Creating a Retro Space Invaders Game Using Amazon Q CLI and Python
Growing up, I played games similar to Space Invaders. These were simple, quick, and endlessly entertaining and did not require much time investment. So when a challenge came up to create a retro game using Amazon Q CLI, I jumped at the chance!
While Generative AI has been producing amazing conversational bots and Retrieval-Augmented Generation solutions, I didn’t realize how effortlessly it could generate complex code involving multiple libraries.
Under 10 seconds to generate 200+ lines of working game code using Python!
Let’s walk through how I built the game from scratch using just a prompt and the power of Amazon Q CLI.
Game Overview
A full-featured clone of the classic Space Invaders game, including:
Player Controls:
- Arrow Keys or A/D to move the ship left/right
- Spacebar to shoot bullets
- ESC to quit the game
Gameplay Features:
- A grid of invaders that moves horizontally and drops when hitting edges.
- A player ship at the bottom that can shoot bullets upward.
- Collision detection between bullets and invaders.
- A score system that gives +10 points per invader destroyed.
Win/Lose conditions:
- Win: Destroy all invaders.
- Lose: If any invader reaches the player's ship.
Visual Style:
Retro “pixel-style” using simple colored rectangles, mimicking the original arcade aesthetic.
Pre-Requisites
- Amazon Q CLI
- Python 3.x
- PyGame (pip install pygame)
Create a Session with Amazon Q CLI
First, initiate a Q chat session using the command below:
q chat
Once the session is established, enter the prompt:
Prompt: Create a simple retro game Space Invaders using Python and Pygame.
You’ll notice the CLI “thinking”… and then — code magic begins.
Sample Code Generated
Here is an example of code generated:
The code includes class definitions for the Player, Bullet, and Invader, with logic to handle movement, shooting, collisions, scoring, and game-over conditions.
Review Message Post Code Generation
You'll see a success message in your CLI confirming that the code has been written to your file (e.g., space_invaders.py).
Say No to Sounds or Advanced Features (For Now)
I kept it minimal:
- No sound effects
- No power-ups
- No multiple lives (but you can easily add them!)
The goal was to keep the retro charm alive while letting Amazon Q do the heavy lifting!
Run the Game
Once the file is generated, simply run:
python3 space_invaders.py
And enjoy your game!
Win Screen!
As you destroy all invaders, you’ll be rewarded with this message:
"YOU WIN! Press ESC to quit"
See the Game in Action
Here is the game in action!
Conclusion
This experiment was a blast! What amazed me most is how Amazon Q CLI was able to:
- Understand a high-level prompt
- Stitch together the logic, graphics, and controls
- Produce a polished, playable retro game using pygame
Generative AI has come a long way—from generating documentation to building entire applications. If you're exploring creative ways to test AI coding capabilities or want to build games, this is a fun and powerful way to start.
Next steps? I might explore adding:
- Sound effects
- Lives and levels
- Leaderboards or power-ups
Feel free to fork the code, improve it, or just play and enjoy!
Link to git repo of this code generated by Amazon Q CLI:
https://github.com/bhatiagirish/Retro-Space-Invaders-Game.git
Watch the video here:
Thanks,
𝒢𝒾𝓇𝒾𝓈𝒽 ℬ𝒽𝒶𝓉𝒾𝒶
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