journey-till-2020-11ei</link>
      <guid>https://forem.com/agrmayank/my-journey-till-2020-11ei</guid>
      <description>&lt;h1&gt;
  
  
  Into the Journey
&lt;/h1&gt;

&lt;p&gt;As I began my journey in engineering, I wasn't sure what to do, where to begin and the most important of them all, what I wanted to become! Everything was new and yet there wasn't anything specific that caught my attention or made me say, "This is what I was looking for the whole time!".&lt;/p&gt;

&lt;p&gt;To be honest, I had a pretty good understanding of the basics of computer science and have been coding since over 10 years ago (from GW-Basic to Java and beyond), searching the one thing I truly wanted to do, experimenting with all sorts of different technologies in the process (from creating websites via WordPress to Machine Learning and the one thing that took over my heart!!&lt;/p&gt;

&lt;p&gt;Yeah, it was Augmented, Virtual Reality!! The concept of escaping into a world of his own is every child's dream come true, and yet here it was, not just a silly dream, but something that can actually come true!!&lt;/p&gt;

&lt;h2&gt;
  
  
  A Brief History of Projects
&lt;/h2&gt;

&lt;p&gt;After getting into AR, the only thing that was limiting me was the actual smartphone capabilities. Tech wasn't so advanced yet!&lt;/p&gt;

&lt;p&gt;I built Educational projects like Solar System AR &lt;br&gt;
&lt;/p&gt;
&lt;div class="ltag-github-readme-tag"&gt;
  &lt;div class="readme-overview"&gt;
    &lt;h2&gt;
      &lt;img src="https://res.cloudinary.com/practicaldev/image/fetch/s--vWogaON8--/c_limit%2Cf_auto%2Cfl_progressive%2Cq_auto%2Cw_880/https://practicaldev-herokuapp-com.freetls.fastly.net/assets/github-logo-28d89282e0daa1e2496205e2f218a44c755b0dd6536bbadf5ed5a44a7ca54716.svg" alt="GitHub logo"&gt;
      &lt;a href="https://github.com/AgrMayank"&gt;
        AgrMayank
      &lt;/a&gt; / &lt;a href="https://github.com/AgrMayank/Solar-System-AR"&gt;
        Solar-System-AR
      &lt;/a&gt;
    &lt;/h2&gt;
    &lt;h3&gt;
      Our whole Solar System in Augmented Reality!
    &lt;/h3&gt;
  &lt;/div&gt;
  &lt;div class="ltag-github-body"&gt;
    
&lt;div id="readme" class="md"&gt;
&lt;h1&gt;
Solar-System-AR&lt;/h1&gt;
&lt;blockquote&gt;
&lt;p&gt;A Unity project along with all assets, showcasing our Solar System along with all the 8 planets revolving around the Sun and rotating on their axis.&lt;/p&gt;
&lt;/blockquote&gt;
&lt;h1&gt;
Demo&lt;/h1&gt;
&lt;p&gt;YouTube URL - &lt;a href="https://youtu.be/aomUsM1WbCk" rel="nofollow"&gt;https://youtu.be/aomUsM1WbCk&lt;/a&gt;&lt;/p&gt;
&lt;h1&gt;
Download Build&lt;/h1&gt;
&lt;ul&gt;
&lt;li&gt;Download the latest release &lt;a href="https://github.com/AgrMayank/Solar-System-AR/releases"&gt;here&lt;/a&gt;
&lt;/li&gt;
&lt;/ul&gt;
&lt;h1&gt;
Quickstart&lt;/h1&gt;
&lt;ul&gt;
&lt;li&gt;Download &lt;a href="https://unity3d.com/get-unity/download/archive" rel="nofollow"&gt;Unity&lt;/a&gt; version 2018 or above.&lt;/li&gt;
&lt;li&gt;Download Microsoft &lt;a href="https://visualstudio.microsoft.com/" rel="nofollow"&gt;Visual Studio Community&lt;/a&gt;.&lt;/li&gt;
&lt;li&gt;Platform specific SDK such as Android build tools are also required.&lt;/li&gt;
&lt;/ul&gt;
&lt;h2&gt;
How to Use?&lt;/h2&gt;
&lt;blockquote&gt;
&lt;p&gt;To build the project you need to go to &lt;em&gt;Menu&amp;gt;Build Settings&amp;gt;your-os&amp;gt;Build And Run&lt;/em&gt;&lt;/p&gt;
&lt;/blockquote&gt;
&lt;blockquote&gt;
&lt;p&gt;Don't forget to change the &lt;strong&gt;Bundle Id&lt;/strong&gt; under the &lt;em&gt;Menu&amp;gt;Build Settings&amp;gt;your-os&amp;gt;Player Preferences&lt;/em&gt;&lt;/p&gt;
&lt;/blockquote&gt;
&lt;h2&gt;
Note&lt;/h2&gt;
&lt;blockquote&gt;
&lt;p&gt;A &lt;em&gt;Vuforia license&lt;/em&gt; (free/paid) is required for building this project for Android/iOS.&lt;/p&gt;
&lt;/blockquote&gt;
&lt;blockquote&gt;
&lt;p&gt;The Image target needs to be changed before building the project if using Ground Plane.&lt;/p&gt;
&lt;/blockquote&gt;
&lt;h2&gt;
License&lt;/h2&gt;
&lt;p&gt;Solar System AR is licensed under a &lt;a href="https://www.gnu.org/licenses/gpl-3.0.en.html" rel="nofollow"&gt;The GNU General Public License v3.0&lt;/a&gt;.&lt;/p&gt;

&lt;p&gt;Made with ❤ by &lt;a href="https://AgrMayank.GitHub.io" rel="nofollow"&gt;AgrMayank&lt;/a&gt;&lt;/p&gt;
&lt;/div&gt;



&lt;/div&gt;
&lt;br&gt;
  &lt;div class="gh-btn-container"&gt;&lt;a class="gh-btn" href="https://github.com/AgrMayank/Solar-System-AR"&gt;View on GitHub&lt;/a&gt;&lt;/div&gt;
&lt;br&gt;
&lt;/div&gt;
&lt;br&gt;


&lt;p&gt;I also participated in an XR hackathon HackYourReality and made it through the first phase. We build AidXR, a first Aid solution in Augmented Reality.&lt;br&gt;
&lt;/p&gt;
&lt;div class="ltag-github-readme-tag"&gt;
  &lt;div class="readme-overview"&gt;
    &lt;h2&gt;
      &lt;img src="https://res.cloudinary.com/practicaldev/image/fetch/s--vWogaON8--/c_limit%2Cf_auto%2Cfl_progressive%2Cq_auto%2Cw_880/https://practicaldev-herokuapp-com.freetls.fastly.net/assets/github-logo-28d89282e0daa1e2496205e2f218a44c755b0dd6536bbadf5ed5a44a7ca54716.svg" alt="GitHub logo"&gt;
      &lt;a href="https://github.com/AgrMayank"&gt;
        AgrMayank
      &lt;/a&gt; / &lt;a href="https://github.com/AgrMayank/AidXR"&gt;
        AidXR
      &lt;/a&gt;
    &lt;/h2&gt;
    &lt;h3&gt;
      Saving lives through XR!! 
    &lt;/h3&gt;
  &lt;/div&gt;
  &lt;div class="ltag-github-body"&gt;
    
&lt;div id="readme" class="md"&gt;
&lt;h1&gt;
AidXR&lt;/h1&gt;
&lt;blockquote&gt;
&lt;p&gt;HackYourReality - Accenture XR Hackathon&lt;/p&gt;
&lt;/blockquote&gt;
&lt;h1&gt;
Team&lt;/h1&gt;
&lt;ul&gt;
&lt;li&gt;
&lt;a href="https://AgrMayank.GitHub.io" rel="nofollow"&gt;Mayank Raj&lt;/a&gt; (&lt;em&gt;Team Leader&lt;/em&gt;)&lt;/li&gt;
&lt;li&gt;&lt;a href="https://www.linkedin.com/in/haggcoder" rel="nofollow"&gt;Himanshu Aggarwal&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="https://raw.githubusercontent.com/AgrMayank/AidXR/master/"&gt;Vivek Kumar Vadav&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="https://raw.githubusercontent.com/AgrMayank/AidXR/master/"&gt;Amith N C&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;
&lt;h1&gt;
Releases&lt;/h1&gt;
&lt;p&gt;You can download the &lt;em&gt;latest release&lt;/em&gt; from &lt;a href="https://github.com/AgrMayank/AidXR/releases"&gt;here&lt;/a&gt;.&lt;/p&gt;
&lt;h1&gt;
How to use?&lt;/h1&gt;
&lt;ul&gt;
&lt;li&gt;Go to the &lt;a href="https://raw.githubusercontent.com/AgrMayank/AidXR/master/#releases"&gt;releases page&lt;/a&gt;.&lt;/li&gt;
&lt;li&gt;Download &amp;amp; Install the APK.&lt;/li&gt;
&lt;li&gt;Open the &lt;strong&gt;AidXR&lt;/strong&gt; app.&lt;/li&gt;
&lt;li&gt;Give Camera and other Permissions (&lt;strong&gt;first time only&lt;/strong&gt;)&lt;/li&gt;
&lt;li&gt;Choose a scenario &lt;em&gt;i.e. skin burns, snake bites, etc.&lt;/em&gt;
&lt;/li&gt;
&lt;li&gt;Follow the on-screen instructions to detect a surface.&lt;/li&gt;
&lt;li&gt;Select the step number (i.e. 1, 2 or 3).&lt;/li&gt;
&lt;li&gt;Tap on the screen where to place the corresponding objects.&lt;/li&gt;
&lt;li&gt;Repeat the previous step for other steps.&lt;/li&gt;
&lt;li&gt;Click &lt;em&gt;Play/Pause&lt;/em&gt; Button on the top right corner to play the corresponding video.&lt;/li&gt;
&lt;li&gt;Click Info Button at the bottom for &lt;strong&gt;Emergency Information&lt;/strong&gt;.&lt;/li&gt;
&lt;li&gt;Press Back Button to go to the main menu.&lt;/li&gt;
&lt;/ul&gt;
&lt;h1&gt;
Note&lt;/h1&gt;
&lt;ul&gt;
&lt;li&gt;
&lt;em&gt;&lt;strong&gt;Your device MUST support ARCore to be able to run this application&lt;/strong&gt;&lt;/em&gt;.&lt;/li&gt;
&lt;li&gt;
&lt;em&gt;For Android&lt;/em&gt;…&lt;/li&gt;
&lt;/ul&gt;
&lt;/div&gt;
  &lt;/div&gt;
  &lt;div class="gh-btn-container"&gt;&lt;a class="gh-btn" href="https://github.com/AgrMayank/AidXR"&gt;View on GitHub&lt;/a&gt;&lt;/div&gt;
&lt;/div&gt;


&lt;p&gt;Getting selected as a &lt;em&gt;#MadeWithUnity&lt;/em&gt; showcase and speaker was a great surprise for me! It was an open-world project I had just started working on.&lt;br&gt;
&lt;/p&gt;
&lt;div class="ltag-github-readme-tag"&gt;
  &lt;div class="readme-overview"&gt;
    &lt;h2&gt;
      &lt;img src="https://res.cloudinary.com/practicaldev/image/fetch/s--vWogaON8--/c_limit%2Cf_auto%2Cfl_progressive%2Cq_auto%2Cw_880/https://practicaldev-herokuapp-com.freetls.fastly.net/assets/github-logo-28d89282e0daa1e2496205e2f218a44c755b0dd6536bbadf5ed5a44a7ca54716.svg" alt="GitHub logo"&gt;
      &lt;a href="https://github.com/AgrMayank"&gt;
        AgrMayank
      &lt;/a&gt; / &lt;a href="https://github.com/AgrMayank/Foggy-Forest"&gt;
        Foggy-Forest
      &lt;/a&gt;
    &lt;/h2&gt;
    &lt;h3&gt;
      You are a Barbarian lost in the Foggy Forest!!!
    &lt;/h3&gt;
  &lt;/div&gt;
  &lt;div class="ltag-github-body"&gt;
    
&lt;div id="readme" class="md"&gt;
&lt;h1&gt;
Foggy Forest!&lt;/h1&gt;
&lt;p&gt;
  &lt;br&gt;
  &lt;a rel="noopener noreferrer" href="https://raw.githubusercontent.com/AgrMayank/Foggy-Forest/master/Barbarian.jpg"&gt;&lt;img src="https://res.cloudinary.com/practicaldev/image/fetch/s--nr_hVJrf--/c_limit%2Cf_auto%2Cfl_progressive%2Cq_auto%2Cw_880/https://raw.githubusercontent.com/AgrMayank/Foggy-Forest/master/Barbarian.jpg" alt="Barbarian in Foggy Forest"&gt;&lt;/a&gt;
  &lt;br&gt;
  &lt;br&gt;
&lt;/p&gt;

&lt;pre&gt;&lt;code&gt;You are a Barbarian lost in the Foggy Forest!!!
Will you be able to get out of this foggy wasteland or be stuck here for eternity?

Let's find out!
&lt;/code&gt;&lt;/pre&gt;

&lt;h1&gt;
Demo&lt;/h1&gt;

&lt;p&gt;YouTube URL - &lt;a href="https://youtu.be/lYNYlB1hgU8" rel="nofollow"&gt;https://youtu.be/lYNYlB1hgU8&lt;/a&gt;&lt;/p&gt;

&lt;h1&gt;
Quickstart&lt;/h1&gt;

&lt;ul&gt;
&lt;li&gt;Download &lt;a href="https://unity3d.com/get-unity/download/archive" rel="nofollow"&gt;Unity&lt;/a&gt; version 2018
or above.&lt;/li&gt;
&lt;li&gt;Download Microsoft
&lt;a href="https://visualstudio.microsoft.com/" rel="nofollow"&gt;Visual Studio Community&lt;/a&gt;.&lt;/li&gt;
&lt;li&gt;Platform specific SDK such as Android build tools are also required.&lt;/li&gt;
&lt;/ul&gt;

&lt;h2&gt;
How to Use?&lt;/h2&gt;
&lt;blockquote&gt;
&lt;p&gt;To build the project you need to go to &lt;em&gt;Menu&amp;gt;Build Settings&amp;gt;your-os&amp;gt;Build And
Run&lt;/em&gt;&lt;/p&gt;
&lt;/blockquote&gt;
&lt;blockquote&gt;
&lt;p&gt;Don't forget to change the &lt;strong&gt;Bundle Id&lt;/strong&gt; under the &lt;em&gt;Menu&amp;gt;Build
Settings&amp;gt;your-os&amp;gt;Player Preferences&lt;/em&gt;&lt;/p&gt;
&lt;/blockquote&gt;
&lt;h2&gt;
License&lt;/h2&gt;
&lt;p&gt;Foggy Forest is licensed under a
&lt;a href="https://www.gnu.org/licenses/gpl-3.0.en.html" rel="nofollow"&gt;The GNU General Public License v3.0&lt;/a&gt;.&lt;/p&gt;

&lt;p&gt;Made with ❤ by &lt;a href="https://AgrMayank.GitHub.io" rel="nofollow"&gt;AgrMayank&lt;/a&gt;&lt;/p&gt;
&lt;/div&gt;

  &lt;/div&gt;
  &lt;div class="gh-btn-container"&gt;&lt;a class="gh-btn" href="https://github.com/AgrMayank/Foggy-Forest"&gt;View on GitHub&lt;/a&gt;&lt;/div&gt;
&lt;/div&gt;


&lt;p&gt;Last but not the least, I wrote a blog on getting started with AR for fellow students and developers alike who wanted to get started with AR development.&lt;br&gt;
&lt;/p&gt;
&lt;div class="ltag__link"&gt;
  &lt;a href="https://medium.com/@AgrMayank/getting-started-in-augmented-reality-ar-using-unity-e450ee9a3138" class="ltag__link__link"&gt;
    &lt;div class="ltag__link__pic"&gt;
      &lt;img src="https://res.cloudinary.com/practicaldev/image/fetch/s--NO7KfEOC--/c_limit%2Cf_auto%2Cfl_progressive%2Cq_auto%2Cw_880/https://miro.medium.com/fit/c/96/96/2%2AWH4kImCpK0AYkdt06NzadA.jpeg" alt="Mayank R."&gt;
    &lt;/div&gt;
  &lt;/a&gt;
  &lt;a href="https://medium.com/@AgrMayank/getting-started-in-augmented-reality-ar-using-unity-e450ee9a3138" class="ltag__link__link"&gt;
    &lt;div class="ltag__link__content"&gt;
      &lt;h2&gt;Getting started in Augmented Reality (AR) using Unity&lt;/h2&gt;
      &lt;h3&gt;Mayank R. ・ &lt;time&gt;Jan 12, 2020&lt;/time&gt; ・ 3 min read
      &lt;div class="ltag__link__servicename"&gt;
        &lt;img src="https://res.cloudinary.com/practicaldev/image/fetch/s--_EkM13RG--/c_limit%2Cf_auto%2Cfl_progressive%2Cq_auto%2Cw_880/https://practicaldev-herokuapp-com.freetls.fastly.net/assets/medium_icon-2c57b3ec653e92a3d6207e708f1e4987099fc69342e556aaf9f035b1968b3f26.svg" alt="Medium Logo"&gt;
        Medium
      &lt;/div&gt;
    &lt;/h3&gt;
&lt;/div&gt;
  &lt;/a&gt;
&lt;/div&gt;
.

&lt;p&gt;You can view my complete portfolio here - &lt;a href="https://agrmayank.github.io/"&gt;AgrMayank.GitHub.io&lt;/a&gt;!&lt;/p&gt;
&lt;h2&gt;
  
  
  My Final Project
&lt;/h2&gt;

&lt;p&gt;As my Final College Project, I made an AR navigation and information app of my college using Unity. GitHub Student Developer pack helped me get free access to Unity Pro which is awesome! Along with it, I also got access to ImgBot which reduced the size of my project significantly and JetBrains Rider which helped me code &lt;strong&gt;faster&lt;/strong&gt; in C#!&lt;/p&gt;

&lt;h2&gt;
  
  
  Link to Code
&lt;/h2&gt;

&lt;p&gt;The code to 90% of my projects is open-source! You can fork and use them as you want. You can download my Final Year Project by visiting the link below and going to the Download Build section or the releases page - &lt;br&gt;
&lt;/p&gt;
&lt;div class="ltag-github-readme-tag"&gt;
  &lt;div class="readme-overview"&gt;
    &lt;h2&gt;
      &lt;img src="https://res.cloudinary.com/practicaldev/image/fetch/s--vWogaON8--/c_limit%2Cf_auto%2Cfl_progressive%2Cq_auto%2Cw_880/https://practicaldev-herokuapp-com.freetls.fastly.net/assets/github-logo-28d89282e0daa1e2496205e2f218a44c755b0dd6536bbadf5ed5a44a7ca54716.svg" alt="GitHub logo"&gt;
      &lt;a href="https://github.com/AgrMayank"&gt;
        AgrMayank
      &lt;/a&gt; / &lt;a href="https://github.com/AgrMayank/Tri-Netra"&gt;
        Tri-Netra
      &lt;/a&gt;
    &lt;/h2&gt;
    &lt;h3&gt;
      An Augmented Reality based information system for Trident Academy of Technology
    &lt;/h3&gt;
  &lt;/div&gt;
  &lt;div class="ltag-github-body"&gt;
    
&lt;div id="readme" class="md"&gt;
&lt;h1&gt;
Tri-Netra&lt;/h1&gt;
&lt;p&gt;An Augmented Reality based information system for Trident Academy of Technology&lt;/p&gt;
&lt;p&gt;
  &lt;br&gt;
  &lt;a rel="noopener noreferrer" href="https://raw.githubusercontent.com/AgrMayank/Tri-Netra/master/Assets/Icons/TAT%20Building.png"&gt;&lt;img src="https://res.cloudinary.com/practicaldev/image/fetch/s--xAkyMjFL--/c_limit%2Cf_auto%2Cfl_progressive%2Cq_auto%2Cw_880/https://raw.githubusercontent.com/AgrMayank/Tri-Netra/master/Assets/Icons/TAT%2520Building.png" alt="TAT Building"&gt;&lt;/a&gt;
  &lt;br&gt;
  &lt;br&gt;
&lt;/p&gt;

&lt;h1&gt;
Download Build&lt;/h1&gt;

&lt;ul&gt;
&lt;li&gt;Download the latest release &lt;a href="https://github.com/AgrMayank/Tri-Netra/releases"&gt;here&lt;/a&gt;
&lt;/li&gt;
&lt;/ul&gt;

&lt;h1&gt;
Quickstart&lt;/h1&gt;

&lt;ul&gt;
&lt;li&gt;Download &lt;a href="https://unity3d.com/get-unity/download/archive" rel="nofollow"&gt;Unity&lt;/a&gt; version 2018 or above.&lt;/li&gt;
&lt;li&gt;Download Microsoft &lt;a href="https://visualstudio.microsoft.com/" rel="nofollow"&gt;Visual Studio Community&lt;/a&gt;.&lt;/li&gt;
&lt;li&gt;Platform specific SDK such as Android build tools are also required.&lt;/li&gt;
&lt;/ul&gt;

&lt;h2&gt;
How to Use?&lt;/h2&gt;
&lt;blockquote&gt;
&lt;p&gt;To build the project you need to go to &lt;em&gt;Menu&amp;gt;Build Settings&amp;gt;your-os&amp;gt;Build And Run&lt;/em&gt;&lt;/p&gt;
&lt;/blockquote&gt;
&lt;blockquote&gt;
&lt;p&gt;Don't forget to change the &lt;strong&gt;Bundle Id&lt;/strong&gt; under the &lt;em&gt;Menu&amp;gt;Build Settings&amp;gt;your-os&amp;gt;Player Preferences&lt;/em&gt;&lt;/p&gt;
&lt;/blockquote&gt;

&lt;p&gt;Made with ❤ by &lt;a href="https://AgrMayank.GitHub.io" rel="nofollow"&gt;AgrMayank&lt;/a&gt;&lt;/p&gt;
&lt;/div&gt;

  &lt;/div&gt;
  &lt;div class="gh-btn-container"&gt;&lt;a class="gh-btn" href="https://github.com/AgrMayank/Tri-Netra"&gt;View on GitHub&lt;/a&gt;&lt;/div&gt;
&lt;/div&gt;

&lt;h2&gt;
  
  
  Building the App
&lt;/h2&gt;

&lt;p&gt;First of all, I built the 3D model of my college using Blender3D! It took a while to make it look as close as possible to the actual buildings. After that, I needed to import the model directly into my Unity project. For the AR part, I utilized ARFoundation by Unity so that I don't have to worry about cross-compatibility issues later on. Then it was all a matter of optimizing the app and adding useful features to it (such as Lean Touch package).&lt;br&gt;
Let me know if you liked my project via &lt;a href="https://www.linkedin.com/in/agrmayank/"&gt;LinkedIn&lt;/a&gt; or &lt;a href="https://twitter.com/myid_mayank"&gt;Twitter&lt;/a&gt;.&lt;/p&gt;

&lt;h2&gt;
  
  
  Final Words
&lt;/h2&gt;

&lt;p&gt;It has been an amazing journey so far and is gonna be even more exciting in the years to come! Sooner or later, the future is gonna change as it did with smartphones and we're gonna be a BIG part of it!&lt;/p&gt;

</description>
      <category>devgrad2020</category>
      <category>octograd2020</category>
      <category>githubsdp</category>
      <category>opensource</category>
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